c# Programming Glossary: networkstream
How to check if TcpClient Connection is closed? http://stackoverflow.com/questions/1387459/how-to-check-if-tcpclient-connection-is-closed say false when a connection is dropped. I tried doing NetworkStream ns client.GetStream ns.Write new byte 1 0 0 But it still will..
.NET Asynchronous stream read/write http://stackoverflow.com/questions/1540658/net-asynchronous-stream-read-write C# the NetToFile method that copies all data received from NetworkStream net instance to the FileStream file instance. To do the transfer.. support controlled cancel of the operation. void NetToFile NetworkStream net FileStream file I've been trying to solve this exercise.. But first here is my code public static void NetToFile NetworkStream net FileStream file byte buffer new byte 4096 buffer with 4..
Streaming input to System.Speech.Recognition.SpeechRecognitionEngine http://stackoverflow.com/questions/1682902/streaming-input-to-system-speech-recognition-speechrecognitionengine System.Speech.AudioFormat.AudioChannel.Mono NetworkStream stream new NetworkStream socket true appRecognizer.SetInputToAudioStream.. NetworkStream stream new NetworkStream socket true appRecognizer.SetInputToAudioStream stream formatInfo..
Websocket server: onopen function on the web socket is never called http://stackoverflow.com/questions/2211898/websocket-server-onopen-function-on-the-web-socket-is-never-called Console.WriteLine Client connected NetworkStream networkStream new NetworkStream socketForClient System.IO.StreamWriter.. Client connected NetworkStream networkStream new NetworkStream socketForClient System.IO.StreamWriter streamWriter new System.IO.StreamWriter..
Difference between NetworkStream.Read() and NetworkStream.BeginRead()? http://stackoverflow.com/questions/4388771/difference-between-networkstream-read-and-networkstream-beginread between NetworkStream.Read and NetworkStream.BeginRead I need to read from NetworkStream.. between NetworkStream.Read and NetworkStream.BeginRead I need to read from NetworkStream which would send.. and NetworkStream.BeginRead I need to read from NetworkStream which would send data randomly and the size of data packets..
Sockets in C#: How to get the response stream? http://stackoverflow.com/questions/523930/sockets-in-c-how-to-get-the-response-stream ProtocolType.Tcp socket.Connect ip using var n new NetworkStream socket SendRequest n new GET url HTTP 1.1 Host host Connection.. You could substitute this for the Socket NetworkStream and save a bit of work. using var client new TcpClient host..
Integrating Facebook chat http://stackoverflow.com/questions/7221622/integrating-facebook-chat TcpClient FacebookClient.Connect chat.facebook.com 5222 NetworkStream myns FacebookClient.GetStream string xml xml version '1.0' stream..
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