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c++ Programming Glossary: convinced

Exception vs. error-code vs. assert

http://stackoverflow.com/questions/1388335/exception-vs-error-code-vs-assert

four classes for the above errors but I'm not yet really convinced. I always thought of exceptions of 'unexpected situations'...

Memory management patterns in C++

http://stackoverflow.com/questions/14539624/memory-management-patterns-in-c

what not but they create syntactic clutter and I am not convinced if using malloc for every single object is optimal approach...

Why aren't my include guards preventing recursive inclusion and multiple symbol definitions?

http://stackoverflow.com/questions/14909997/why-arent-my-include-guards-preventing-recursive-inclusion-and-multiple-symbol

this is only thanks to your include guards If you're not convinced try removing them a.h #include b.h b.h #include a.h .. unaffected by this change just read through them to get convinced . However something different happens at the end of step 4 after..

Using “super” in C++

http://stackoverflow.com/questions/180601/using-super-in-c

and would have flagged ambiguous uses. Even Stroustrup was convinced. After discussion Dag Bruck yes the same person making the proposal..

Why does gcc generate 15-20% faster code if I optimize for SIZE instead of speed?

http://stackoverflow.com/questions/19470873/why-does-gcc-generate-15-20-faster-code-if-i-optimize-for-size-instead-of-speed

native as suggested in Marat Dukhan's answer . I am not convinced that it isn't just interfering with this mis alignment issue..

Why do C++ streams use char instead of unsigned char?

http://stackoverflow.com/questions/277655/why-do-c-streams-use-char-instead-of-unsigned-char

its put function. Any ideas Note I'm still not really convinced. So if you know the definitive answer you can still post it..

What are some reasons a Release build would run differently than a Debug build

http://stackoverflow.com/questions/312312/what-are-some-reasons-a-release-build-would-run-differently-than-a-debug-build

a decade of working with VC6 I found one where I am still convinced this is an unfixed compiler bug compared to dozens of patterns..

Is i += ++i undefined behavior in C++0x?

http://stackoverflow.com/questions/3932287/is-i-i-undefined-behavior-in-c0x

i i undefined behavior in C 0x I'm very convinced with the explanation I've found that said that i i is not undefined..

Detecting signed overflow in C/C++

http://stackoverflow.com/questions/3944505/detecting-signed-overflow-in-c-c

about this small performance hit I'm still not entirely convinced this solution is adequate. The expression lhs INT_MIN rhs seems..

Why and when shouldn't I kill a thread?

http://stackoverflow.com/questions/4149146/why-and-when-shouldnt-i-kill-a-thread

can I kill a thread So you can kill the thread when you're convinced no leaks and deadlocks can occur not now and not when the other..

What is The Rule of Three?

http://stackoverflow.com/questions/4172722/what-is-the-rule-of-three

and error prone alternative using a char and you should be convinced. As long as you stay away from raw pointer members the rule..

5 years later, is there something better than the “Fastest Possible C++ Delegates”?

http://stackoverflow.com/questions/4298408/5-years-later-is-there-something-better-than-the-fastest-possible-c-delegate

use is nice to have multicast would be nice although I'm convinced it's really easy to build it around any delegate library Furthermore..

Are IEEE floats valid key types for std::map and std::set?

http://stackoverflow.com/questions/4816156/are-ieee-floats-valid-key-types-for-stdmap-and-stdset

sure the comment optimizes with it. I think Tomalak has convinced me the language does say the whole type needs to be ordered...

Generating random floating-point values based on random bit stream

http://stackoverflow.com/questions/5015133/generating-random-floating-point-values-based-on-random-bit-stream

share improve this question I don't think I'll ever be convinced that you actually need this but it was fun to write. #include..

Why is zero-length array allowed only if it's heap allocated?

http://stackoverflow.com/questions/6861776/why-is-zero-length-array-allowed-only-if-its-heap-allocated

I've heard from people who worked on it . I'm not totally convinced it's not unusual in code to have to work with symbolic constants..

Is D's grammar really context-free?

http://stackoverflow.com/questions/6982585/is-ds-grammar-really-context-free

months ago but for some reason the answer never really convinced me so I thought I'd ask it here. The grammar of D is apparently..

What is a good Linux IDE for code completion?

http://stackoverflow.com/questions/780837/what-is-a-good-linux-ide-for-code-completion

is 21 May 09 I've just added a bounty as I'm still not convinced I've got the answer I'm looking for. I actually stumbled upon..

Does std::vector *have* to move objects when growing capacity? Or, can allocators “reallocate”?

http://stackoverflow.com/questions/8003233/does-stdvector-have-to-move-objects-when-growing-capacity-or-can-allocator

11 and we were unable to gain support for it 1 2 I became convinced that in order to make this work an additional C level API would..

std::lower_bound slower for std::vector than std::map::find

http://stackoverflow.com/questions/8784732/stdlower-bound-slower-for-stdvector-than-stdmapfind

let's go on to investigate the performance. I'm not quite convinced that the approach used to test performance really hold water..