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c++ Programming Glossary: updating

C++0x memory model and speculative loads/stores

http://stackoverflow.com/questions/2001913/c0x-memory-model-and-speculative-loads-stores

could be a problem if another thread were concurrently updating x. But why is this a problem This a data race which is prohibited..

Why is volatile not considered useful in multithreaded C or C++ programming?

http://stackoverflow.com/questions/2484980/why-is-volatile-not-considered-useful-in-multithreaded-c-or-c-programming

won't just store the value in a register instead and defer updating main memory until much later that no reordering takes place...

Can we write an EOF character ourselves?

http://stackoverflow.com/questions/3061135/can-we-write-an-eof-character-ourselves

in OS which would be checking the length of file and then updating the file records. I am sorry if I am wrong at any point in my..

How do I read from a version resource in Visual C++

http://stackoverflow.com/questions/316626/how-do-i-read-from-a-version-resource-in-visual-c

the answer by Isluis and realized that my answer needed updating. Here's a new version of my code I've deleted the old one even..

Why should I avoid multiple inheritance in C++?

http://stackoverflow.com/questions/406081/why-should-i-avoid-multiple-inheritance-in-c

A was present twice in its grandchild class D and thus updating one parent field A field meant either updating them twice through.. D and thus updating one parent field A field meant either updating them twice through B field and C field or have something goes..

C/C++: Capture characters from standard input without waiting for enter to be pressed

http://stackoverflow.com/questions/421860/c-c-capture-characters-from-standard-input-without-waiting-for-enter-to-be-pr

Does the C++ standard mandate poor performance for iostreams, or am I just dealing with a poor implementation? [closed]

http://stackoverflow.com/questions/4340396/does-the-c-standard-mandate-poor-performance-for-iostreams-or-am-i-just-deali

which eventually calls std copy after lots of checking and updating of cursor positions and buffers have a look in c bits streambuf.tcc..

STL vector and thread-safety

http://stackoverflow.com/questions/4346742/stl-vector-and-thread-safety

close to N and calls vector resize N M if necessary. After updating the thread calls multiple child threads to read up to nth data.. so ever and updater calls children just after it finishes updating. So far no problem has occured but I want to ask whether a problem..

int vs const int&

http://stackoverflow.com/questions/4705593/int-vs-const-int

a member of same instance. This means that after updating the topleft with tl p the topleft will be 0 0 as it should but..

Program can't find libgcc_s_dw2-1.dll [duplicate]

http://stackoverflow.com/questions/4984612/program-cant-find-libgcc-s-dw2-1-dll

program across the internet. The issue only appeared after updating to the latest G compiler. What's the reason for this solution..

Should objects delete themselves in C++?

http://stackoverflow.com/questions/522637/should-objects-delete-themselves-in-c

have a world responsible for managing a set of objects and updating them regularly. Fire is an an object that might be added to.. for an Update function to delete the object it is updating. I'd also say it's unintuitive for an object to delete itself...

Are C++ Reads and Writes of an int atomic

http://stackoverflow.com/questions/54188/are-c-reads-and-writes-of-an-int-atomic

Reads and Writes of an int atomic I have two threads one updating an int and one reading it. This value is a statistic where the..

Polymorphism in c++

http://stackoverflow.com/questions/5854581/polymorphism-in-c

polymorphism where you can work on new types without updating the algorithm function but they must be derived from the same..

Of Memory Management, Heap Corruption, and C++

http://stackoverflow.com/questions/7525/of-memory-management-heap-corruption-and-c

the problem Keep an eye on my heap corruption question I'm updating with the answers as they shake out. The first was balancing..

Should I prefer pointers or references in member data?

http://stackoverflow.com/questions/892133/should-i-prefer-pointers-or-references-in-member-data

A a a a A a class C C b a A a B b So B is responsible for updating a part of C. I ran the code through lint and it whinged about..

Example for boost shared_mutex (multiple reads/one write)?

http://stackoverflow.com/questions/989795/example-for-boost-shared-mutex-multiple-reads-one-write

and only lock them out when an update is needed the updating thread could wait for the other threads to finish . I think..