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2014/10/15 ¤U¤È 10:12:57

iphone Programming Glossary: project

How to check for an active Internet Connection on iPhone SDK?

http://stackoverflow.com/questions/1083701/how-to-check-for-an-active-internet-connection-on-iphone-sdk

1 Use a simple ARC and GCD compatible class to do it 1 Add SystemConfiguration framework to the project but don't worry about including it anywhere 2 Add Tony Million's version of Reachability.h and Reachability.m.. including it anywhere 2 Add Tony Million's version of Reachability.h and Reachability.m to the project found here https github.com tonymillion Reachability 3 Update the interface section #import Reachability.h.. the old way using Apple's outdated Reachability class 1 Add SystemConfiguration framework to the project but don't worry about including it anywhere 2 Add Apple's version of Reachability.h and Reachability.m..

Add UIPickerView & a Button in Action sheet - How?

http://stackoverflow.com/questions/1262574/add-uipickerview-a-button-in-action-sheet-how

There are many ways to accomplish this. Here's one way that I just implemented in a current project. It's nice because I can reuse it between 5 or 6 different screens where I all users to select from..

Symbolicating iPhone App Crash Reports

http://stackoverflow.com/questions/1460892/symbolicating-iphone-app-crash-reports

This class is not key value coding-compliant for the key

http://stackoverflow.com/questions/3088059/this-class-is-not-key-value-coding-compliant-for-the-key

error. Is there a global parameter that can generate the error I've encountered Editor's note The project that used to be here is now a broken link. iphone ios share improve this question I downloaded.. to be here is now a broken link. iphone ios share improve this question I downloaded your project. The error you are getting is 'NSUnknownKeyException' reason ' UIViewController 0x3927310 setValue forUndefinedKey..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

it converts your library into a Framework . RECENT CHANGES Info on how to use this script with a project embedded in another project although I highly recommend NOT doing that ever Apple has a couple of show.. a Framework . RECENT CHANGES Info on how to use this script with a project embedded in another project although I highly recommend NOT doing that ever Apple has a couple of show stopper bugs in Xcode if.. highly recommend NOT doing that ever Apple has a couple of show stopper bugs in Xcode if you embed projects inside each other from Xcode 3.x through to Xcode 4.6.x Bonus script to let you auto include Bundles..

Can I embed a custom font in an iPhone application?

http://stackoverflow.com/questions/360751/can-i-embed-a-custom-font-in-an-iphone-application

downloaded Harrowprint.tff downloaded from here and added it to my Resources directory and to the project. I then tried this code UIFont font UIFont fontWithName @ Harrowprint size 20 which resulted in an exception..

Fast and Lean PDF Viewer for iPhone / iPad / iOs - tips and hints?

http://stackoverflow.com/questions/3889634/fast-and-lean-pdf-viewer-for-iphone-ipad-ios-tips-and-hints

heavy on memory too. Even monitor the memory usage of apple's zoomable PDF example. In my current project I'm developing a PDF viewer and am rendering a UIImage of a page in a separate thread issues here too.. Documentation Quartz PDFObjects Used for meta info annotations thumbs Abobe PDF Spec Example projects Apple ZoomingPDF zooming UIScrollView CATiledLayer vfr reader zooming paging UIScrollView CATiledView..

parsing HTML on the iPhone [closed]

http://stackoverflow.com/questions/405749/parsing-html-on-the-iphone

share improve this question I found using hpple quite useful to parse messy HTML. Hpple project is a Objective C wrapper on the XPathQuery library for parsing HTML. Using it you can send an XPath.. it you can send an XPath query and receive the result . Requirements Add libxml2 includes to your project Menu Project Edit Project Settings Search for setting Header Search Paths Add a new search path SDKROOT.. new search path SDKROOT usr include libxml2 Enable recursive option Add libxml2 library to to your project Menu Project Edit Project Settings Search for setting Other Linker Flags Add a new search flag lxml2..

