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c++ Programming Glossary: engine

Bind Vs Lambda?

http://stackoverflow.com/questions/1930903/bind-vs-lambda

Using lambda uniform_int distribution 1 6 mt19937 engine lambda style auto dice return distribution engine Using bind.. mt19937 engine lambda style auto dice return distribution engine Using bind uniform_int distribution 1 6 mt19937 engine bind.. engine Using bind uniform_int distribution 1 6 mt19937 engine bind style auto dice bind distribution engine Which one should..

Crossplatform iPhone / Android code sharing

http://stackoverflow.com/questions/2380258/crossplatform-iphone-android-code-sharing

C and C so if you use iPhone Obj C .mm bindings for a C C engine in the iPhone and in Android you use Java bindings to the same.. iPhone and in Android you use Java bindings to the same engine It should be totally possible. So C C engine almost same codebase.. to the same engine It should be totally possible. So C C engine almost same codebase for Android and iPhone Thin bindings layer..

C++ HTML template framework, templatizing library, HTML generator library

http://stackoverflow.com/questions/355650/c-html-template-framework-templatizing-library-html-generator-library

to strings etc. Parameter passing to template rendering engine is also important if I could pass all of them in a hash map.. a templatizing library for that either. Thanks c template engine share improve this question A quick review of the mentioned.. rgrz.tumblr.com post 13808947359 review of html template engines in c language ClearSilver Site http www.clearsilver.net Project..

C++ multicharacter literal

http://stackoverflow.com/questions/3960954/c-multicharacter-literal

implementation defined. I found they are widely used in C4 engine . But I suppose they are not safe when we are talking about..

Stack,Static and Heap in C++

http://stackoverflow.com/questions/408670/stack-static-and-heap-in-c

I'd stick with C . There is a reason that every major game engine that I've ever heard of is in C if not C or assembly . Python..

Pointers, smart pointers or shared pointers?

http://stackoverflow.com/questions/417481/pointers-smart-pointers-or-shared-pointers

smart pointers. I have also seen that in Ogre3D rendering engine there is a deep use of shared pointers. What exactly is the..

Gui toolkits, which should I use? [closed]

http://stackoverflow.com/questions/584734/gui-toolkits-which-should-i-use

graph library translation support built in Javascript engine built in WebKit library . Via the MOC a special pre compiler..

Random number generation in C++11 , how to generate , how do they work? [closed]

http://stackoverflow.com/questions/7114043/random-number-generation-in-c11-how-to-generate-how-do-they-work

digest the papers that I read about it what is that engine maths term like distribution where all integers produced are.. the library handle that. How it works Easy first set up an engine and seed it. The seed fully determines the entire sequence of.. mean stddeviation N mean stddeviation ...And use the engine to create random numbers while true std cout uint_dist rng ..

OpenGL define vertex position in pixels

http://stackoverflow.com/questions/7377912/opengl-define-vertex-position-in-pixels

position in pixels I've been writing a 2D basic game engine in OpenGL C and learning everything as I go along. I'm still..

Need for predictable random generator

http://stackoverflow.com/questions/910215/need-for-predictable-random-generator

to C so I want to solve this problem in our game's new engine. I don't know if the solution is some uniform random generator..

Crossplatform iPhone / Android code sharing

http://stackoverflow.com/questions/2380258/crossplatform-iphone-android-code-sharing

cloud and all the reusable logic would be up in Google App Engine or some web services but that is not the spirit of this question...

Why do we actually need Private or Protected inheritance in C++?

http://stackoverflow.com/questions/374399/why-do-we-actually-need-private-or-protected-inheritance-in-c

the following example to illustrate this statement class Engine public Engine int numCylinders void start Starts this Engine.. example to illustrate this statement class Engine public Engine int numCylinders void start Starts this Engine class Car public.. public Engine int numCylinders void start Starts this Engine class Car public Car e_ 8 Initializes this Car with 8 cylinders..

What is the point of a private pure virtual function?

http://stackoverflow.com/questions/3970279/what-is-the-point-of-a-private-pure-virtual-function

I came across the following code in a header file class Engine public void SetState int var bool val SetStateBool int var bool.. int var int val 0 To me this implies that either the Engine class or a class derived from it has to provide the implementation.. explain it shortly. Imagine that virtual functions of the Engine class are also its interface and it is a set of overloaded functions..

Why should I avoid multiple inheritance in C++?

http://stackoverflow.com/questions/406081/why-should-i-avoid-multiple-inheritance-in-c

needs from another A Car do not need to inherit from an Engine to work nor from a Wheel. A Car has an Engine and four Wheel... from an Engine to work nor from a Wheel. A Car has an Engine and four Wheel. If you use multiple inheritance to resolve this..