android Programming Glossary: local_cflags
Android NDK linking http://stackoverflow.com/questions/10593987/android-ndk-linking bullet LOCAL_SRC_FILES SRC FILES LOCAL_ARM_MODE arm LOCAL_CFLAGS LOCAL_C_INCLUDES I O3 DANDROID_NDK DDISABLE_IMPORTGL LOCAL_LDLIBS.. code src files LOCAL_MODULE gamescript LOCAL_ARM_MODE arm LOCAL_CFLAGS LOCAL_C_INCLUDES I O3 DANDROID_NDK DDISABLE_IMPORTGL LOCAL_LDLIBS..
Want to compile native Android binary I can run in terminal on the phone http://stackoverflow.com/questions/10798357/want-to-compile-native-android-binary-i-can-run-in-terminal-on-the-phone true LOCAL_PATH call my dir include CLEAR_VARS LOCAL_CFLAGS Wall endif LOCAL_LDLIBS L LOCAL_PATH lib llog g LOCAL_C_INCLUDES..
Android : How to change Playback Rate of music using OpenSL ES http://stackoverflow.com/questions/11094377/android-how-to-change-playback-rate-of-music-using-opensl-es audio tools LOCAL_SRC_FILES OSLESMediaPlayer.c LOCAL_CFLAGS DHAVE_CONFIG_H DFPM_ARM ffast math O3 LOCAL_LDLIBS lOpenSLES..
Rotating a bitmap using JNI & NDK http://stackoverflow.com/questions/14398670/rotating-a-bitmap-using-jni-ndk ljnigraphics include BUILD_SHARED_LIBRARY APP_OPTIM debug LOCAL_CFLAGS g cpp file #include jni.h #include jni.h #include android log.h..
Enable C++11 support on Android http://stackoverflow.com/questions/15616254/enable-c11-support-on-android Display compatible toolchains only . Then add an option to LOCAL_CFLAGS in Android.mk LOCAL_CFLAGS std gnu 11 We now need to inform.. only . Then add an option to LOCAL_CFLAGS in Android.mk LOCAL_CFLAGS std gnu 11 We now need to inform Eclipse about where to find..
How to cache bitmaps into native memory http://stackoverflow.com/questions/17900732/how-to-cache-bitmaps-into-native-memory ljnigraphics include BUILD_SHARED_LIBRARY APP_OPTIM debug LOCAL_CFLAGS g JniBitmapStorageTest.cpp the magical stuff goes here #include..
JNI bitmap operations , for helping to avoid OOM when using large images [closed] http://stackoverflow.com/questions/18250951/jni-bitmap-operations-for-helping-to-avoid-oom-when-using-large-images ljnigraphics include BUILD_SHARED_LIBRARY APP_OPTIM debug LOCAL_CFLAGS g #if you need to add more module do the same as the one we..
How to compile a static library using the Android NDK? http://stackoverflow.com/questions/2943828/how-to-compile-a-static-library-using-the-android-ndk # Optional compiler flags. LOCAL_LDLIBS lz lm LOCAL_CFLAGS Wall pedantic std c99 g include BUILD_STATIC_LIBRARY # First..
Producing optimised NDK code for multiple architectures? http://stackoverflow.com/questions/5089783/producing-optimised-ndk-code-for-multiple-architectures GCC specific optimisation I'm using the following flags LOCAL_CFLAGS ffast math O3 funroll loops I've checked all 3 of these speed..
Problems trying to build PocketSphinxAndroidDemo using NDK http://stackoverflow.com/questions/5169699/problems-trying-to-build-pocketsphinxandroiddemo-using-ndk sphinxbase include android SPHINX_PATH sphinxbase include LOCAL_CFLAGS DHAVE_CONFIG_H LOCAL_CFLAGS DANDROID_NDK LOCAL_PATH SPHINX_PATH.. SPHINX_PATH sphinxbase include LOCAL_CFLAGS DHAVE_CONFIG_H LOCAL_CFLAGS DANDROID_NDK LOCAL_PATH SPHINX_PATH sphinxbase src libsphinxbase..
Android NDK: Link using a pre-compiled static library http://stackoverflow.com/questions/5463518/android-ndk-link-using-a-pre-compiled-static-library Something like this include CLEAR_VARS LOCAL_MODULE pcap LOCAL_CFLAGS declare_flags LOCAL_C_INCLUDES declare_include LOCAL_SRC_FILES..
Running ndk-gdb with package not found error on motorola phone http://stackoverflow.com/questions/6158953/running-ndk-gdb-with-package-not-found-error-on-motorola-phone in the manifest and all of the native code is built with LOCAL_CFLAGS Wall g LOCAL_LDFLAGS Wl Map xxx.map android gdb android ndk..
