iphone Programming Glossary: rendertarget
OpenGL ES 2d rendering into image http://stackoverflow.com/questions/10455329/opengl-es-2d-rendering-into-image empty CVPixelBufferPoolCreatePixelBuffer NULL assetWriterPixelBufferInput pixelBufferPool renderTarget CVPixelBufferCreate kCFAllocatorDefault int imageSize.width int imageSize.height kCVPixelFormatType_32BGRA attrs renderTarget.. CVPixelBufferCreate kCFAllocatorDefault int imageSize.width int imageSize.height kCVPixelFormatType_32BGRA attrs renderTarget CVOpenGLESTextureRef renderTexture CVOpenGLESTextureCacheCreateTextureFromImage kCFAllocatorDefault rawDataTextureCache.. renderTexture CVOpenGLESTextureCacheCreateTextureFromImage kCFAllocatorDefault rawDataTextureCache renderTarget NULL texture attributes GL_TEXTURE_2D GL_RGBA opengl format int imageSize.width int imageSize.height GL_BGRA..
Faster alternative to glReadPixels in iPhone OpenGL ES 2.0 http://stackoverflow.com/questions/9550297/faster-alternative-to-glreadpixels-in-iphone-opengl-es-2-0 at CVOpenGLESTextureCacheCreate d CVPixelBufferPoolCreatePixelBuffer NULL assetWriterPixelBufferInput pixelBufferPool renderTarget CVOpenGLESTextureRef renderTexture CVOpenGLESTextureCacheCreateTextureFromImage kCFAllocatorDefault coreVideoTextureCache.. renderTexture CVOpenGLESTextureCacheCreateTextureFromImage kCFAllocatorDefault coreVideoTextureCache renderTarget NULL texture attributes GL_TEXTURE_2D GL_RGBA opengl format int videoSize.width int videoSize.height GL_BGRA..
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