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c++ Programming Glossary: coord

creating large 2d array of size int arr[1000000][1000000]

http://stackoverflow.com/questions/14668654/creating-large-2d-array-of-size-int-arr10000001000000

C code should demonstrate this class Sparse2DArray struct Coord int x y Coord int x int y x x y y bool operator const Coord.. demonstrate this class Sparse2DArray struct Coord int x y Coord int x int y x x y y bool operator const Coord o const return.. int x y Coord int x int y x x y y bool operator const Coord o const return x o.x x o.x y o y required for std map static..

glTexImage2D failing in GLUT/FreeType example with OpenGL 3 and above

http://stackoverflow.com/questions/11150983/glteximage2d-failing-in-glut-freetype-example-with-opengl-3-and-above

comment lib freetypeD.lib GLuint program GLint attribute_coord GLint uniform_tex GLint uniform_color struct point GLfloat x.. NULL text.f.glsl const char attribute_name attribute_name coord attribute_coord glGetAttribLocation program attribute_name if.. const char attribute_name attribute_name coord attribute_coord glGetAttribLocation program attribute_name if attribute_coord..

Force GLUtesselator to generate only GL_TRIANGLES?

http://stackoverflow.com/questions/12600325/force-glutesselator-to-generate-only-gl-triangles

CALLBACK tess_vertex void data TessContext ctx GLdouble coord GLdouble data ctx pts.push_back TessContext Point coord 0 coord.. coord GLdouble data ctx pts.push_back TessContext Point coord 0 coord 1 void CALLBACK tess_combine GLdouble coords 3 void.. GLdouble data ctx pts.push_back TessContext Point coord 0 coord 1 void CALLBACK tess_combine GLdouble coords 3 void vertex_data..

creating large 2d array of size int arr[1000000][1000000]

http://stackoverflow.com/questions/14668654/creating-large-2d-array-of-size-int-arr10000001000000

these blocks into a map while referencing the block index coordinate divided by 1024 as the key in the map. This method has.. that if you access elements distributed over the whole coordinate space of 10 ⨠10 or even need all of the values it also.. BLOCKSIZE blocks static Coord block Coord c return coord c.x BLOCKSIZE c.y BLOCKSIZE static Coord blockSubCoord Coord..

Ballistic curve problem

http://stackoverflow.com/questions/3215817/ballistic-curve-problem

with just these values I got velocity v angle Alpha origin coordinates Thus you have to decide which one to specify. Now you.. would have to be constant as I don't know in which x coord. If I would know the X it would mean that just in front of my..

How to initialize nested structures in C++?

http://stackoverflow.com/questions/629433/how-to-initialize-nested-structures-in-c

posting an answer POINT STRUCTURE struct Point float x x coord of point float y y coord of point Bounding Box STRUCTURE struct.. STRUCTURE struct Point float x x coord of point float y y coord of point Bounding Box STRUCTURE struct BoundingBox Point ymax.. PLAYER STRUCTURE struct Player vector float x players xcoords vector float y players ycoords BoundingBox box float red green..

get 3d coord from 2d image pixel if we know extrinsic and intrinsic parameters

http://stackoverflow.com/questions/7836134/get-3d-coord-from-2d-image-pixel-if-we-know-extrinsic-and-intrinsic-parameters

3d coord from 2d image pixel if we know extrinsic and intrinsic parameters.. matrix. But now how I convert the input 2D pixel in 3D coord. I have now 2 ways to find X Y Z are 1 I can use Gaussian Elimination.. u v R t I can find X Y Z However both the results of 3D coordinates are different with each other and also both of them not..