WebP for Android http://stackoverflow.com/questions/7032695/webp-for-android bit_writer.c src utils thread.c src libwebp_java_wrap.c LOCAL_CFLAGS Wall DANDROID DHAVE_MALLOC_H DHAVE_PTHREAD DWEBP_USE_THREAD..
Can't create shared library with static inside http://stackoverflow.com/questions/7332679/cant-create-shared-library-with-static-inside calc_mean.c # compiler flags. LOCAL_LDLIBS lz lm LOCAL_CFLAGS Wall pedantic std c99 g include BUILD_STATIC_LIBRARY include..
Debugging Android NDK native apps http://stackoverflow.com/questions/8934575/debugging-android-ndk-native-apps ndk build B V 1 APP_OPTIM debug Android.mk in jni has LOCAL_CFLAGS g And using ant debug Anything else Edit2 There's also ndk build..
Android.mk, include all cpp files http://stackoverflow.com/questions/8980284/android-mk-include-all-cpp-files call my dir include CLEAR_VARS LOCAL_MODULE mylib LOCAL_CFLAGS Werror LOCAL_SRC_FILES main.cpp Screen.cpp ScreenManager.cpp..
Android NDK linking http://stackoverflow.com/questions/10593987/android-ndk-linking dir include CLEAR_VARS LOCAL_C_INCLUDES HEADER FILES LOCAL_MODULE bullet LOCAL_SRC_FILES SRC FILES LOCAL_ARM_MODE arm LOCAL_CFLAGS LOCAL_C_INCLUDES I O3 DANDROID_NDK DDISABLE_IMPORTGL LOCAL_LDLIBS ldl llog include BUILD_SHARED_LIBRARY Then copy your libxxxx.so.. for irrlicht includes for main code LOCAL_SRC_FILES main code src files LOCAL_MODULE gamescript LOCAL_ARM_MODE arm LOCAL_CFLAGS LOCAL_C_INCLUDES I O3 DANDROID_NDK DDISABLE_IMPORTGL LOCAL_LDLIBS lOpenSLES landroid ldl llog LOCAL_SHARED_LIBRARIES bullet..
Want to compile native Android binary I can run in terminal on the phone http://stackoverflow.com/questions/10798357/want-to-compile-native-android-binary-i-can-run-in-terminal-on-the-phone a executable instead of a JNI .lib Android.mk ifneq TARGET_SIMULATOR true LOCAL_PATH call my dir include CLEAR_VARS LOCAL_CFLAGS Wall endif LOCAL_LDLIBS L LOCAL_PATH lib llog g LOCAL_C_INCLUDES bionic LOCAL_C_INCLUDES LOCAL_PATH include LOCAL_SRC_FILES..
Android : How to change Playback Rate of music using OpenSL ES http://stackoverflow.com/questions/11094377/android-how-to-change-playback-rate-of-music-using-opensl-es android.mk file LOCAL_PATH call my dir include CLEAR_VARS LOCAL_MODULE audio tools LOCAL_SRC_FILES OSLESMediaPlayer.c LOCAL_CFLAGS DHAVE_CONFIG_H DFPM_ARM ffast math O3 LOCAL_LDLIBS lOpenSLES llog include BUILD_SHARED_LIBRARY and Application.mk file APP_STL..
Rotating a bitmap using JNI & NDK http://stackoverflow.com/questions/14398670/rotating-a-bitmap-using-jni-ndk LOCAL_SRC_FILES JniTest.cpp LOCAL_LDLIBS llog LOCAL_LDFLAGS ljnigraphics include BUILD_SHARED_LIBRARY APP_OPTIM debug LOCAL_CFLAGS g cpp file #include jni.h #include jni.h #include android log.h #include stdio.h #include android bitmap.h #include cstring..
Enable C++11 support on Android http://stackoverflow.com/questions/15616254/enable-c11-support-on-android be set to Cross GCC . You might need to uncheck the box Display compatible toolchains only . Then add an option to LOCAL_CFLAGS in Android.mk LOCAL_CFLAGS std gnu 11 We now need to inform Eclipse about where to find the corresponding new symbols e.g... might need to uncheck the box Display compatible toolchains only . Then add an option to LOCAL_CFLAGS in Android.mk LOCAL_CFLAGS std gnu 11 We now need to inform Eclipse about where to find the corresponding new symbols e.g. std unordered_map . Go to..
How to cache bitmaps into native memory http://stackoverflow.com/questions/17900732/how-to-cache-bitmaps-into-native-memory JniBitmapStorageTest.cpp LOCAL_LDLIBS llog LOCAL_LDFLAGS ljnigraphics include BUILD_SHARED_LIBRARY APP_OPTIM debug LOCAL_CFLAGS g JniBitmapStorageTest.cpp the magical stuff goes here #include jni.h #include jni.h #include android log.h #include stdio.h..
