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c++ Programming Glossary: memmove

What is the difference between memmove and memcpy?

http://stackoverflow.com/questions/1201319/what-is-the-difference-between-memmove-and-memcpy

is the difference between memmove and memcpy What is the difference between memmove and memcpy.. between memmove and memcpy What is the difference between memmove and memcpy Which one do you usually use and how c c share.. the destination cannot overlap the source at all. With memmove it can. This means that memmove might be very slightly slower..

Why does this specialized char_traits<uint8_t> and codecvt<uint8_t> for use with the basic_ifstream template throw std::bad_cast?

http://stackoverflow.com/questions/19205531/why-does-this-specialized-char-traitsuint8-t-and-codecvtuint8-t-for-use-with

src std size_t count return static_cast char_type std memmove dest src count static char_type copy char_type dest const char_type..

Which one to use - memmove() or memcpy() - when buffers don't overlap?

http://stackoverflow.com/questions/1960991/which-one-to-use-memmove-or-memcpy-when-buffers-dont-overlap

one to use memmove or memcpy when buffers don't overlap Using memcpy when source.. can lead to undefined behaviour in those cases only memmove can be used. But what if I know for sure buffers don't overlap.. there a reason to use specifically memcpy or specifically memmove Which should I use and why c c memory share improve this..

stack growth direction

http://stackoverflow.com/questions/3572610/stack-growth-direction

growth direction So from my previous memmove question I would like to know how to find direction of stack..

How are C array members handled in copy control functions?

http://stackoverflow.com/questions/4164279/how-are-c-array-members-handled-in-copy-control-functions

it involve std copy or std uninitialized_copy or memcpy or memmove or what c arrays copy constructor assignment operator share..

How can I elide a call if an edge condition is known at compile time?

http://stackoverflow.com/questions/7658060/how-can-i-elide-a-call-if-an-edge-condition-is-known-at-compile-time

a huge set of templates like std vector that will call memmove to move parts of array. Sometimes they will want to move parts.. the compiler is aware yet the compiler will still emit a memmove call. So basically I could have a wrapper inline void callMemmove.. void dest const void source size_t count if count 0 memmove dest source count but this would introduce an extra runtime..

Why is memcpy() and memmove() faster than pointer increments?

http://stackoverflow.com/questions/7776085/why-is-memcpy-and-memmove-faster-than-pointer-increments

is memcpy and memmove faster than pointer increments I am copying N bytes from pSrc.. int i 0 i N i pDest pSrc Why is this slower than memcpy or memmove What tricks do they use to speed it up c c loops share improve..

C++ standard library and Boehm garbage collector

http://stackoverflow.com/questions/8016945/c-standard-library-and-boehm-garbage-collector

__throw_length_error char const U __gxx_personality_v0 U memmove 00000000000000b0 T myvec_get 0000000000000000 T myvec_make 00000000000000c0..