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c++ Programming Glossary: sdl_displayformatalpha

Using SDL_ttf and OpenGL, TTF_RenderUTF8_Blended print Red rectangle

http://stackoverflow.com/questions/12700085/using-sdl-ttf-and-opengl-ttf-renderutf8-blended-print-red-rectangle

the proper Alpha values from the surface generated with SDL_DisplayFormatAlpha TTF_RenderUTF8_Blended ... or am I Does anyone recognize or.. if g_pFont NULL return false Write text to surface g_pText SDL_DisplayFormatAlpha TTF_RenderUTF8_Blended g_pFont My first Text g_textColor Doesn't.. and Shaded Does work properly if I uncomment them. g_pText SDL_DisplayFormatAlpha TTF_RenderUTF8_Solid g_pFont My first Text g_textColor g_pText..