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2014/10/15 ¤U¤È 10:04:42

iphone Programming Glossary: bounds

How to develop or migrate apps for iPhone 5 screen resolution?

http://stackoverflow.com/questions/12395200/how-to-develop-or-migrate-apps-for-iphone-5-screen-resolution

the larger screen specifically then it looks like you have to check height of UIScreen mainScreen bounds or applicationFrame but then you need to consider status bar height if it's present as there seems to.. as there seems to be no specific API for that. Example CGRect screenBounds UIScreen mainScreen bounds if screenBounds.size.height 568 code for 4 inch screen else code for 3.5 inch screen Also note The auto..

How to detect iPhone 5 (widescreen devices)?

http://stackoverflow.com/questions/12446990/how-to-detect-iphone-5-widescreen-devices

really need to detect the iPhone 5 you can simply rely on the screen size . UIScreen mainScreen bounds .size.height The iPhone 5's screen has a height of 568. You can imagine a macro to simplify all of this.. can imagine a macro to simplify all of this #define IS_IPHONE_5 fabs double UIScreen mainScreen bounds .size.height double 568 DBL_EPSILON The use of fabs with the epsilon is here to prevent precision errors.. rename the original macro IS_WIDESCREEN #define IS_WIDESCREEN fabs double UIScreen mainScreen bounds .size.height double 568 DBL_EPSILON And let's add model detection macros #define IS_IPHONE UIDevice..

Cropping a UIImage

http://stackoverflow.com/questions/158914/cropping-a-uiimage

of the image I set the CGRect argument passed to drawInRect to something that's larger than the bounds of my image context. I was hoping this was Kosher but am I instead attempting to draw over other memory..

Disabling implicit animations in -[CALayer setNeedsDisplayInRect:]

http://stackoverflow.com/questions/2244147/disabling-implicit-animations-in-calayer-setneedsdisplayinrect

NSNull null @ onOrderOut NSNull null @ sublayers NSNull null @ contents NSNull null @ bounds nil layer.actions newActions newActions release to disable fade in out animations on insertion or..

Inner shadow effect on UIView layer?

http://stackoverflow.com/questions/4431292/inner-shadow-effect-on-uiview-layer

per Costique suggestion then this is how on iOS adjust as needed In your drawRect method... CGRect bounds self bounds CGContextRef context UIGraphicsGetCurrentContext CGFloat radius 0.5f CGRectGetHeight bounds.. suggestion then this is how on iOS adjust as needed In your drawRect method... CGRect bounds self bounds CGContextRef context UIGraphicsGetCurrentContext CGFloat radius 0.5f CGRectGetHeight bounds Create the.. self bounds CGContextRef context UIGraphicsGetCurrentContext CGFloat radius 0.5f CGRectGetHeight bounds Create the visible path which will be the shape that gets the inner shadow In this case it's just a..

UIImagePickerController camera preview is portrait in landscape app

http://stackoverflow.com/questions/538041/uiimagepickercontroller-camera-preview-is-portrait-in-landscape-app

height CGImageGetHeight imgRef CGAffineTransform transform CGAffineTransformIdentity CGRect bounds CGRectMake 0 0 width height if width kMaxResolution height kMaxResolution CGFloat ratio width height.. width height if width kMaxResolution height kMaxResolution CGFloat ratio width height if ratio 1 bounds.size.width kMaxResolution bounds.size.height roundf bounds.size.width ratio else bounds.size.height.. height kMaxResolution CGFloat ratio width height if ratio 1 bounds.size.width kMaxResolution bounds.size.height roundf bounds.size.width ratio else bounds.size.height kMaxResolution bounds.size.width..

UIImage: Resize, then Crop

http://stackoverflow.com/questions/603907/uiimage-resize-then-crop

example I have found so far seems to smash the image be upside down look like crap draw out of bounds or otherwise just not work correctly. Thank you SO much for your help. iphone ios image processing..

How to programmatically determine iPhone interface orientation?

http://stackoverflow.com/questions/634745/how-to-programmatically-determine-iphone-interface-orientation

change events to remember the last portrait landscape orientation or check the main UIView's bounds height and width but that seems kludgey. Is there a property on the device or UIView that I'm missing..

iCloud basics and code sample [closed]

http://stackoverflow.com/questions/7795629/icloud-basics-and-code-sample

AppDelegate app did finish launching self.window UIWindow alloc initWithFrame UIScreen mainScreen bounds autorelease Override point for customization after application launch. if UIDevice currentDevice userInterfaceIdiom..