Build Error - missing required architecture i386 in file

http://stackoverflow.com/questions/1456185/build-error-missing-required-architecture-i386-in-file

'Missing recommended icon file - The bundle does not contain an app icon for iPhone / iPod Touch of exactly '120x120' pixels, in .png format'

http://stackoverflow.com/questions/18736954/missing-recommended-icon-file-the-bundle-does-not-contain-an-app-icon-for-iph

both of these sizes are required 152 x 152 76 x 76 pixels standard resolution Now set this into Project Create a new icon with 120 pixels with high resolution and 60 pixels as regular as above that the Apple.. icons into your project Resource folder and add this icon into the project After this click on ProjectName Info.plist and find the icon files row. If you can't find it then add it by clicking the sign and..

Objective-C categories in static library

http://stackoverflow.com/questions/2567498/objective-c-categories-in-static-library

that is linking against the library not the library itself and click the project in the Project Navigator click your app's target then build settings then search for Other Linker Flags click the button.. When I remove it and add again with steps Drag drop lib project file in app project or add it with Project Add to project . Click on arrow at lib project icon mylib.a file name shown drag this mylib.a file and..

Install xCode 3.2.3 w/ iPhone SDK 4, get “Base SDK missing”, can't see other SDKs

http://stackoverflow.com/questions/3161385/install-xcode-3-2-3-w-iphone-sdk-4-get-base-sdk-missing-cant-see-other-sdk

recommendation to check it out. Fixing Base SDK Missing Load your project From the menu select Project Edit Project Settings... Under Architecture Base SDK choose one of the available device options iPhone.. to check it out. Fixing Base SDK Missing Load your project From the menu select Project Edit Project Settings... Under Architecture Base SDK choose one of the available device options iPhone 3.2 or iPhone.. iPhone 4.0. If you are iPhone only 4.0 is the way to go. Close that window. From the menu select Project Edit Active Target YourTarget Under Architecture Base SDK choose one of the available device or simulator..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

headers in your library add them to the Copy Headers phase OPTIONAL ...and drag drop them from the Project section to the Public section OPTIONAL ...and they will AUTOMATICALLY be exported every time you build..

iPhone App Minus App Store?

http://stackoverflow.com/questions/37464/iphone-app-minus-app-store

and install your application on the phone as a system app bypassing Apple's installation system Project Set Active SDK Device and Set Active Build Configuration Release. Compile your project normally using..

How do you beta test an iphone app?

http://stackoverflow.com/questions/40154/how-do-you-beta-test-an-iphone-app

to add it to Xcode. Step C Build the app for distribution Open your project in Xcode. Open the Project Info pane In Groups Files select the topmost item and press Cmd I . Go to the tab Configuration . Select.. Select the configuration Release . Click the button Duplicate and name it Distribution . Close the Project Info pane. Open the Target Info pane In Groups Files expand Targets select your target and press Cmd..

parsing HTML on the iPhone [closed]

http://stackoverflow.com/questions/405749/parsing-html-on-the-iphone

an XPath query and receive the result . Requirements Add libxml2 includes to your project Menu Project Edit Project Settings Search for setting Header Search Paths Add a new search path SDKROOT usr include.. query and receive the result . Requirements Add libxml2 includes to your project Menu Project Edit Project Settings Search for setting Header Search Paths Add a new search path SDKROOT usr include libxml2 Enable.. SDKROOT usr include libxml2 Enable recursive option Add libxml2 library to to your project Menu Project Edit Project Settings Search for setting Other Linker Flags Add a new search flag lxml2 From hpple get..

“Warning: iPhone apps should include an armv6 architecture” even with build config set

http://stackoverflow.com/questions/4198676/warning-iphone-apps-should-include-an-armv6-architecture-even-with-build-conf

xcode share improve this question If using Xcode 4.2 or higher try the following Click your Project name in the left column followed by the Target Click the 'Build Settings' tab in the right column Click..

