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2014/10/15 ¤U¤È 10:12:48

iphone Programming Glossary: polling

UITableView Drawing Problems When ReloadData Is Called

http://stackoverflow.com/questions/1037508/uitableview-drawing-problems-when-reloaddata-is-called

list of 'items' up to 250 entries which is constantly changing. The list is being displayed in a UITableView. I have a polling thread that will download some new entries and insert them into a SQLite DB. When new entries have arrived I call to my..

iphone app run on background?

http://stackoverflow.com/questions/1864604/iphone-app-run-on-background

Autoplay an Audio File on Mobile Safari

http://stackoverflow.com/questions/2841966/autoplay-an-audio-file-on-mobile-safari

and I'm not looking directly at the display. The alarm notifications are populated through a relatively constantly polling ajax request that pulls in and displays an alarm banner if alarms are present. I wanted to add an auto playing 'alarm' sound..

Multiplayer game in iphone - concept, strategy, design?

http://stackoverflow.com/questions/3131780/multiplayer-game-in-iphone-concept-strategy-design

will work between players of a table Sockets The connection could either be a continuous stream UDP would be best or polling from the client. You'll need to consider scaling for both as it's possible 100 people playing could bring your server to..

How to make a chat system on iPhone?

http://stackoverflow.com/questions/3380851/how-to-make-a-chat-system-on-iphone

to use servers for LAMP or at least open source implementations . Note that the iOS4 multitasking API doesn't support polling in the background so your only other option should be push notifications. If you're new to push notifications you can maybe..

iphone - Connecting to server in background

http://stackoverflow.com/questions/4594348/iphone-connecting-to-server-in-background

network both wifi or 3g is there it will immediately send the text to server. But if there is no network it keeps on polling for server connection every 5 minutes. All this part is working fine. But when using iPhone 4 device i want the app to check..

What is a runloop?

http://stackoverflow.com/questions/4947556/what-is-a-runloop

that says after this amount of time elapses fire the timer . No additional threads involved and better yet it isn't polling to check the time. Think of a run loop as effectively maintaining a timeline. It'll passively let time elapse until there.. a timeline. It'll passively let time elapse until there is something of interest found on the timeline all without polling polling sucks. to be avoided. It does mean though that a Timer will never be 100 accurate. As well if you have a timer repeating.. It'll passively let time elapse until there is something of interest found on the timeline all without polling polling sucks. to be avoided. It does mean though that a Timer will never be 100 accurate. As well if you have a timer repeating..

Actual frequency of device motion updates lower than expected, but scales up with setting

http://stackoverflow.com/questions/5034411/actual-frequency-of-device-motion-updates-lower-than-expected-but-scales-up-wit

updates as a replacement for my previous use of the accelerometer. I do realize that I could rebuild to do my own polling using NSTimer or something and may pursue that yet. motionManager setDeviceMotionUpdateInterval updateInterval CMDeviceMotionHandler.. it would still scale up as shown if that was the case. Again I suppose I could rebuild to use NSTimer and do my own polling but I'd like to understand why i'm seeing this in case i'm fundamentally misunderstanding the Core Motion framework. iphone..

How to Sync iPhone Core Data with web server, and then push to other devices?

http://stackoverflow.com/questions/5035132/how-to-sync-iphone-core-data-with-web-server-and-then-push-to-other-devices

server the server pushes all of those change sets to the other devices registered with the server using some sort of polling system. I thought to use Apple's Push services but apparently according to the comments this is not a workable system. Is..

Strange behavior of select/dropdown's onchange() JS event when using 'Next' on Mobile Safari Dropdown list item select box

http://stackoverflow.com/questions/5960731/strange-behavior-of-select-dropdowns-onchange-js-event-when-using-next-on-m

mobile website share improve this question I had the same problem on my site. I was able to fix it by manually polling the selectedIndex property on the select control. That way it fires as soon as you check the item in the list. Here's a..

long polling in objective-C

http://stackoverflow.com/questions/6300756/long-polling-in-objective-c

polling in objective C I have an application that uses an API to get real time updates on the website. They use what they call.. C I have an application that uses an API to get real time updates on the website. They use what they call a long polling technique Long polling is a variation of the traditional polling technique and allows emulation of an information push from.. that uses an API to get real time updates on the website. They use what they call a long polling technique Long polling is a variation of the traditional polling technique and allows emulation of an information push from a server to a client...