Syntax help - Variable as object name [duplicate]

http://stackoverflow.com/questions/7940809/syntax-help-variable-as-object-name

an object using a variable as it's name Example for int i 1 i 7 i CGRect myRectNum i myImageView.bounds myRectNum 5 .height etc .. iphone objective c ios xcode share improve this question There isn't.. key NSString stringWithFormat @ myRectNum d i NSValue value NSValue valueWithCGRect myImageView.bounds dict setObject value forKey key Then to fetch the values back out again NSValue value dict objectForKey..

Animate change of view controllers without using navigation controller stack, subviews or modal controllers?

http://stackoverflow.com/questions/8146253/animate-change-of-view-controllers-without-using-navigation-controller-stack-su

NSDictionary launchOptions self.window UIWindow alloc initWithFrame UIScreen mainScreen bounds MyViewController vc MyViewContoller alloc init... self.transitionController TransitionController alloc..

Transparent Modal View on Navigation Controller

http://stackoverflow.com/questions/849458/transparent-modal-view-on-navigation-controller

to the view hierarchy like so UIView modalView UIView alloc initWithFrame UIScreen mainScreen bounds autorelease modalView.opaque NO modalView.backgroundColor UIColor blackColor colorWithAlphaComponent..

How to develop or migrate apps for iPhone 5 screen resolution?

http://stackoverflow.com/questions/12395200/how-to-develop-or-migrate-apps-for-iphone-5-screen-resolution

6 going forward. If there is something you have to do for the larger screen specifically then it looks like you have to check height of UIScreen mainScreen bounds or applicationFrame but then you need to consider status bar height if it's present as there seems to be no specific API for that. Example CGRect screenBounds UIScreen.. but then you need to consider status bar height if it's present as there seems to be no specific API for that. Example CGRect screenBounds UIScreen mainScreen bounds if screenBounds.size.height 568 code for 4 inch screen else code for 3.5 inch screen Also note The auto rotation API has changed completely take a look at that..

How to detect iPhone 5 (widescreen devices)?

http://stackoverflow.com/questions/12446990/how-to-detect-iphone-5-widescreen-devices

out check the new AutoLayout capabilities. That said if you really need to detect the iPhone 5 you can simply rely on the screen size . UIScreen mainScreen bounds .size.height The iPhone 5's screen has a height of 568. You can imagine a macro to simplify all of this #define IS_IPHONE_5 fabs double UIScreen mainScreen bounds.. .size.height The iPhone 5's screen has a height of 568. You can imagine a macro to simplify all of this #define IS_IPHONE_5 fabs double UIScreen mainScreen bounds .size.height double 568 DBL_EPSILON The use of fabs with the epsilon is here to prevent precision errors when comparing floating points as pointed in the comments.. have such a screen so we may use another set of macros. Let's rename the original macro IS_WIDESCREEN #define IS_WIDESCREEN fabs double UIScreen mainScreen bounds .size.height double 568 DBL_EPSILON And let's add model detection macros #define IS_IPHONE UIDevice currentDevice model isEqualToString @ iPhone #define IS_IPOD..

Cropping a UIImage

http://stackoverflow.com/questions/158914/cropping-a-uiimage

context of my target size. Since I want the center portion of the image I set the CGRect argument passed to drawInRect to something that's larger than the bounds of my image context. I was hoping this was Kosher but am I instead attempting to draw over other memory that I shouldn't be touching Theory 2 I'm doing all of this..

Disabling implicit animations in -[CALayer setNeedsDisplayInRect:]

http://stackoverflow.com/questions/2244147/disabling-implicit-animations-in-calayer-setneedsdisplayinrect

alloc initWithObjectsAndKeys NSNull null @ onOrderIn NSNull null @ onOrderOut NSNull null @ sublayers NSNull null @ contents NSNull null @ bounds nil layer.actions newActions newActions release to disable fade in out animations on insertion or change of sublayers within one of my layers as well as changes..

