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2014/10/15 ¤U¤È 10:15:53

iphone Programming Glossary: visually

How to define the order of overlapping MKAnnotationViews?

http://stackoverflow.com/questions/1145238/how-to-define-the-order-of-overlapping-mkannotationviews

some are bound to stay where they are while others will move as time goes on. I'd prefer to have the more stable ones visually in the background and the moving ones to always pass in front of them. One would think perhaps that the annotations most..

MKMapView refresh after pin moves

http://stackoverflow.com/questions/1190270/mkmapview-refresh-after-pin-moves

refresh after pin moves A custom AnnotationView is updated with new coordinates. But the problem is that it visually updates only after some manipulations with MKMapView e.g. zooming or moving. What should I do to manually update visual..

Cocos2d adding a background image to a layer?

http://stackoverflow.com/questions/1954936/cocos2d-adding-a-background-image-to-a-layer

question You do not need to have a layer but they are handy. Think of the layers as a way of grouping sprites both visually and organizationally . You may want your background images grouped as a layer and all the enemies in a game as another layer...

iPhone Development: Grabbing selected/highlighted text on UIWebView

http://stackoverflow.com/questions/1968872/iphone-development-grabbing-selected-highlighted-text-on-uiwebview

double tap you must handle that event internally record the selection and deselect any previous selection and perhaps visually indicate the new selection in the view. If it is possible for users to select multiple objects in your view for copy cut..

iPhone - What are reuseIdentifiers (UITableViewCell)?

http://stackoverflow.com/questions/2152180/iphone-what-are-reuseidentifiers-uitableviewcell

new ones or something like that . But what exactly decides whether or not a cell is reusable If I've got two identical visually cells but with different texts well I suppose they aren't entirely identical can they both have the same identifier Or should..

UITableView section index overlaps search bar

http://stackoverflow.com/questions/2616860/uitableview-section-index-overlaps-search-bar

with by the table.The UINavBar has the same background styles as the UISearchBar so fills the extra space in a visually consistent way though you have to tweak its frame See below UISearchBar searchBar UISearchBar alloc initWithFrame CGRectMake..

UIButton as UINavigationbar button

http://stackoverflow.com/questions/3828781/uibutton-as-uinavigationbar-button

rightButton imageView release rightButton release Updated Tried the last approach and while this does visually look like you want it to I can't seem to get it to handle taps. Although the target and action has been set. Final update..

Dismiss iphone keyboard

http://stackoverflow.com/questions/389825/dismiss-iphone-keyboard

iphone keyboard I am trying to recreate something similar to the popup keyboard used in safari. I am able to visually reproduce it by placeing a toolbar over my view and the appropriate buttons however i cant figure out any way to dismiss..

select multiple rows from uitableview and delete

http://stackoverflow.com/questions/4954393/select-multiple-rows-from-uitableview-and-delete

containsObject rowNsNum self.selectedRows removeObject rowNsNum else self.selectedRows addObject rowNsNum indicate visually that a row is selected e.g. set the cell's accessoryType property to UITableViewCellAccessoryCheckmark or modify your cell.. a row is selected e.g. set the cell's accessoryType property to UITableViewCellAccessoryCheckmark or modify your cell visually in some other way to indicate that it is a selected row add a delete button to your UI either in a table section header..

keyboard in UIActionSheet does not type anything

http://stackoverflow.com/questions/5589482/keyboard-in-uiactionsheet-does-not-type-anything

is that for example if there's a tab bar present the tab bar may steal some of the action sheets taps even though visually the action sheet is on top. Your action sheet is 380 pixels high so when the keyboard slides out it overlaps with the action..

What's the best way to communicate between view controllers?

http://stackoverflow.com/questions/569940/whats-the-best-way-to-communicate-between-view-controllers

example of how to programmatically push a controller onto the navigation controller. For an example of how to do this visually using Interface Builder take a look at this tutorial . Third and perhaps most importantly note that the best practices mentioned..

Making the view slide up to make room for the keyboard?

http://stackoverflow.com/questions/5892205/making-the-view-slide-up-to-make-room-for-the-keyboard

typing in . How is it done iphone objective c cocoa touch uikeyboard share improve this question If it is OK visually the easiest is to move the entire self.view.frame and then move it back down when finished. static const CGFloat KEYBOARD_ANIMATION_DURATION..

Iphone navigate to previous/next viewController

http://stackoverflow.com/questions/6244776/iphone-navigate-to-previous-next-viewcontroller

that should be displayed. The parent replaces the current view with a new one animating the replacement left right to visually indicate the effect. The parent also updates the navigation stack to ensure that the Back button always acts as a pop to..

Why am I having to manually set my view's frame in viewDidLoad?

http://stackoverflow.com/questions/6757018/why-am-i-having-to-manually-set-my-views-frame-in-viewdidload

initial orientation Very confused... I should mention that none of the above including my kludgy hack changes anything visually. The reason I have the hack is so that when I layout my subviews into this view they'll be based off of where I expect them..

Three slightly different Apps from one code base

http://stackoverflow.com/questions/8956263/three-slightly-different-apps-from-one-code-base

possible to have all of the three Apps installed on a device and they'd have their own icon to nicely distinguish them visually. Now I know that I could have three different targets with their respective Info.plist file but I would rather use Xcode's..

What's the difference between frame and layout in Interface builder's size inspector?

http://stackoverflow.com/questions/914102/whats-the-difference-between-frame-and-layout-in-interface-builders-size-inspe

the frame of a properly configured push button is 32 points tall not ~23. This extra 9 points points of padding isn't visually apparent. Layout Rectangle is the name Interface Builder uses for this concept. The layout rectangle is useful to look at..

Is there an way to make an invisible UIButton that will still “be there” and catch touch events for my UIImageView?

http://stackoverflow.com/questions/915416/is-there-an-way-to-make-an-invisible-uibutton-that-will-still-be-there-and-cat

And that's totally disgusting It seems like iPhone OS trys to be clever and won't catch events on the button if it's visually not there. Any idea how to solve that Sure I could make a subclass of UIImageView and implement touchesBegan ... etc. but..