Is there a good charting library for iPhone? [closed]

http://stackoverflow.com/questions/769749/is-there-a-good-charting-library-for-iphone

Is it possible to target older iOS versions when using Xcode 4.2 and iOS 5 SDK?

http://stackoverflow.com/questions/7760946/is-it-possible-to-target-older-ios-versions-when-using-xcode-4-2-and-ios-5-sdk

to do is add armv6 in the Architectures field under Build Settings for both your Target and your Project. Then your app will be able to run on iPhone 3G devices. Answer can be found here How to build for armv6..

How to check for an active Internet Connection on iPhone SDK?

http://stackoverflow.com/questions/1083701/how-to-check-for-an-active-internet-connection-on-iphone-sdk

touch reachability share improve this question METHOD 1 Use a simple ARC and GCD compatible class to do it 1 Add SystemConfiguration framework to the project but don't worry about including it anywhere 2 Add Tony Million's version of Reachability.h and Reachability.m to the project found here https github.com tonymillion.. framework to the project but don't worry about including it anywhere 2 Add Tony Million's version of Reachability.h and Reachability.m to the project found here https github.com tonymillion Reachability 3 Update the interface section #import Reachability.h Add this to the interface in the .m file of your view.. internetReachableFoo startNotifier METHOD 2 Do it yourself the old way using Apple's outdated Reachability class 1 Add SystemConfiguration framework to the project but don't worry about including it anywhere 2 Add Apple's version of Reachability.h and Reachability.m to the project you can get those here 3 Add @class Reachability..

Add UIPickerView & a Button in Action sheet - How?

http://stackoverflow.com/questions/1262574/add-uipickerview-a-button-in-action-sheet-how

sheet with a modal view controller containing a simple tableview. There are many ways to accomplish this. Here's one way that I just implemented in a current project. It's nice because I can reuse it between 5 or 6 different screens where I all users to select from a list of options. Create a new UITableViewController subclass..

Symbolicating iPhone App Crash Reports

http://stackoverflow.com/questions/1460892/symbolicating-iphone-app-crash-reports

This class is not key value coding-compliant for the key

http://stackoverflow.com/questions/3088059/this-class-is-not-key-value-coding-compliant-for-the-key

and try to link a UISomething to an IBOutlet I get the same error. Is there a global parameter that can generate the error I've encountered Editor's note The project that used to be here is now a broken link. iphone ios share improve this question I downloaded your project. The error you are getting is 'NSUnknownKeyException'.. the error I've encountered Editor's note The project that used to be here is now a broken link. iphone ios share improve this question I downloaded your project. The error you are getting is 'NSUnknownKeyException' reason ' UIViewController 0x3927310 setValue forUndefinedKey this class is not key value coding compliant..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

much more effort to setup but much nicer long term solution it converts your library into a Framework . RECENT CHANGES Info on how to use this script with a project embedded in another project although I highly recommend NOT doing that ever Apple has a couple of show stopper bugs in Xcode if you embed projects inside each other.. but much nicer long term solution it converts your library into a Framework . RECENT CHANGES Info on how to use this script with a project embedded in another project although I highly recommend NOT doing that ever Apple has a couple of show stopper bugs in Xcode if you embed projects inside each other from Xcode 3.x through.. with a project embedded in another project although I highly recommend NOT doing that ever Apple has a couple of show stopper bugs in Xcode if you embed projects inside each other from Xcode 3.x through to Xcode 4.6.x Bonus script to let you auto include Bundles i.e. include PNG files PLIST files etc from your library see..

Can I embed a custom font in an iPhone application?

http://stackoverflow.com/questions/360751/can-i-embed-a-custom-font-in-an-iphone-application

answer. EDIT failed UIFont fontWithName size experiment I downloaded Harrowprint.tff downloaded from here and added it to my Resources directory and to the project. I then tried this code UIFont font UIFont fontWithName @ Harrowprint size 20 which resulted in an exception being thrown. Looking at the TTF file in Finder confirmed..