Inner shadow effect on UIView layer?

http://stackoverflow.com/questions/4431292/inner-shadow-effect-on-uiview-layer

how to draw an inner shadow using Core Graphics as per Costique suggestion then this is how on iOS adjust as needed In your drawRect method... CGRect bounds self bounds CGContextRef context UIGraphicsGetCurrentContext CGFloat radius 0.5f CGRectGetHeight bounds Create the visible path which will be the shape that gets.. to draw an inner shadow using Core Graphics as per Costique suggestion then this is how on iOS adjust as needed In your drawRect method... CGRect bounds self bounds CGContextRef context UIGraphicsGetCurrentContext CGFloat radius 0.5f CGRectGetHeight bounds Create the visible path which will be the shape that gets the inner.. iOS adjust as needed In your drawRect method... CGRect bounds self bounds CGContextRef context UIGraphicsGetCurrentContext CGFloat radius 0.5f CGRectGetHeight bounds Create the visible path which will be the shape that gets the inner shadow In this case it's just a rounded rect but could be as complex as your want CGMutablePathRef..

UIImagePickerController camera preview is portrait in landscape app

http://stackoverflow.com/questions/538041/uiimagepickercontroller-camera-preview-is-portrait-in-landscape-app

imgRef image.CGImage CGFloat width CGImageGetWidth imgRef CGFloat height CGImageGetHeight imgRef CGAffineTransform transform CGAffineTransformIdentity CGRect bounds CGRectMake 0 0 width height if width kMaxResolution height kMaxResolution CGFloat ratio width height if ratio 1 bounds.size.width kMaxResolution bounds.size.height.. CGAffineTransformIdentity CGRect bounds CGRectMake 0 0 width height if width kMaxResolution height kMaxResolution CGFloat ratio width height if ratio 1 bounds.size.width kMaxResolution bounds.size.height roundf bounds.size.width ratio else bounds.size.height kMaxResolution bounds.size.width roundf bounds.size.height.. bounds CGRectMake 0 0 width height if width kMaxResolution height kMaxResolution CGFloat ratio width height if ratio 1 bounds.size.width kMaxResolution bounds.size.height roundf bounds.size.width ratio else bounds.size.height kMaxResolution bounds.size.width roundf bounds.size.height ratio CGFloat scaleRatio bounds.size.width..

UIImage: Resize, then Crop

http://stackoverflow.com/questions/603907/uiimage-resize-then-crop

Would someone please be kind enough to hold my hand Every code example I have found so far seems to smash the image be upside down look like crap draw out of bounds or otherwise just not work correctly. Thank you SO much for your help. iphone ios image processing core graphics share improve this question I needed the same..

How to programmatically determine iPhone interface orientation?

http://stackoverflow.com/questions/634745/how-to-programmatically-determine-iphone-interface-orientation

ambiguous information I suppose I could track orientation change events to remember the last portrait landscape orientation or check the main UIView's bounds height and width but that seems kludgey. Is there a property on the device or UIView that I'm missing iphone cocoa touch share improve this question In a viewcontroller..

iCloud basics and code sample [closed]

http://stackoverflow.com/questions/7795629/icloud-basics-and-code-sample

NSDictionary launchOptions NSLog @ AppDelegate app did finish launching self.window UIWindow alloc initWithFrame UIScreen mainScreen bounds autorelease Override point for customization after application launch. if UIDevice currentDevice userInterfaceIdiom UIUserInterfaceIdiomPhone self.viewController..

Syntax help - Variable as object name [duplicate]

http://stackoverflow.com/questions/7940809/syntax-help-variable-as-object-name

Variable Variables&rdquo How would I create and reference an object using a variable as it's name Example for int i 1 i 7 i CGRect myRectNum i myImageView.bounds myRectNum 5 .height etc .. iphone objective c ios xcode share improve this question There isn't anything like this in the Objective C language and in general.. dict NSMutableDictionary alloc init for int i 0 i 7 i NSString key NSString stringWithFormat @ myRectNum d i NSValue value NSValue valueWithCGRect myImageView.bounds dict setObject value forKey key Then to fetch the values back out again NSValue value dict objectForKey @ myRectNum 5 CGRect bounds value CGRectValue NSLog @ height..

Animate change of view controllers without using navigation controller stack, subviews or modal controllers?

http://stackoverflow.com/questions/8146253/animate-change-of-view-controllers-without-using-navigation-controller-stack-su

application UIApplication application didFinishLaunchingWithOptions NSDictionary launchOptions self.window UIWindow alloc initWithFrame UIScreen mainScreen bounds MyViewController vc MyViewContoller alloc init... self.transitionController TransitionController alloc initWithViewController vc self.window.rootViewController..

