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java Programming Glossary: buckypositiony

Java rectangle collision detection confusion

http://stackoverflow.com/questions/13825515/java-rectangle-collision-detection-confusion

how long frame stays up for float buckyPositionX 0 float buckyPositionY 0 float shiftX buckyPositionX 320 keeps user in the middle of.. 320 keeps user in the middle of the screem float shiftY buckyPositionY 160 the numbers are half of the screen size public Play int.. g throws SlickException worldMap.draw buckyPositionX buckyPositionY position 0 0 bucky.draw shiftX shiftY makes him appear at center..