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2014/10/16 ¤W¤È 08:26:47

android Programming Glossary: triangles

Android getOrientation() method returns bad results

http://stackoverflow.com/questions/10192057/android-getorientation-method-returns-bad-results

our rendered pyramid private void initTriangles Side faces triangles float coords 0.25f 0.5f 0.25f 0.25f 0.5f 0.25f 0f 0.5f 0f .. 0.25f 0.5f 0.25f 0.25f 0.5f 0.25f 0f 0.5f 0f Base triangles float coords4 0.25f 0.5f 0.25f 0.25f 0.5f 0.25f 0.25f 0.5f..

Perspective Projection in Android in an augmented reality application

http://stackoverflow.com/questions/16619104/perspective-projection-in-android-in-an-augmented-reality-application

f 1 A bit of Geometry You can see on the picture that the triangles ECD and EBM are similar so using the Side Splitter Theorem we..

Trying to draw textured triangles on device fails, but the emulator works. Why?

http://stackoverflow.com/questions/2113638/trying-to-draw-textured-triangles-on-device-fails-but-the-emulator-works-why

to draw textured triangles on device fails but the emulator works. Why I have a series.. GL10.GL_TEXTURE_2D textures textureid Draw the vertices as triangles gl.glDrawElements GL10.GL_TRIANGLES indices.length GL10.GL_UNSIGNED_BYTE.. is a screenshot of the emulator working. The underlaying triangles are shown with a circle texture rendered onto it the transparency..

OpenGL ES - texture map all faces of an 8 vertex cube?

http://stackoverflow.com/questions/2854237/opengl-es-texture-map-all-faces-of-an-8-vertex-cube

texture to all faces of a cube that has 8 vertices and 12 triangles for the 6 faces as described below Use half as we are going..

How do I draw an arrowhead (in Android)?

http://stackoverflow.com/questions/6713757/how-do-i-draw-an-arrowhead-in-android

here is an example I took from somewhere. create and draw triangles use a Path object to store the 3 line segments use .offset to..

Causing OutOfMemoryError in Frame by Frame Animation in Android

http://stackoverflow.com/questions/8692328/causing-outofmemoryerror-in-frame-by-frame-animation-in-android

smaller graphics sprites or 2D or 3D primitives rectangles triangles . Drawing a full screen bitmap for every frame is effectively..

Android getOrientation() method returns bad results

http://stackoverflow.com/questions/10192057/android-getorientation-method-returns-bad-results

bb.asShortBuffer inBuf.put src return inBuf Init data for our rendered pyramid private void initTriangles Side faces triangles float coords 0.25f 0.5f 0.25f 0.25f 0.5f 0.25f 0f 0.5f 0f float coords1 0.25f 0.5f 0.25f 0.25f 0.5f 0.25f 0f 0.5f 0f.. 0.25f 0.5f 0.25f 0.25f 0.5f 0.25f 0f 0.5f 0f float coords3 0.25f 0.5f 0.25f 0.25f 0.5f 0.25f 0f 0.5f 0f Base triangles float coords4 0.25f 0.5f 0.25f 0.25f 0.5f 0.25f 0.25f 0.5f 0.25f float coords5 0.25f 0.5f 0.25f 0.25f 0.5f 0.25f 0.25f..

Perspective Projection in Android in an augmented reality application

http://stackoverflow.com/questions/16619104/perspective-projection-in-android-in-an-augmented-reality-application

The focal length f can be estimated knowing that tan α w 2 f 1 A bit of Geometry You can see on the picture that the triangles ECD and EBM are similar so using the Side Splitter Theorem we get MB CD EM EC X x f z 2 With both 1 and 2 we now have X..

Trying to draw textured triangles on device fails, but the emulator works. Why?

http://stackoverflow.com/questions/2113638/trying-to-draw-textured-triangles-on-device-fails-but-the-emulator-works-why

to draw textured triangles on device fails but the emulator works. Why I have a series of OpenGL ES calls that properly render a triangle and texture.. 1.0f 1.0f 1.0f 1.0f Bind the texture gl.glBindTexture GL10.GL_TEXTURE_2D textures textureid Draw the vertices as triangles gl.glDrawElements GL10.GL_TRIANGLES indices.length GL10.GL_UNSIGNED_BYTE indexBuffer Pop the matrix back to where we left.. density and targetdensity. Edit2 As requested here is a screenshot of the emulator working. The underlaying triangles are shown with a circle texture rendered onto it the transparency is working because you can see the black background. Here..

OpenGL ES - texture map all faces of an 8 vertex cube?

http://stackoverflow.com/questions/2854237/opengl-es-texture-map-all-faces-of-an-8-vertex-cube

some trouble mapping to a cube. Is it possible to map a texture to all faces of a cube that has 8 vertices and 12 triangles for the 6 faces as described below Use half as we are going for a 0 0 0 centre. width 2 height 2 depth 2 float vertices..

How do I draw an arrowhead (in Android)?

http://stackoverflow.com/questions/6713757/how-do-i-draw-an-arrowhead-in-android

a triangle using lines and filling it. You can read about it here is an example I took from somewhere. create and draw triangles use a Path object to store the 3 line segments use .offset to draw in many locations note this triangle is not centered..

Causing OutOfMemoryError in Frame by Frame Animation in Android

http://stackoverflow.com/questions/8692328/causing-outofmemoryerror-in-frame-by-frame-animation-in-android

e.g. games draw their graphics from combinations of smaller graphics sprites or 2D or 3D primitives rectangles triangles . Drawing a full screen bitmap for every frame is effectively the same as rendering video not necessarily the most efficient...