Transparent Modal View on Navigation Controller

http://stackoverflow.com/questions/849458/transparent-modal-view-on-navigation-controller

your root view controller . You can add the modal view directly to the view hierarchy like so UIView modalView UIView alloc initWithFrame UIScreen mainScreen bounds autorelease modalView.opaque NO modalView.backgroundColor UIColor blackColor colorWithAlphaComponent 0.5f UILabel label UILabel alloc init autorelease label.text..

How to develop or migrate apps for iPhone 5 screen resolution?

http://stackoverflow.com/questions/12395200/how-to-develop-or-migrate-apps-for-iphone-5-screen-resolution

you have to do for the larger screen specifically then it looks like you have to check height of UIScreen mainScreen bounds or applicationFrame but then you need to consider status bar height if it's present as there seems to be no specific API.. height if it's present as there seems to be no specific API for that. Example CGRect screenBounds UIScreen mainScreen bounds if screenBounds.size.height 568 code for 4 inch screen else code for 3.5 inch screen Also note The auto rotation API has..

How to detect iPhone 5 (widescreen devices)?

http://stackoverflow.com/questions/12446990/how-to-detect-iphone-5-widescreen-devices

That said if you really need to detect the iPhone 5 you can simply rely on the screen size . UIScreen mainScreen bounds .size.height The iPhone 5's screen has a height of 568. You can imagine a macro to simplify all of this #define IS_IPHONE_5.. a height of 568. You can imagine a macro to simplify all of this #define IS_IPHONE_5 fabs double UIScreen mainScreen bounds .size.height double 568 DBL_EPSILON The use of fabs with the epsilon is here to prevent precision errors when comparing.. set of macros. Let's rename the original macro IS_WIDESCREEN #define IS_WIDESCREEN fabs double UIScreen mainScreen bounds .size.height double 568 DBL_EPSILON And let's add model detection macros #define IS_IPHONE UIDevice currentDevice model..

Cropping a UIImage

http://stackoverflow.com/questions/158914/cropping-a-uiimage

the center portion of the image I set the CGRect argument passed to drawInRect to something that's larger than the bounds of my image context. I was hoping this was Kosher but am I instead attempting to draw over other memory that I shouldn't..

Disabling implicit animations in -[CALayer setNeedsDisplayInRect:]

http://stackoverflow.com/questions/2244147/disabling-implicit-animations-in-calayer-setneedsdisplayinrect

NSNull null @ onOrderIn NSNull null @ onOrderOut NSNull null @ sublayers NSNull null @ contents NSNull null @ bounds nil layer.actions newActions newActions release to disable fade in out animations on insertion or change of sublayers..

Inner shadow effect on UIView layer?

http://stackoverflow.com/questions/4431292/inner-shadow-effect-on-uiview-layer

Core Graphics as per Costique suggestion then this is how on iOS adjust as needed In your drawRect method... CGRect bounds self bounds CGContextRef context UIGraphicsGetCurrentContext CGFloat radius 0.5f CGRectGetHeight bounds Create the visible.. as per Costique suggestion then this is how on iOS adjust as needed In your drawRect method... CGRect bounds self bounds CGContextRef context UIGraphicsGetCurrentContext CGFloat radius 0.5f CGRectGetHeight bounds Create the visible path which.. CGRect bounds self bounds CGContextRef context UIGraphicsGetCurrentContext CGFloat radius 0.5f CGRectGetHeight bounds Create the visible path which will be the shape that gets the inner shadow In this case it's just a rounded rect but could..

UIImagePickerController camera preview is portrait in landscape app

http://stackoverflow.com/questions/538041/uiimagepickercontroller-camera-preview-is-portrait-in-landscape-app

imgRef CGFloat height CGImageGetHeight imgRef CGAffineTransform transform CGAffineTransformIdentity CGRect bounds CGRectMake 0 0 width height if width kMaxResolution height kMaxResolution CGFloat ratio width height if ratio 1 bounds.size.width.. CGRectMake 0 0 width height if width kMaxResolution height kMaxResolution CGFloat ratio width height if ratio 1 bounds.size.width kMaxResolution bounds.size.height roundf bounds.size.width ratio else bounds.size.height kMaxResolution bounds.size.width.. if width kMaxResolution height kMaxResolution CGFloat ratio width height if ratio 1 bounds.size.width kMaxResolution bounds.size.height roundf bounds.size.width ratio else bounds.size.height kMaxResolution bounds.size.width roundf bounds.size.height..

