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2014/10/16 ¤W¤È 08:26:46

android Programming Glossary: transpose

Acceleration from device's coordinate system into absolute coordinate system

http://stackoverflow.com/questions/11578636/acceleration-from-devices-coordinate-system-into-absolute-coordinate-system

on the rotation matrix to invert it not transpose use Sensor.TYPE_LINEAR_ACCELERATION sensor to get linear acceleration..

How to use onSensorChanged sensor data in combination with OpenGL

http://stackoverflow.com/questions/2881128/how-to-use-onsensorchanged-sensor-data-in-combination-with-opengl

rotationMatrix null accelGData magnetData rotationMatrix transpose rotationMatrix this assumes that the rotation matrices are.. rotationMatrix null accelGData magnetData rotationMatrix transpose rotationMatrix this assumes that the rotation matrices are.. rotationMatrix null accelGData magnetData rotationMatrix transpose rotationMatrix this assumes that the rotation matrices are..

Acceleration from device's coordinate system into absolute coordinate system

http://stackoverflow.com/questions/11578636/acceleration-from-devices-coordinate-system-into-absolute-coordinate-system

sensors values as parameters use android.opengl.Matrix.invertM on the rotation matrix to invert it not transpose use Sensor.TYPE_LINEAR_ACCELERATION sensor to get linear acceleration vector in device's coord. sys. use android.opengl.Matrix.multiplyMV..

How to use onSensorChanged sensor data in combination with OpenGL

http://stackoverflow.com/questions/2881128/how-to-use-onsensorchanged-sensor-data-in-combination-with-opengl

2 rad2deg if MODUS 7 SensorManager.getRotationMatrix rotationMatrix null accelGData magnetData rotationMatrix transpose rotationMatrix this assumes that the rotation matrices are multiplied in x y z order Rx Ry Rz resultingAngles 2 float Math.asin.. 10 cosB rad2deg if MODUS 8 SensorManager.getRotationMatrix rotationMatrix null accelGData magnetData rotationMatrix transpose rotationMatrix this assumes that the rotation matrices are multiplied in z y x resultingAngles 2 float Math.asin rotationMatrix.. 4 cosB rad2deg if MODUS 9 SensorManager.getRotationMatrix rotationMatrix null accelGData magnetData rotationMatrix transpose rotationMatrix this assumes that the rotation matrices are multiplied in z x y note z axis looks good at this one resultingAngles..