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2014/10/15 ¤U¤È 10:15:41

iphone Programming Glossary: v2

OAuth Authentication Iphone

http://stackoverflow.com/questions/10296833/oauth-authentication-iphone

OAuth 1.0 protocol http tools.ietf.org html rfc5849 OAuth 2.0 protocol draft http tools.ietf.org html draft ietf oauth v2 25 http oauth.net documentation getting started http hueniverse.com oauth SDKs for OAuth on iOS LROAuth2Client OAuth 2.0..

Cocos2D with iOS6 faulty rotation

http://stackoverflow.com/questions/12681813/cocos2d-with-ios6-faulty-rotation

if you want to handle it correctly. Cocos2d 2.0 https github.com cocos2d cocos2d iphone blob develop v2 templates Xcode4_templates cocos2d 20iOS.xctemplate AppDelegate.m Cocos2d 1.1 https github.com cocos2d cocos2d iphone blob..

Sorting an array of doubles or CLLocationDistance values on the iPhone

http://stackoverflow.com/questions/1422840/sorting-an-array-of-doubles-or-cllocationdistance-values-on-the-iphone

context using something like this NSInteger intSort id num1 id num2 void context int v1 num1 intValue int v2 num2 intValue if v1 v2 return NSOrderedAscending else if v1 v2 return NSOrderedDescending else return NSOrderedSame sort.. something like this NSInteger intSort id num1 id num2 void context int v1 num1 intValue int v2 num2 intValue if v1 v2 return NSOrderedAscending else if v1 v2 return NSOrderedDescending else return NSOrderedSame sort things NSArray sortedArray.. id num1 id num2 void context int v1 num1 intValue int v2 num2 intValue if v1 v2 return NSOrderedAscending else if v1 v2 return NSOrderedDescending else return NSOrderedSame sort things NSArray sortedArray sortedArray anArray sortedArrayUsingFunction..

how to sort an NSArray using compare:options

http://stackoverflow.com/questions/2031990/how-to-sort-an-nsarray-using-compareoptions

somewhere above @implementation static NSInteger intSort id num1 id num2 void context int v1 num1 intValue int v2 num2 intValue if v1 v2 return NSOrderedAscending else if v1 v2 return NSOrderedDescending else return NSOrderedSame And.. @implementation static NSInteger intSort id num1 id num2 void context int v1 num1 intValue int v2 num2 intValue if v1 v2 return NSOrderedAscending else if v1 v2 return NSOrderedDescending else return NSOrderedSame And used like this NSArray.. id num1 id num2 void context int v1 num1 intValue int v2 num2 intValue if v1 v2 return NSOrderedAscending else if v1 v2 return NSOrderedDescending else return NSOrderedSame And used like this NSArray sortedArray sortedArray anArray sortedArrayUsingFunction..

Sort an NSMutableDictionary

http://stackoverflow.com/questions/4558639/sort-an-nsmutabledictionary

comparatorFunction from AppleDocumentation NSInteger intSort id num1 id num2 void context int v1 num1 intValue int v2 num2 intValue if v1 v2 return NSOrderedAscending else if v1 v2 return NSOrderedDescending else return NSOrderedSame share.. from AppleDocumentation NSInteger intSort id num1 id num2 void context int v1 num1 intValue int v2 num2 intValue if v1 v2 return NSOrderedAscending else if v1 v2 return NSOrderedDescending else return NSOrderedSame share improve this answer..

Embed Google Maps on page without overriding iPhone scroll behavior

http://stackoverflow.com/questions/7534888/embed-google-maps-on-page-without-overriding-iphone-scroll-behavior

mobile. We have a Location page that includes info about a location and a map of the location via the Google Maps API. v2 I know it's deprecated but I haven't justified the time to upgrade if it ain't broke.. I want to use a single column layout.. start e.touches 0 .pageY and did the same for the touchend event and now everything works. However I switched back to v2 to see if it would work with that javascript error corrected and it did not. So it looks like I did not waste any time upgrading..

“Can't find model for source store” occurring during iphone “Automatic Lightweight Migration”?

http://stackoverflow.com/questions/7624502/cant-find-model-for-source-store-occurring-during-iphone-automatic-lightweig

during iphone &ldquo Automatic Lightweight Migration&rdquo I'm really stuck here with upgrade testing from v1 to v2 of an iPhone application. I have IPA releases that I'm testing via ad hoc distribution via iTunes to my iPhone device one.. IPA releases that I'm testing via ad hoc distribution via iTunes to my iPhone device one for v1 of the app and one for v2. Note that v1 installs runs fine on my device if I delete v1 and deploy v2 so no migration then it works fine when I deploy.. device one for v1 of the app and one for v2. Note that v1 installs runs fine on my device if I delete v1 and deploy v2 so no migration then it works fine when I deploy v2 whilst v1 is already there I get the error reason Can't find model for..

Core Data Migration Across Multiple Version Upgrades

http://stackoverflow.com/questions/1557344/core-data-migration-across-multiple-version-upgrades

Upgrades I have an iPhone app that uses Core Data. I did an update and used Lightweight Migration to go from V1 to V2 of my MOM Managed Object Model . This worked perfectly. What happens when I want to go to V3 and beyond of my MOM If I decide.. my MOM If I decide to continue with Lightweight Migration will it automatically deal with migrating from V1 to V3 and V2 to V3 of my MOM or do I need to do something extra If I decide to use a mapping model what happens How do I deal with upgrading.. I need to do something extra If I decide to use a mapping model what happens How do I deal with upgrading both V1 and V2 MOM's to V3 Do I need to create a mapping model for both V1 to V3 and V2 to V3 This question goes further ... what happens..

does animateWithDuration:animations: block main thread?

http://stackoverflow.com/questions/3237431/does-animatewithdurationanimations-block-main-thread

I missing something or has there been a change in operation between 3.2 and 4 VERSION 2 IBAction fadeUsingOld NSLog @ V2 Clicked ... myLabel setAlpha 1.0 UIView beginAnimations nil context nil UIView setAnimationDuration 1.5 myLabel setAlpha..

Is there a way to make drawRect work right NOW?

http://stackoverflow.com/questions/4739748/is-there-a-way-to-make-drawrect-work-right-now

progressively slows. Here's the new SO question Mysterious progressive slowing problem in run loop drawRect. Here is V2 of the demo app... http www.fileswap.com dl p8lU3gAi stepwiseDrawingV2.zip.html You will see it tests all five methods #ifdef.. slowing problem in run loop drawRect. Here is V2 of the demo app... http www.fileswap.com dl p8lU3gAi stepwiseDrawingV2.zip.html You will see it tests all five methods #ifdef TOMSWIFTMETHOD self setNeedsDisplay NSRunLoop currentRunLoop runMode..

“Unbalanced calls to begin/end appearance transitions” warning when push a view in a modal way in XCode 4 with Storyboard

http://stackoverflow.com/questions/8224366/unbalanced-calls-to-begin-end-appearance-transitions-warning-when-push-a-view

the question about my warning. Actually I have a view V1 with a navigation controller and I want to push a modal view V2 when V1 has finished loading. So I use the performSegueWithIdentifier method I'm using storyboard . Here is my code self..