UIImage: Resize, then Crop

http://stackoverflow.com/questions/603907/uiimage-resize-then-crop

hold my hand Every code example I have found so far seems to smash the image be upside down look like crap draw out of bounds or otherwise just not work correctly. Thank you SO much for your help. iphone ios image processing core graphics share..

How to programmatically determine iPhone interface orientation?

http://stackoverflow.com/questions/634745/how-to-programmatically-determine-iphone-interface-orientation

I could track orientation change events to remember the last portrait landscape orientation or check the main UIView's bounds height and width but that seems kludgey. Is there a property on the device or UIView that I'm missing iphone cocoa touch..

iCloud basics and code sample [closed]

http://stackoverflow.com/questions/7795629/icloud-basics-and-code-sample

NSLog @ AppDelegate app did finish launching self.window UIWindow alloc initWithFrame UIScreen mainScreen bounds autorelease Override point for customization after application launch. if UIDevice currentDevice userInterfaceIdiom UIUserInterfaceIdiomPhone..

Syntax help - Variable as object name [duplicate]

http://stackoverflow.com/questions/7940809/syntax-help-variable-as-object-name

create and reference an object using a variable as it's name Example for int i 1 i 7 i CGRect myRectNum i myImageView.bounds myRectNum 5 .height etc .. iphone objective c ios xcode share improve this question There isn't anything like this.. int i 0 i 7 i NSString key NSString stringWithFormat @ myRectNum d i NSValue value NSValue valueWithCGRect myImageView.bounds dict setObject value forKey key Then to fetch the values back out again NSValue value dict objectForKey @ myRectNum 5 CGRect..

Animate change of view controllers without using navigation controller stack, subviews or modal controllers?

http://stackoverflow.com/questions/8146253/animate-change-of-view-controllers-without-using-navigation-controller-stack-su

didFinishLaunchingWithOptions NSDictionary launchOptions self.window UIWindow alloc initWithFrame UIScreen mainScreen bounds MyViewController vc MyViewContoller alloc init... self.transitionController TransitionController alloc initWithViewController..

Transparent Modal View on Navigation Controller

http://stackoverflow.com/questions/849458/transparent-modal-view-on-navigation-controller

the modal view directly to the view hierarchy like so UIView modalView UIView alloc initWithFrame UIScreen mainScreen bounds autorelease modalView.opaque NO modalView.backgroundColor UIColor blackColor colorWithAlphaComponent 0.5f UILabel label..

Change the UITextView Text Direction

http://stackoverflow.com/questions/4905500/change-the-uitextview-text-direction

text. NSString reverseText NSString text withFont UIFont font carretPosition NSRange cpos Lines NSMutableArray lines Bounds CGRect bounds void setText NSString txt @end ReverseTextVC.m @implementation ReverseTextVC id init if self super init _tv.. ReverseTextVC reverseText word substringWithRange r withFont _tv.font carretPosition rng Lines _lines Bounds _tv.bounds _tv.text result #pragma mark #pragma mark UITextViewDelegate BOOL textView UITextView textView shouldChangeTextInRange.. rng textView.text ReverseTextVC reverseText text withFont textView.font carretPosition rng Lines _lines Bounds textView.bounds textView.selectedRange rng return NO #pragma mark #pragma mark Static NSString reverseText NSString text..

Reporting incorrect bounds in landscape Mode

http://stackoverflow.com/questions/5194504/reporting-incorrect-bounds-in-landscape-mode

myController.view return YES In MyController void viewDidAppear BOOL animated super viewDidAppear animated NSLog @ Bounds Height f f self.view.bounds.size.height self.view.bounds.size.width I have also tried putting this in viewDidLoad with same.. with same results If I start the application while holding the device in landscape orientation the NSLog outputs Bounds Height 1004.000000 Bounds Width 768.000000 What do I need to do to get the correct results I am new to this iOS programming.. I start the application while holding the device in landscape orientation the NSLog outputs Bounds Height 1004.000000 Bounds Width 768.000000 What do I need to do to get the correct results I am new to this iOS programming all I am trying to do..