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php Programming Glossary: rgba

Parse a text file containing image data

http://stackoverflow.com/questions/12715889/parse-a-text-file-containing-image-data

. and i get 0 0 255 255 255 0 #FFFFFF00 srgba 255 255 255 0 1 0 255 255 255 0 #FFFFFF00 srgba 255 255 255.. #FFFFFF00 srgba 255 255 255 0 1 0 255 255 255 0 #FFFFFF00 srgba 255 255 255 0 2 0 255 255 255 0 #FFFFFF00 srgba 255 255 255.. #FFFFFF00 srgba 255 255 255 0 2 0 255 255 255 0 #FFFFFF00 srgba 255 255 255 0 40 23 162 167 32 24 #A2A72018 srgba 162 167 32..

How to check if an image has transparency using GD?

http://stackoverflow.com/questions/5495275/how-to-check-if-an-image-has-transparency-using-gd

any pixel location at x and y you can detect alpha using rgba imagecolorat im x y alpha rgba 0x7F000000 24 red rgba 0xFF0000.. you can detect alpha using rgba imagecolorat im x y alpha rgba 0x7F000000 24 red rgba 0xFF0000 16 green rgba 0x00FF00 8 blue.. rgba imagecolorat im x y alpha rgba 0x7F000000 24 red rgba 0xFF0000 16 green rgba 0x00FF00 8 blue rgba 0x0000FF An alpha..

RGBA format HEX into RGB format HEX? PHP

http://stackoverflow.com/questions/6671570/rgba-format-hex-into-rgb-format-hex-php

like 0xFF0000 in PHP. How can I do this php hex rgb rgba share improve this question How about these function rgbaToRgb.. share improve this question How about these function rgbaToRgb rgba blend 0xFFFFFF return rgba 8 rgba 0xFF 0xFF blend.. improve this question How about these function rgbaToRgb rgba blend 0xFFFFFF return rgba 8 rgba 0xFF 0xFF blend 0xFFFFFF function..

How to properly generate exceptions in PHP/Dojo when returning javascript code

http://stackoverflow.com/questions/7265371/how-to-properly-generate-exceptions-in-php-dojo-when-returning-javascript-code

this.graphics contextID.ENTER .ss 2 .s rgba 0 255 0 a .dr this.boundingBox.softBounds.L 4 0 this.boundingBox.softBounds.T.. 8 0 .es this.graphics contextID.ENTER .ss 2 .s rgba 255 0 0 a .dr this.boundingBox.bounds.L 4 0 this.boundingBox.bounds.T.. 8 0 .es this.graphics contextID.ENTER .f rgba 0 0 255 a .dc this.boundingBox.points 0 .x 4 this.boundingBox.points..