Fast and Lean PDF Viewer for iPhone / iPad / iOs - tips and hints?

http://stackoverflow.com/questions/3889634/fast-and-lean-pdf-viewer-for-iphone-ipad-ios-tips-and-hints

time rendered off screen . Generally PDF viewers are pretty heavy on memory too. Even monitor the memory usage of apple's zoomable PDF example. In my current project I'm developing a PDF viewer and am rendering a UIImage of a page in a separate thread issues here too and presenting it while the scale is x1. CATiledLayer rendering.. Off Screen Rendering render the next page for fast smooth display Documentation Quartz PDFObjects Used for meta info annotations thumbs Abobe PDF Spec Example projects Apple ZoomingPDF zooming UIScrollView CATiledLayer vfr reader zooming paging UIScrollView CATiledView brow leaves paging with nice transitions skim everything..

parsing HTML on the iPhone [closed]

http://stackoverflow.com/questions/405749/parsing-html-on-the-iphone

regular expressions iphone html parsing html content extraction share improve this question I found using hpple quite useful to parse messy HTML. Hpple project is a Objective C wrapper on the XPathQuery library for parsing HTML. Using it you can send an XPath query and receive the result . Requirements Add libxml2 includes.. C wrapper on the XPathQuery library for parsing HTML. Using it you can send an XPath query and receive the result . Requirements Add libxml2 includes to your project Menu Project Edit Project Settings Search for setting Header Search Paths Add a new search path SDKROOT usr include libxml2 Enable recursive option Add libxml2.. Settings Search for setting Header Search Paths Add a new search path SDKROOT usr include libxml2 Enable recursive option Add libxml2 library to to your project Menu Project Edit Project Settings Search for setting Other Linker Flags Add a new search flag lxml2 From hpple get the following source code files an add them..

Build Error - missing required architecture i386 in file

http://stackoverflow.com/questions/1456185/build-error-missing-required-architecture-i386-in-file

'Missing recommended icon file - The bundle does not contain an app icon for iPhone / iPod Touch of exactly '120x120' pixels, in .png format'

http://stackoverflow.com/questions/18736954/missing-recommended-icon-file-the-bundle-does-not-contain-an-app-icon-for-iph

120 x 120 pixels 60 x 60 pixels standard resolution For iPad both of these sizes are required 152 x 152 76 x 76 pixels standard resolution Now set this into Project Create a new icon with 120 pixels with high resolution and 60 pixels as regular as above that the Apple documentation mentions and set the name. For example icon.. the name. For example icon 120.png and icon 152.png . Put this icons into your project Resource folder and add this icon into the project After this click on ProjectName Info.plist and find the icon files row. If you can't find it then add it by clicking the sign and select icon files and then set all icon images like below...

Objective-C categories in static library

http://stackoverflow.com/questions/2567498/objective-c-categories-in-static-library

Solution As of Xcode 4.2 you only need to go to the application that is linking against the library not the library itself and click the project in the Project Navigator click your app's target then build settings then search for Other Linker Flags click the button and add ' ObjC'. ' all_load' and ' force_load' are no.. direct dependency projecct possibly was not added properly. When I remove it and add again with steps Drag drop lib project file in app project or add it with Project Add to project . Click on arrow at lib project icon mylib.a file name shown drag this mylib.a file and drop it into Target Link Binary With Library group. Open..

Install xCode 3.2.3 w/ iPhone SDK 4, get “Base SDK missing”, can't see other SDKs

http://stackoverflow.com/questions/3161385/install-xcode-3-2-3-w-iphone-sdk-4-get-base-sdk-missing-cant-see-other-sdk

planning on conditionally using 4.0 features this is a strong recommendation to check it out. Fixing Base SDK Missing Load your project From the menu select Project Edit Project Settings... Under Architecture Base SDK choose one of the available device options iPhone 3.2 or iPhone 4.0. If you are iPhone only 4.0 is the way.. conditionally using 4.0 features this is a strong recommendation to check it out. Fixing Base SDK Missing Load your project From the menu select Project Edit Project Settings... Under Architecture Base SDK choose one of the available device options iPhone 3.2 or iPhone 4.0. If you are iPhone only 4.0 is the way to go. Close.. SDK choose one of the available device options iPhone 3.2 or iPhone 4.0. If you are iPhone only 4.0 is the way to go. Close that window. From the menu select Project Edit Active Target YourTarget Under Architecture Base SDK choose one of the available device or simulator options iPhone 3.2 or iPhone 4.0. If you want to target..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

