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2014/10/16 ¤W¤È 08:13:59

android Programming Glossary: gdx

Changes in code aren't reflected when I run Libgdx project on Android

http://stackoverflow.com/questions/12160191/changes-in-code-arent-reflected-when-i-run-libgdx-project-on-android

in code aren't reflected when I run Libgdx project on Android I've been following the Libgdx tutorial.. run Libgdx project on Android I've been following the Libgdx tutorial here and I'm running into a strange problem. Due to.. running into the same problem. I made an entirely fresh Libgdx project and copied my new code over to it and it worked fine..

Zoom and Panning ImageView Android

http://stackoverflow.com/questions/12169905/zoom-and-panning-imageview-android

final float gy mScaleDetector.getFocusY final float gdx gx mLastGestureX final float gdy gy mLastGestureY mPosX gdx.. gx mLastGestureX final float gdy gy mLastGestureY mPosX gdx mPosY gdy invalidate mLastGestureX gx mLastGestureY gy .. final float gy mScaleDetector.getFocusY final float gdx gx mLastGestureX final float gdy gy mLastGestureY mPosX gdx..

GdxRuntimeException on Android: couldn't load shared library 'gdx' for target

http://stackoverflow.com/questions/16698358/gdxruntimeexception-on-android-couldnt-load-shared-library-gdx-for-target

on Android couldn't load shared library 'gdx' for target I've developed a Libgdx application and tested.. load shared library 'gdx' for target I've developed a Libgdx application and tested it on my Samsung Galaxy S3 4.1.2 where.. In the logcat I found the following caused by com.badlogic.gdx.utils.GdxRuntimeException couldn't load shared library 'gdx'..

Loading Obj files in Libgdx not working on android

http://stackoverflow.com/questions/7536307/loading-obj-files-in-libgdx-not-working-on-android

Obj files in Libgdx not working on android The following code shows a torus slowly.. just inside assets and within assets data. I'm using libgdx 0.9.2. Any help would be appreciated. java android file io.. would be appreciated. java android file io opengl es libgdx share improve this question I assume you are referring to..

Changes in code aren't reflected when I run Libgdx project on Android

http://stackoverflow.com/questions/12160191/changes-in-code-arent-reflected-when-i-run-libgdx-project-on-android

in code aren't reflected when I run Libgdx project on Android I've been following the Libgdx tutorial here and I'm running into a strange problem. Due to the constraints.. in code aren't reflected when I run Libgdx project on Android I've been following the Libgdx tutorial here and I'm running into a strange problem. Due to the constraints of my work environment I can't download OpenGL.. my code. I uninstalled the app on my Android and re ran it running into the same problem. I made an entirely fresh Libgdx project and copied my new code over to it and it worked fine until I made more changes to the new version then I ran into..

Zoom and Panning ImageView Android

http://stackoverflow.com/questions/12169905/zoom-and-panning-imageview-android

x mLastTouchY y else final float gx mScaleDetector.getFocusX final float gy mScaleDetector.getFocusY final float gdx gx mLastGestureX final float gdy gy mLastGestureY mPosX gdx mPosY gdy invalidate mLastGestureX gx mLastGestureY gy.. final float gy mScaleDetector.getFocusY final float gdx gx mLastGestureX final float gdy gy mLastGestureY mPosX gdx mPosY gdy invalidate mLastGestureX gx mLastGestureY gy break case MotionEvent.ACTION_UP mActivePointerId INVALID_POINTER_ID.. x mLastTouchY y else final float gx mScaleDetector.getFocusX final float gy mScaleDetector.getFocusY final float gdx gx mLastGestureX final float gdy gy mLastGestureY mPosX gdx mPosY gdy invalidate mLastGestureX gx mLastGestureY gy..

GdxRuntimeException on Android: couldn't load shared library 'gdx' for target

http://stackoverflow.com/questions/16698358/gdxruntimeexception-on-android-couldnt-load-shared-library-gdx-for-target

on Android couldn't load shared library 'gdx' for target I've developed a Libgdx application and tested it on my Samsung Galaxy S3 4.1.2 where it is working great... on Android couldn't load shared library 'gdx' for target I've developed a Libgdx application and tested it on my Samsung Galaxy S3 4.1.2 where it is working great. I tried to test it on a Galaxy Grand.. I tried to test it on a Galaxy Grand 4.1.2 but it failed. In the logcat I found the following caused by com.badlogic.gdx.utils.GdxRuntimeException couldn't load shared library 'gdx' for target Linux 32 bit This happened when changing the device..

Loading Obj files in Libgdx not working on android

http://stackoverflow.com/questions/7536307/loading-obj-files-in-libgdx-not-working-on-android

Obj files in Libgdx not working on android The following code shows a torus slowly revolving and coming into display package com.objloader.example.. at model.render GL10.GL_TRIANGLES I've tried placing torus.obj just inside assets and within assets data. I'm using libgdx 0.9.2. Any help would be appreciated. java android file io opengl es libgdx share improve this question I assume you.. and within assets data. I'm using libgdx 0.9.2. Any help would be appreciated. java android file io opengl es libgdx share improve this question I assume you are referring to model.render GL10.GL_TRIANGLES . I believe you have two problems...