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c++ Programming Glossary: bob

What is the correct way of using C++11's range-based for?

http://stackoverflow.com/questions/15927033/what-is-the-correct-way-of-using-c11s-range-based-for

types e.g. considering a vector string vector string v Bob Jeff Connie Modify elements in place use auto for auto x v x.. const auto for const auto x v cout x ' ' the output is Hi Bob Hi Jeff Hi Connie The special case of proxy iterators Suppose..

How do I correctly organize output into columns?

http://stackoverflow.com/questions/2436004/how-do-i-correctly-organize-output-into-columns

like to have something like Name Last Name Middle initial Bob Jones M Joe ReallyLongLastName T Instead by including only t.. I can only manage to get Name Last Name Middle initial Bob Jones M Joe ReallyLongLastName T or Name Last Name Middle initial.. Joe ReallyLongLastName T or Name Last Name Middle initial Bob Jones M Joe ReallyLongLastName T What else would I need to do..

Splitting a string

http://stackoverflow.com/questions/909289/splitting-a-string

set of parameters to it vector string x split Hello there Bob. ' ' Then examine the output to see why your implementation.. tokens int main vector string x split Hello my name is Bob. ' ' return 0 Without that space skipping code at the end of.. the end of the while loop the output was Hello my name is Bob. my name is Bob. my name is Bob. my name is Bob. my name is..

Why is my char* writable and sometimes read only in C++

http://stackoverflow.com/questions/2241834/why-is-my-char-writable-and-sometimes-read-only-in-c

access violation when trying to swap letters around char bob hello CASE 2 Then I tried this to get it work char bob new char.. bob hello CASE 2 Then I tried this to get it work char bob new char 5 bob 0 'h' bob 1 'e' bob 2 'l' bob 3 'l' bob 4 'o'.. 2 Then I tried this to get it work char bob new char 5 bob 0 'h' bob 1 'e' bob 2 'l' bob 3 'l' bob 4 'o' CASE 3 But then..

How to initialize nested structures in C++?

http://stackoverflow.com/questions/629433/how-to-initialize-nested-structures-in-c

Player struct and initalise it's members as follows Player bob bob.r_leg 1 But this causes more errors as the compiler thinks.. struct and initalise it's members as follows Player bob bob.r_leg 1 But this causes more errors as the compiler thinks bob.. 1 But this causes more errors as the compiler thinks bob has no identifier or is missing some syntax. I googled the problem..