JNI bitmap operations , for helping to avoid OOM when using large images [closed] http://stackoverflow.com/questions/18250951/jni-bitmap-operations-for-helping-to-avoid-oom-when-using-large-images JniBitmapOperations.cpp LOCAL_LDLIBS llog LOCAL_LDFLAGS ljnigraphics include BUILD_SHARED_LIBRARY APP_OPTIM debug LOCAL_CFLAGS g #if you need to add more module do the same as the one we started with the one with the CLEAR_VARS jni JniBitmapOperations.cpp..
How to compile a static library using the Android NDK? http://stackoverflow.com/questions/2943828/how-to-compile-a-static-library-using-the-android-ndk LOCAL_C_INCLUDES header_files_path LOCAL_SRC_FILES list_of_src_files # Optional compiler flags. LOCAL_LDLIBS lz lm LOCAL_CFLAGS Wall pedantic std c99 g include BUILD_STATIC_LIBRARY # First lib which will be built statically. include CLEAR_VARS LOCAL_MODULE..
Producing optimised NDK code for multiple architectures? http://stackoverflow.com/questions/5089783/producing-optimised-ndk-code-for-multiple-architectures are the safest settings and what risks other options have. For GCC specific optimisation I'm using the following flags LOCAL_CFLAGS ffast math O3 funroll loops I've checked all 3 of these speed up my code. Are there any other common ones I could add Another..
Problems trying to build PocketSphinxAndroidDemo using NDK http://stackoverflow.com/questions/5169699/problems-trying-to-build-pocketsphinxandroiddemo-using-ndk with ARM. include CLEAR_VARS LOCAL_C_INCLUDES SPHINX_PATH sphinxbase include android SPHINX_PATH sphinxbase include LOCAL_CFLAGS DHAVE_CONFIG_H LOCAL_CFLAGS DANDROID_NDK LOCAL_PATH SPHINX_PATH sphinxbase src libsphinxbase feat LOCAL_MODULE sphinxfeat.. LOCAL_C_INCLUDES SPHINX_PATH sphinxbase include android SPHINX_PATH sphinxbase include LOCAL_CFLAGS DHAVE_CONFIG_H LOCAL_CFLAGS DANDROID_NDK LOCAL_PATH SPHINX_PATH sphinxbase src libsphinxbase feat LOCAL_MODULE sphinxfeat LOCAL_SRC_FILES agc.c cmn.c.arm..
Android NDK: Link using a pre-compiled static library http://stackoverflow.com/questions/5463518/android-ndk-link-using-a-pre-compiled-static-library this question You have to build pcap as static module. Something like this include CLEAR_VARS LOCAL_MODULE pcap LOCAL_CFLAGS declare_flags LOCAL_C_INCLUDES declare_include LOCAL_SRC_FILES src_files include BUILD_STATIC_LIBRARY This build pcap as..
Running ndk-gdb with package not found error on motorola phone http://stackoverflow.com/questions/6158953/running-ndk-gdb-with-package-not-found-error-on-motorola-phone application is debuggable And yes debuggable is set to true in the manifest and all of the native code is built with LOCAL_CFLAGS Wall g LOCAL_LDFLAGS Wl Map xxx.map android gdb android ndk remote debugging android ndk r5 share improve this question..
WebP for Android http://stackoverflow.com/questions/7032695/webp-for-android dsp dec_neon.c src dsp enc.c src utils bit_reader.c src utils bit_writer.c src utils thread.c src libwebp_java_wrap.c LOCAL_CFLAGS Wall DANDROID DHAVE_MALLOC_H DHAVE_PTHREAD DWEBP_USE_THREAD finline functions frename registers ffast math s fomit frame..
Can't create shared library with static inside http://stackoverflow.com/questions/7332679/cant-create-shared-library-with-static-inside my dir include CLEAR_VARS LOCAL_MODULE Test_Archive LOCAL_SRC_FILES calc_mean.c # compiler flags. LOCAL_LDLIBS lz lm LOCAL_CFLAGS Wall pedantic std c99 g include BUILD_STATIC_LIBRARY include CLEAR_VARS LOCAL_MODULE Test_Library LOCAL_STATIC_LIBRARIES..
Debugging Android NDK native apps http://stackoverflow.com/questions/8934575/debugging-android-ndk-native-apps libnative plasma.so bedb2330 0 I have debug symbols I believe. ndk build B V 1 APP_OPTIM debug Android.mk in jni has LOCAL_CFLAGS g And using ant debug Anything else Edit2 There's also ndk build NDK_DEBUG 1 which I just tried but I still get where it..
Android.mk, include all cpp files http://stackoverflow.com/questions/8980284/android-mk-include-all-cpp-files into some troubles. Here's the Android.mk file that works LOCAL_PATH call my dir include CLEAR_VARS LOCAL_MODULE mylib LOCAL_CFLAGS Werror LOCAL_SRC_FILES main.cpp Screen.cpp ScreenManager.cpp LOCAL_LDLIBS llog include BUILD_SHARED_LIBRARY Is there a way..
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