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c++ Programming Glossary: gettickcount

Why does my STL code run so slowly when I have the debugger/IDE attached?

http://stackoverflow.com/questions/1060337/why-does-my-stl-code-run-so-slowly-when-i-have-the-debugger-ide-attached

return intersection.size int main DWORD start GetTickCount runIntersectionTestAlgo DWORD span GetTickCount start std cout.. start GetTickCount runIntersectionTestAlgo DWORD span GetTickCount start std cout span milliseconds n c visual studio performance..

Fast intersection of sets: C++ vs C#

http://stackoverflow.com/questions/1060648/fast-intersection-of-sets-c-vs-c-sharp

sortedvec2.end DWORD start stop DWORD delta 4 start GetTickCount for int i 0 i 1000 i stl_intersect set1 set2 out.begin stop.. int i 0 i 1000 i stl_intersect set1 set2 out.begin stop GetTickCount delta 0 stop start start GetTickCount for int i 0 i 1000 i stl_intersect.. set2 out.begin stop GetTickCount delta 0 stop start start GetTickCount for int i 0 i 1000 i stl_intersect uset1 uset2 out.begin stop..

C++ cout printing slowly

http://stackoverflow.com/questions/1736267/c-cout-printing-slowly

a b c d e f g fflush stdout int main DWORD A B DWORD start GetTickCount for int i 0 i 10000 i Test1 A GetTickCount start start GetTickCount.. A B DWORD start GetTickCount for int i 0 i 10000 i Test1 A GetTickCount start start GetTickCount for int i 0 i 10000 i Test2 B GetTickCount.. for int i 0 i 10000 i Test1 A GetTickCount start start GetTickCount for int i 0 i 10000 i Test2 B GetTickCount start cerr A endl..

Disable sleep mode in Windows Mobile 6

http://stackoverflow.com/questions/246407/disable-sleep-mode-in-windows-mobile-6

void KeepAlive static DWORD LastCallTime 0 DWORD TickCount GetTickCount if TickCount LastCallTime 1000 TickCount LastCallTime watch..

Fastest timing resolution system

http://stackoverflow.com/questions/3162826/fastest-timing-resolution-system

time will give the seconds since Jan 01 1970 00 00. GetTickCount on Windows will give the time in milliseconds since the system's.. it just must be linear and light. Edit unsigned __int64 GetTickCountEx static DWORD dwWraps 0 static DWORD dwLast 0 DWORD dwCurrent.. DWORD dwLast 0 DWORD dwCurrent 0 timeMutex.lock dwCurrent GetTickCount if dwLast dwCurrent dwWraps dwLast dwCurrent unsigned __int64..

Boost::multi_array performance question

http://stackoverflow.com/questions/446866/boostmulti-array-performance-question

new double X_SIZE Y_SIZE Measure boost startTime GetTickCount for int i 0 i ITERATIONS i for int y 0 y Y_SIZE y for int.. for int x 0 x X_SIZE x boostMatrix x y 2.345 endTime GetTickCount printf Boost Elapsed time 6.3f seconds n endTime startTime 1000.0.. n endTime startTime 1000.0 Measure native startTime GetTickCount for int i 0 i ITERATIONS i for int y 0 y Y_SIZE y for int..

Is there a way to get function name inside a C++ function?

http://stackoverflow.com/questions/733056/is-there-a-way-to-get-function-name-inside-a-c-function

_T Entering Func s m_strFuncName LOG strLog m_dwEnterTime GetTickCount ~FuncTracer TCHAR strLog MAX_PATH _stprintf strLog _T Leaving.. _T Leaving Func s Time inside the func d ms m_strFuncName GetTickCount m_dwEnterTime LOG strLog private TCHAR m_strFuncName MAX_PATH..

How can I detect only deleted, changed, and created files on a volume?

http://stackoverflow.com/questions/7421440/how-can-i-detect-only-deleted-changed-and-created-files-on-a-volume

DWORDLONG filecount 0 DWORD starttick endtick starttick GetTickCount printf Allocating memory. n buffer VirtualAlloc NULL BUFFER_SIZE.. ID lu n nextid printf File count lu n filecount endtick GetTickCount printf Ticks u n endtick starttick return 0 printf Bytes returned..