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c++ Programming Glossary: scaled

How to represent 18bit color depth to 16bit color depth?

http://stackoverflow.com/questions/1056879/how-to-represent-18bit-color-depth-to-16bit-color-depth

color and a total of 262 144 colors. Any bitmap can be scaled to this display. If you take each component say red normalize.. say red normalize it then multiply by 64 you'll have the scaled version. If you are asking something else or want more detail..

scale and rotation Template matching

http://stackoverflow.com/questions/10666436/scale-and-rotation-template-matching

matchTemplate is not good when your object is rotated or scaled in scene. You should try openCV function from Features2D Framework...

glTexImage2D failing in GLUT/FreeType example with OpenGL 3 and above

http://stackoverflow.com/questions/11150983/glteximage2d-failing-in-glut-freetype-example-with-opengl-3-and-above

The pixel coordinates that the FreeType2 library uses are scaled by sx sy . void render_text const char text float x float y..

Floating Point Math Execution Time

http://stackoverflow.com/questions/2051534/floating-point-math-execution-time

flush denormals do what you can to make sure your data is scaled appropriately and you don't encounter denormals in the first..

how do I do print preview in win32 c++?

http://stackoverflow.com/questions/2240243/how-do-i-do-print-preview-in-win32-c

that just takes an HDC. But I need to show an EXACT scaled version of what will print. So currently I use CreateCompatibleDC.. And when I select fonts into this HDC the text will be scaled exactly as the printer would. Unfortunately I can't to a StretchBlt.. printer's page the fonts come out WAY teeny since they're scaled for the screen not page... Should I CreateCompatibleDC from..

Are free operator->* overloads evil?

http://stackoverflow.com/questions/2696864/are-free-operator-overloads-evil

alternative syntax tends not to be that bad. For example scaled indexes for vector v matrix_width 2 5 x not hopelessly out of..

How do I do high quality scaling of a image?

http://stackoverflow.com/questions/353039/how-do-i-do-high-quality-scaling-of-a-image

sized image is not acceptable. I compared the same image scaled by OpenGL i.e. my video card and my routine and it's miles apart.. BoxResample algorithm vs. what I want on a 256x256 bitmap scaled to 55x55. And finally the original 256x256 image c c image..

Why floating point value such as 3.14 are considered as double by default in MSVC?

http://stackoverflow.com/questions/4353780/why-floating-point-value-such-as-3-14-are-considered-as-double-by-default-in-msv

float the suffixes l and L specify long double. If the scaled value is not in the range of representable values for its type..

C++ Big Integer

http://stackoverflow.com/questions/4507121/c-big-integer

It turned out to be the simplest to implement for and scaled to significantly longer numbers than I could get with a few..

Open source minimal web server?

http://stackoverflow.com/questions/462184/open-source-minimal-web-server

my own webserver from scratch and this would be a very scaled down web server. Any suggestions on where to look I'd prefer..

How computer does floating point arithmetic?

http://stackoverflow.com/questions/6033184/how-computer-does-floating-point-arithmetic

one. If so then that part of the fraction is more than 0.5 scaled and so it rounds up. The intermediate rounded values allow the..

Optimizations for pow() with const non-integer exponent?

http://stackoverflow.com/questions/6475373/optimizations-for-pow-with-const-non-integer-exponent

pow 1. coeffnum coeffden 1. expden expnum std printf scaled vg n ret Reinterpret arg as integer to obtain logarithm. asm.. 127. pow 1. coeffnum coeffden 1. expden expnum std printf scaled vg n ret Reinterpret arg as integer to obtain logarithm. asm..

Rendering QImage on QGLWidget of QML plugin

http://stackoverflow.com/questions/8446437/rendering-qimage-on-qglwidget-of-qml-plugin

QPoint 0 0 QSize this width this height Qt black QImage scaled_img image scaled QSize this width this height _ar Qt FastTransformation.. this width this height Qt black QImage scaled_img image scaled QSize this width this height _ar Qt FastTransformation gl_painter.drawImage.. gl_painter.drawImage qRound this width 2 qRound scaled_img.size .width 2 qRound this height 2 qRound scaled_img.size..