into the box ...BONUS OPTIONAL usage OPTIONAL if you have headers in your library add them to the Copy Headers phase OPTIONAL ...and drag drop them from the Project section to the Public section OPTIONAL ...and they will AUTOMATICALLY be exported every time you build the app into a sub directory of the debug universal directory..

iPhone App Minus App Store?

http://stackoverflow.com/questions/37464/iphone-app-minus-app-store

and root users after installing SSH. To manually compile and install your application on the phone as a system app bypassing Apple's installation system Project Set Active SDK Device and Set Active Build Configuration Release. Compile your project normally using Build not Build Go . In the build Release iphoneos directory..

How do you beta test an iphone app?

http://stackoverflow.com/questions/40154/how-do-you-beta-test-an-iphone-app

button Download and save the file to disk. Doubleclick the file to add it to Xcode. Step C Build the app for distribution Open your project in Xcode. Open the Project Info pane In Groups Files select the topmost item and press Cmd I . Go to the tab Configuration . Select the configuration Release . Click the button Duplicate.. item and press Cmd I . Go to the tab Configuration . Select the configuration Release . Click the button Duplicate and name it Distribution . Close the Project Info pane. Open the Target Info pane In Groups Files expand Targets select your target and press Cmd I . Go to the tab Build . Select the Configuration named Distribution..

parsing HTML on the iPhone [closed]

http://stackoverflow.com/questions/405749/parsing-html-on-the-iphone

the XPathQuery library for parsing HTML. Using it you can send an XPath query and receive the result . Requirements Add libxml2 includes to your project Menu Project Edit Project Settings Search for setting Header Search Paths Add a new search path SDKROOT usr include libxml2 Enable recursive option Add libxml2 library to to.. library for parsing HTML. Using it you can send an XPath query and receive the result . Requirements Add libxml2 includes to your project Menu Project Edit Project Settings Search for setting Header Search Paths Add a new search path SDKROOT usr include libxml2 Enable recursive option Add libxml2 library to to your project.. Search for setting Header Search Paths Add a new search path SDKROOT usr include libxml2 Enable recursive option Add libxml2 library to to your project Menu Project Edit Project Settings Search for setting Other Linker Flags Add a new search flag lxml2 From hpple get the following source code files an add them to your project..

“Warning: iPhone apps should include an armv6 architecture” even with build config set

http://stackoverflow.com/questions/4198676/warning-iphone-apps-should-include-an-armv6-architecture-even-with-build-conf

I have cleaned all targets. I appreciate any tips. iphone ios xcode share improve this question If using Xcode 4.2 or higher try the following Click your Project name in the left column followed by the Target Click the 'Build Settings' tab in the right column Click the 'Release' or 'Distribution' row under 'Architectures'..

Is there a good charting library for iPhone? [closed]

http://stackoverflow.com/questions/769749/is-there-a-good-charting-library-for-iphone

Is it possible to target older iOS versions when using Xcode 4.2 and iOS 5 SDK?

http://stackoverflow.com/questions/7760946/is-it-possible-to-target-older-ios-versions-when-using-xcode-4-2-and-ios-5-sdk

iOS SDK 5 dropped support for armv6 by default. What you have to do is add armv6 in the Architectures field under Build Settings for both your Target and your Project. Then your app will be able to run on iPhone 3G devices. Answer can be found here How to build for armv6 and armv7 architectures with iOS 5 iphone xcode ios5 ..

