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c++ Programming Glossary: sdl_blitsurface

how to set xcode frameworks search paths?

http://stackoverflow.com/questions/12488230/how-to-set-xcode-frameworks-search-paths

image hello SDL_LoadBMP hello.bmp Apply image to screen SDL_BlitSurface hello NULL screen NULL Update Screen SDL_Flip screen Pause SDL_Delay..

require assistance installing SDL onto xcode [duplicate]

http://stackoverflow.com/questions/12504880/require-assistance-installing-sdl-onto-xcode

image hello SDL_LoadBMP hello.bmp Apply image to screen SDL_BlitSurface hello NULL screen NULL Update Screen SDL_Flip screen Pause SDL_Delay..

Ubuntu SDL program

http://stackoverflow.com/questions/12513682/ubuntu-sdl-program

printf Pressionado n break case SDL_QUIT exit 1 break SDL_BlitSurface bg NULL screen NULL desenho do fundo SDL_UpdateRect screen 0..

Using SDL_ttf and OpenGL, TTF_RenderUTF8_Blended print Red rectangle

http://stackoverflow.com/questions/12700085/using-sdl-ttf-and-opengl-ttf-renderutf8-blended-print-red-rectangle

173 DestRect is null so the rect is drawn at 0 0 SDL_BlitSurface g_pText sourceRect g_pSurfaceDisplay NULL glBindTexture GL_TEXTURE_2D.. OpenGL it doesn't work. So this line should not be there SDL_BlitSurface g_pText sourceRect g_pSurfaceDisplay NULL Also this line leaks..

Audio output with video processing with opencv

http://stackoverflow.com/questions/8187745/audio-output-with-video-processing-with-opencv

nChannels img widthStep 0xff0000 0x00ff00 0x0000ff 0 SDL_BlitSurface surface 0 screen 0 SDL_Flip screen void packet_queue_init PacketQueue..

Decode audio and video and process both streams — ffmpeg, sdl, opencv

http://stackoverflow.com/questions/9429342/decode-audio-and-video-and-process-both-streams-ffmpeg-sdl-opencv

img widthStep 0xff0000 0x00ff00 0x0000ff 0 SDL_BlitSurface surface 0 screen 0 SDL_Flip screen void packet_queue_init PacketQueue..