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c++ Programming Glossary: enqueue

C++11 thread-safe queue

http://stackoverflow.com/questions/15278343/c11-thread-safe-queue

waiting threads of a new item in the queue void FileQueue enqueue std string filename std lock_guard std mutex lock qMutex q.push.. been notified and this should only happen after FileQueue enqueue has just pushed a new item to the queue. c multithreading c..

Cannot dequeue a node in C++

http://stackoverflow.com/questions/19075751/cannot-dequeue-a-node-in-c

error when dequeuing actually deleting the only node I've enqueued in the queue I've written some debugging statements in the.. rear NULL Queue ~Queue while rear dequeue void Queue enqueue int row int col create the child state QueueNode newNode newNode.. child state's coordinates newNode row row newNode col col enqueue the child state if front if empty new is front first node front..

Performance of C++ vs Virtual Machine languages in high frequency finance

http://stackoverflow.com/questions/3175072/performance-of-c-vs-virtual-machine-languages-in-high-frequency-finance

GHz cores . These are 64 byte messages with new construct enqueue synchronize on the producer side and synchronize dequeue touch..

Perform argument substitution on nested boost::bind without composition

http://stackoverflow.com/questions/4091576/perform-argument-substitution-on-nested-boostbind-without-composition

function which takes a nullary functor as an argument void enqueue boost function void functor I have another function which takes.. when called with a value say 4 performs the following enqueue boost bind foo 4 My first attempt was the following boost function.. the following boost function void int functor boost bind enqueue boost bind foo _1 This fails because bind performs composition..

What will be the critical section code for a shared queue accessed by two threads?

http://stackoverflow.com/questions/6839425/what-will-be-the-critical-section-code-for-a-shared-queue-accessed-by-two-thread

my curiosity is what will be the critical section code in enqueue and dequeue operations of the queue Just because two threads.. next_slot queue_type pointer ptr bool queue_type enqueue const my_type obj if next_slot tail head return false tail obj.. never over write the head pointer because of the check in enqueue . Additionally only one thread is incrementing the tail pointer..

What are the common causes for high CPU usage?

http://stackoverflow.com/questions/9275262/what-are-the-common-causes-for-high-cpu-usage

reads an input file parses it and generates patterns and enqueue them into std queue 1 . PatternIdRequestThread or Consumer it.. containers aren't thread safe. But if exactly one thread enqueue items to queue then is it safe if exactly one thread deque items.. code that is mostly parsing text. if exactly one thread enqueue items to queue then is it safe if exactly one thread deque items..