How to check for an active Internet Connection on iPhone SDK?

http://stackoverflow.com/questions/1083701/how-to-check-for-an-active-internet-connection-on-iphone-sdk

this question METHOD 1 Use a simple ARC and GCD compatible class to do it 1 Add SystemConfiguration framework to the project but don't worry about including it anywhere 2 Add Tony Million's version of Reachability.h and Reachability.m to the project.. but don't worry about including it anywhere 2 Add Tony Million's version of Reachability.h and Reachability.m to the project found here https github.com tonymillion Reachability 3 Update the interface section #import Reachability.h Add this to the.. 2 Do it yourself the old way using Apple's outdated Reachability class 1 Add SystemConfiguration framework to the project but don't worry about including it anywhere 2 Add Apple's version of Reachability.h and Reachability.m to the project you..

Add UIPickerView & a Button in Action sheet - How?

http://stackoverflow.com/questions/1262574/add-uipickerview-a-button-in-action-sheet-how

a simple tableview. There are many ways to accomplish this. Here's one way that I just implemented in a current project. It's nice because I can reuse it between 5 or 6 different screens where I all users to select from a list of options. Create..

Symbolicating iPhone App Crash Reports

http://stackoverflow.com/questions/1460892/symbolicating-iphone-app-crash-reports

This class is not key value coding-compliant for the key

http://stackoverflow.com/questions/3088059/this-class-is-not-key-value-coding-compliant-for-the-key

I get the same error. Is there a global parameter that can generate the error I've encountered Editor's note The project that used to be here is now a broken link. iphone ios share improve this question I downloaded your project. The error.. The project that used to be here is now a broken link. iphone ios share improve this question I downloaded your project. The error you are getting is 'NSUnknownKeyException' reason ' UIViewController 0x3927310 setValue forUndefinedKey this..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

long term solution it converts your library into a Framework . RECENT CHANGES Info on how to use this script with a project embedded in another project although I highly recommend NOT doing that ever Apple has a couple of show stopper bugs in Xcode.. your library into a Framework . RECENT CHANGES Info on how to use this script with a project embedded in another project although I highly recommend NOT doing that ever Apple has a couple of show stopper bugs in Xcode if you embed projects inside.. project although I highly recommend NOT doing that ever Apple has a couple of show stopper bugs in Xcode if you embed projects inside each other from Xcode 3.x through to Xcode 4.6.x Bonus script to let you auto include Bundles i.e. include PNG files..

Can I embed a custom font in an iPhone application?

http://stackoverflow.com/questions/360751/can-i-embed-a-custom-font-in-an-iphone-application

size experiment I downloaded Harrowprint.tff downloaded from here and added it to my Resources directory and to the project. I then tried this code UIFont font UIFont fontWithName @ Harrowprint size 20 which resulted in an exception being thrown...

Fast and Lean PDF Viewer for iPhone / iPad / iOs - tips and hints?

http://stackoverflow.com/questions/3889634/fast-and-lean-pdf-viewer-for-iphone-ipad-ios-tips-and-hints

viewers are pretty heavy on memory too. Even monitor the memory usage of apple's zoomable PDF example. In my current project I'm developing a PDF viewer and am rendering a UIImage of a page in a separate thread issues here too and presenting it.. for fast smooth display Documentation Quartz PDFObjects Used for meta info annotations thumbs Abobe PDF Spec Example projects Apple ZoomingPDF zooming UIScrollView CATiledLayer vfr reader zooming paging UIScrollView CATiledView brow leaves paging..

parsing HTML on the iPhone [closed]

http://stackoverflow.com/questions/405749/parsing-html-on-the-iphone

html content extraction share improve this question I found using hpple quite useful to parse messy HTML. Hpple project is a Objective C wrapper on the XPathQuery library for parsing HTML. Using it you can send an XPath query and receive the.. parsing HTML. Using it you can send an XPath query and receive the result . Requirements Add libxml2 includes to your project Menu Project Edit Project Settings Search for setting Header Search Paths Add a new search path SDKROOT usr include libxml2.. Search Paths Add a new search path SDKROOT usr include libxml2 Enable recursive option Add libxml2 library to to your project Menu Project Edit Project Settings Search for setting Other Linker Flags Add a new search flag lxml2 From hpple get the..

