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c++ Programming Glossary: get_name

How to write a wrapper over functions and member functions that executes some code before and after the wrapped function?

http://stackoverflow.com/questions/2135457/how-to-write-a-wrapper-over-functions-and-member-functions-that-executes-some-co

this result m_name p_new_name return result std string get_name test_stream In MyClass this m_name .get_name std endl return.. std string get_name test_stream In MyClass this m_name .get_name std endl return this m_name std string m_name struct ScopePreAndPostActions.. MyClass clone_and_change c.def GetName MyClass get_name c.def WrappedCloneAndChange make_wrapper MyClass clone_and_change..

Is it possible to create such C++ macros that would wrap your standard (inherited) class into an application?

http://stackoverflow.com/questions/6981860/is-it-possible-to-create-such-c-macros-that-would-wrap-your-standard-inherite

int age age_ age virtual ~animal void virtual std string get_name void return A generic animal int get_age void return age_ protected.. animal public puma int age animal age virtual std string get_name return puma If we are creating a library shared or static its.. animal public puma int age animal age virtual std string get_name return puma end of puma.cpp And that macros would get class..