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2014/10/15 ¤U¤È 10:04:43

iphone Programming Glossary: brush

Send iPhone HTTP request to Apache PHP webserver

http://stackoverflow.com/questions/1181751/send-iphone-http-request-to-apache-php-webserver

to Apache PHP webserver I am programmer with a games and 3D graphics background and at the moment I would like to brush up on my networking and web development skills. I have a task that I would like to accomplish to do this. My idea is that..

How to erase piece of UIImageView with png-brush and UIBezierPath

http://stackoverflow.com/questions/17674311/how-to-erase-piece-of-uiimageview-with-png-brush-and-uibezierpath

to erase piece of UIImageView with png brush and UIBezierPath I have two UIImageView first above second. I want to erase piece of the first image with brush brush is.. png brush and UIBezierPath I have two UIImageView first above second. I want to erase piece of the first image with brush brush is a png picture with soft edge to make piece of the second image visible. I did that by this way 1 touchesMoved and.. brush and UIBezierPath I have two UIImageView first above second. I want to erase piece of the first image with brush brush is a png picture with soft edge to make piece of the second image visible. I did that by this way 1 touchesMoved and self..

Undo drawing in Paint Application

http://stackoverflow.com/questions/6689600/undo-drawing-in-paint-application

using OpenGl framework and I'm stuck at UNDO REDO option.. The code I implemented is like this void undo_called artbrushAppDelegate app artbrushAppDelegate UIApplication sharedApplication delegate mbrushscale app.brushscale brushimage app.brush_image.. and I'm stuck at UNDO REDO option.. The code I implemented is like this void undo_called artbrushAppDelegate app artbrushAppDelegate UIApplication sharedApplication delegate mbrushscale app.brushscale brushimage app.brush_image Erase YES self.. is like this void undo_called artbrushAppDelegate app artbrushAppDelegate UIApplication sharedApplication delegate mbrushscale app.brushscale brushimage app.brush_image Erase YES self playRayundo void playRayundo artbrushAppDelegate app artbrushAppDelegate..

Blur Effect (Wet in Wet effect) in Paint Application Using OpenGL-ES

http://stackoverflow.com/questions/6980402/blur-effect-wet-in-wet-effect-in-paint-application-using-opengl-es

Thanks.. iphone ios ipad opengl es paint share improve this question You should be able to render the same brush stroke many times pixels apart to get the effect you want. If you jitter the renders with a Gaussian distribution you will..

Objective C: Using UIImage for Stroking

http://stackoverflow.com/questions/8290680/objective-c-using-uiimage-for-stroking

C Using UIImage for Stroking I am trying to apply a texture for my brush but i'm really having a hard time figuring how it is done. Here's the image of my output. I used an UIImage that just follows.. i don't know how apply the texture. Is it possible to use UIImage for the stroke texture Here's my code UIImage brushImageTexture UIImage imageNamed @ brushImage.png brushImagetexture drawAtPoint CGPointMake touchCurrentPosition.x touchVurrentPosition.y.. Is it possible to use UIImage for the stroke texture Here's my code UIImage brushImageTexture UIImage imageNamed @ brushImage.png brushImagetexture drawAtPoint CGPointMake touchCurrentPosition.x touchVurrentPosition.y blendMode blendMode alpha..

GLPaint Brush Effect with blur and bevel

http://stackoverflow.com/questions/9399852/glpaint-brush-effect-with-blur-and-bevel

somebody know how to get an effect like this I have tried with different values for the width and the Height for the brush but still it remains same . Do i need to consider glBlendFunc or Is it achievable thorough changing the width and the heigh.. remains same . Do i need to consider glBlendFunc or Is it achievable thorough changing the width and the heigh of the brush. Thanks in advance. iphone ios opengl es xcode4.2 share improve this question The easiest way to achieve that type..

How do I draw lines with alpha < 1 in quartz 2d

http://stackoverflow.com/questions/9407546/how-do-i-draw-lines-with-alpha-1-in-quartz-2d

drawing how can I keep the point of overlap from being darker than the rest of the line The trick is to have the brush stroke in its own buffer where you can clip the alpha properly before blending the whole thing with the background. Here's.. foreground view to 0.5 or whatever value you want to use . topView setAlpha 0.5 That will prevent a semi transparent brush stroke from intensifying itself. But what about 2 different brush strokes that cross each other like in your example . Do.. setAlpha 0.5 That will prevent a semi transparent brush stroke from intensifying itself. But what about 2 different brush strokes that cross each other like in your example . Do you want that intersection to be more intense If so then you need..

Save OpenGL Drawn item as a Image

http://stackoverflow.com/questions/9660723/save-opengl-drawn-item-as-a-image

depth buffer that is attached to viewFramebuffer if it exists 0 if it does not exist GLuint depthRenderbuffer GLuint brushTexture CGPoint location CGPoint previousLocation PaintingView.m Handles the start of a touch void touchesBegan NSSet touches.. view is stored in the nib file. When it's unarchived it's sent initWithCoder id initWithCoder NSCoder coder CGImageRef brushImage CGContextRef brushContext GLubyte brushData size_t width height if self super initWithCoder coder CAEAGLLayer eaglLayer.. file. When it's unarchived it's sent initWithCoder id initWithCoder NSCoder coder CGImageRef brushImage CGContextRef brushContext GLubyte brushData size_t width height if self super initWithCoder coder CAEAGLLayer eaglLayer CAEAGLLayer self.layer..

Record the drawing as a m4v video file - OpenGL

http://stackoverflow.com/questions/9661259/record-the-drawing-as-a-m4v-video-file-opengl

depth buffer that is attached to viewFramebuffer if it exists 0 if it does not exist GLuint depthRenderbuffer GLuint brushTexture CGPoint location CGPoint previousLocation PaintingView.m Handles the start of a touch void touchesBegan NSSet touches.. view is stored in the nib file. When it's unarchived it's sent initWithCoder id initWithCoder NSCoder coder CGImageRef brushImage CGContextRef brushContext GLubyte brushData size_t width height if self super initWithCoder coder CAEAGLLayer eaglLayer.. file. When it's unarchived it's sent initWithCoder id initWithCoder NSCoder coder CGImageRef brushImage CGContextRef brushContext GLubyte brushData size_t width height if self super initWithCoder coder CAEAGLLayer eaglLayer CAEAGLLayer self.layer..