Build Error - missing required architecture i386 in file

http://stackoverflow.com/questions/1456185/build-error-missing-required-architecture-i386-in-file

'Missing recommended icon file - The bundle does not contain an app icon for iPhone / iPod Touch of exactly '120x120' pixels, in .png format'

http://stackoverflow.com/questions/18736954/missing-recommended-icon-file-the-bundle-does-not-contain-an-app-icon-for-iph

resolution For iPad both of these sizes are required 152 x 152 76 x 76 pixels standard resolution Now set this into Project Create a new icon with 120 pixels with high resolution and 60 pixels as regular as above that the Apple documentation mentions.. icon 152.png . Put this icons into your project Resource folder and add this icon into the project After this click on ProjectName Info.plist and find the icon files row. If you can't find it then add it by clicking the sign and select icon files..

Objective-C categories in static library

http://stackoverflow.com/questions/2567498/objective-c-categories-in-static-library

need to go to the application that is linking against the library not the library itself and click the project in the Project Navigator click your app's target then build settings then search for Other Linker Flags click the button and add ' ObjC'... not added properly. When I remove it and add again with steps Drag drop lib project file in app project or add it with Project Add to project . Click on arrow at lib project icon mylib.a file name shown drag this mylib.a file and drop it into Target..

Install xCode 3.2.3 w/ iPhone SDK 4, get “Base SDK missing”, can't see other SDKs

http://stackoverflow.com/questions/3161385/install-xcode-3-2-3-w-iphone-sdk-4-get-base-sdk-missing-cant-see-other-sdk

this is a strong recommendation to check it out. Fixing Base SDK Missing Load your project From the menu select Project Edit Project Settings... Under Architecture Base SDK choose one of the available device options iPhone 3.2 or iPhone 4.0... a strong recommendation to check it out. Fixing Base SDK Missing Load your project From the menu select Project Edit Project Settings... Under Architecture Base SDK choose one of the available device options iPhone 3.2 or iPhone 4.0. If you are.. options iPhone 3.2 or iPhone 4.0. If you are iPhone only 4.0 is the way to go. Close that window. From the menu select Project Edit Active Target YourTarget Under Architecture Base SDK choose one of the available device or simulator options iPhone..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

if you have headers in your library add them to the Copy Headers phase OPTIONAL ...and drag drop them from the Project section to the Public section OPTIONAL ...and they will AUTOMATICALLY be exported every time you build the app into a sub..

iPhone App Minus App Store?

http://stackoverflow.com/questions/37464/iphone-app-minus-app-store

To manually compile and install your application on the phone as a system app bypassing Apple's installation system Project Set Active SDK Device and Set Active Build Configuration Release. Compile your project normally using Build not Build Go..

How do you beta test an iphone app?

http://stackoverflow.com/questions/40154/how-do-you-beta-test-an-iphone-app

Doubleclick the file to add it to Xcode. Step C Build the app for distribution Open your project in Xcode. Open the Project Info pane In Groups Files select the topmost item and press Cmd I . Go to the tab Configuration . Select the configuration.. tab Configuration . Select the configuration Release . Click the button Duplicate and name it Distribution . Close the Project Info pane. Open the Target Info pane In Groups Files expand Targets select your target and press Cmd I . Go to the tab Build..

parsing HTML on the iPhone [closed]

http://stackoverflow.com/questions/405749/parsing-html-on-the-iphone

Using it you can send an XPath query and receive the result . Requirements Add libxml2 includes to your project Menu Project Edit Project Settings Search for setting Header Search Paths Add a new search path SDKROOT usr include libxml2 Enable recursive.. can send an XPath query and receive the result . Requirements Add libxml2 includes to your project Menu Project Edit Project Settings Search for setting Header Search Paths Add a new search path SDKROOT usr include libxml2 Enable recursive option.. Add a new search path SDKROOT usr include libxml2 Enable recursive option Add libxml2 library to to your project Menu Project Edit Project Settings Search for setting Other Linker Flags Add a new search flag lxml2 From hpple get the following source..

