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2014/10/15 ¤U¤È 10:04:43

iphone Programming Glossary: brushtexture

Save OpenGL Drawn item as a Image

http://stackoverflow.com/questions/9660723/save-opengl-drawn-item-as-a-image

depth buffer that is attached to viewFramebuffer if it exists 0 if it does not exist GLuint depthRenderbuffer GLuint brushTexture CGPoint location CGPoint previousLocation PaintingView.m Handles the start of a touch void touchesBegan NSSet touches withEvent.. avoid memory leaks. CGContextRelease brushContext Use OpenGL ES to generate a name for the texture. glGenTextures 1 brushTexture Bind the texture name. glBindTexture GL_TEXTURE_2D brushTexture Set the texture parameters to use a minifying filter and.. to generate a name for the texture. glGenTextures 1 brushTexture Bind the texture name. glBindTexture GL_TEXTURE_2D brushTexture Set the texture parameters to use a minifying filter and a linear filer weighted average glTexParameteri GL_TEXTURE_2D..

Record the drawing as a m4v video file - OpenGL

http://stackoverflow.com/questions/9661259/record-the-drawing-as-a-m4v-video-file-opengl

depth buffer that is attached to viewFramebuffer if it exists 0 if it does not exist GLuint depthRenderbuffer GLuint brushTexture CGPoint location CGPoint previousLocation PaintingView.m Handles the start of a touch void touchesBegan NSSet touches withEvent.. avoid memory leaks. CGContextRelease brushContext Use OpenGL ES to generate a name for the texture. glGenTextures 1 brushTexture Bind the texture name. glBindTexture GL_TEXTURE_2D brushTexture Set the texture parameters to use a minifying filter and.. to generate a name for the texture. glGenTextures 1 brushTexture Bind the texture name. glBindTexture GL_TEXTURE_2D brushTexture Set the texture parameters to use a minifying filter and a linear filer weighted average glTexParameteri GL_TEXTURE_2D..