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c++ Programming Glossary: blending

Can't get masking to work correctly with OpenGL

http://stackoverflow.com/questions/10400651/cant-get-masking-to-work-correctly-with-opengl

expect glBlendFunc GL_ONE GL_ZERO draw_img mask This is blending the mask with the background but you're saying Take 100 of the..

glTexImage2D failing in GLUT/FreeType example with OpenGL 3 and above

http://stackoverflow.com/questions/11150983/glteximage2d-failing-in-glut-freetype-example-with-opengl-3-and-above

glClearColor 1 1 1 1 glClear GL_COLOR_BUFFER_BIT Enable blending necessary for our alpha texture glEnable GL_BLEND glBlendFunc..

game programming

http://stackoverflow.com/questions/124322/game-programming

programming What libraries can i use for motion and blending in game programming in c I need libraries regarding sound image..

Using SDL_ttf and OpenGL, TTF_RenderUTF8_Blended print Red rectangle

http://stackoverflow.com/questions/12700085/using-sdl-ttf-and-opengl-ttf-renderutf8-blended-print-red-rectangle

on the screen so I draw the text last to ensure the blending will take into account the current surface. Edit SDL_Color g_textColor.. render the textured quad in DrawText you enable OpenGL's blending capability but you never specify the blending function i.e... OpenGL's blending capability but you never specify the blending function i.e. how it should be blended You need this code to..

What are some best practices for OpenGL coding (esp. w.r.t. object orientation)?

http://stackoverflow.com/questions/166356/what-are-some-best-practices-for-opengl-coding-esp-w-r-t-object-orientation

up Material would touch most of remaining OpenGL state blending texturing lighting combiners shaders ... . share improve this..

Creating a transparent window in C++ Win32

http://stackoverflow.com/questions/3970066/creating-a-transparent-window-in-c-win32

contents under it changes c winapi gdi transparency alphablending share improve this question I was able to do exactly what.. hdcMem hbmpSplash use the source image's alpha channel for blending BLENDFUNCTION blend 0 blend.BlendOp AC_SRC_OVER blend.SourceConstantAlpha..

OpenGL - mask with multiple textures

http://stackoverflow.com/questions/5097145/opengl-mask-with-multiple-textures

fragment shaders. Is this the way to go c opengl mask blending share improve this question This should work glEnable GL_BLEND..

How does photoshop blend two images together?

http://stackoverflow.com/questions/5919663/how-does-photoshop-blend-two-images-together

data for images A B and T our target we can simplify the blending of all three channels using this macro #define ColorBlend_Buffer..