“Warning: iPhone apps should include an armv6 architecture” even with build config set

http://stackoverflow.com/questions/4198676/warning-iphone-apps-should-include-an-armv6-architecture-even-with-build-conf

any tips. iphone ios xcode share improve this question If using Xcode 4.2 or higher try the following Click your Project name in the left column followed by the Target Click the 'Build Settings' tab in the right column Click the 'Release' or..

Is there a good charting library for iPhone? [closed]

http://stackoverflow.com/questions/769749/is-there-a-good-charting-library-for-iphone

Is it possible to target older iOS versions when using Xcode 4.2 and iOS 5 SDK?

http://stackoverflow.com/questions/7760946/is-it-possible-to-target-older-ios-versions-when-using-xcode-4-2-and-ios-5-sdk

What you have to do is add armv6 in the Architectures field under Build Settings for both your Target and your Project. Then your app will be able to run on iPhone 3G devices. Answer can be found here How to build for armv6 and armv7 architectures..

Fetched Properties - Predicate

http://stackoverflow.com/questions/10951844/fetched-properties-predicate

For clarification and for others which may also face this problem I tried to make a small sample project. SAMPLE PROJECT The need to use Fetched Properties came because my app was rejected because of violating the iOS Data Storage Guidelines...

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

all missing build targets NOW... echo RECURSION ...about to invoke xcodebuild configuration CONFIGURATION project PROJECT_NAME .xcodeproj target TARGET_NAME sdk OTHER_SDK_TO_BUILD ACTION RUN_CLANG_STATIC_ANALYZER NO BUILD_DIR BUILD_DIR BUILD_ROOT.. NO BUILD_DIR BUILD_DIR BUILD_ROOT BUILD_ROOT SYMROOT SYMROOT xcodebuild configuration CONFIGURATION project PROJECT_NAME .xcodeproj target TARGET_NAME sdk OTHER_SDK_TO_BUILD ACTION RUN_CLANG_STATIC_ANALYZER NO BUILD_DIR BUILD_DIR BUILD_ROOT.. that comes AFTER THE FIRST ONE copy paste the code below Create a new Target in Xcode of type bundle In your MAIN PROJECT in Build Phases add the new bundle as something it depends on top section hit the plus button scroll to bottom find the..

iPhone app in landscape mode

http://stackoverflow.com/questions/402/iphone-app-in-landscape-mode

Exciting news As discovered by Andrew below This problem has been fixed by Apple in 4.0 . Here is a FULL TEST PROJECT you can download that shows it working correctly in a Landscape only iPad app. LandscapeOnlyProblemTest It would appear..

Building iPhone Code using xcodebuild and running LLVM/Clang Static Analyzer

http://stackoverflow.com/questions/490835/building-iphone-code-using-xcodebuild-and-running-llvm-clang-static-analyzer

project 1. Open Terminal 2. Go to Project Directly 3. xcodebuild I get this error BUILDING NATIVE TARGET XProject OF PROJECT XProject WITH THE DEFAULT CONFIGURATION Release Checking Dependencies... CodeSign error no certificate found in keychain..

Submitting app to app store with xCode4 - summary of key steps - please correct/add

http://stackoverflow.com/questions/5640851/submitting-app-to-app-store-with-xcode4-summary-of-key-steps-please-correct

option is not there c. Double click on the project blue icon to get the page where there is žPROJECT and žTARGET p d. In PROJECT Under žCode Signing žrelease žany SDK choose the imported one with the correct BundleID e. In TARGET Under žCode Signing žrelease.. will work only after this restart... f. I needed to do it in both otherwise I always got a codeSign Error g. for the PROJECT Do NOT change the default settings in xCode Deployment Skip Install release no h. for the TARGET check if in xCode Deployment..