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2014/10/15 ¤U¤È 10:14:16

iphone Programming Glossary: snaps

iPhone Auto-scroll UITextView but allow manual scrolling also

http://stackoverflow.com/questions/1088960/iphone-auto-scroll-uitextview-but-allow-manual-scrolling-also

to skip ahead or back by scrolling with their finger however due to this code after the scroll animation the scroll snaps back to where it would have auto scrolled. I need to reset the scrollPoint variable after a manual scroll but I'm not sure..

My view is displaying y=-20 dispite its frame set to y=0. After rotation it snaps back to y=0

http://stackoverflow.com/questions/3032773/my-view-is-displaying-y-20-dispite-its-frame-set-to-y-0-after-rotation-it-snap

view is displaying y 20 dispite its frame set to y 0. After rotation it snaps back to y 0 I started by creating a universal window based app. Starting with the iPhone version I created a UIViewController..

MKMapView setRegion “snaps” to predefined zoom levels?

http://stackoverflow.com/questions/3612007/mkmapview-setregion-snaps-to-predefined-zoom-levels

setRegion &ldquo snaps&rdquo to predefined zoom levels Can anyone confirm that setRegion snaps to predefined zoom levels and whether or not this.. setRegion &ldquo snaps&rdquo to predefined zoom levels Can anyone confirm that setRegion snaps to predefined zoom levels and whether or not this behavior is as designed although undocumented or a known bug Specifically.. or not this behavior is as designed although undocumented or a known bug Specifically it appears that setRegion snaps to the same zoom levels that correspond to the zoom levels used when the user double taps the map. I'm trying to restore..

iPhone / iPad / iPod swipe events javascript

http://stackoverflow.com/questions/3666775/iphone-ipad-ipod-swipe-events-javascript

the image over 50 of the way and let go and it will snap to the next image. If you do not drag 50 of the image it just snaps back to the original. Any advice appreciated. Thanks. javascript iphone ipad ipod swipe share improve this question ..

iPhone - How to build a roulette like wheel?

http://stackoverflow.com/questions/3802671/iphone-how-to-build-a-roulette-like-wheel

or any hint on how you would build a spinning wheel that can be rotated in both directions with your finger and snaps to specific points. I have looked into basic animations but stuck on the user interaction side. Any hint is highly appreciated...

Custom UITableViewCell and animation on setSelected:animated:

http://stackoverflow.com/questions/3982942/custom-uitableviewcell-and-animation-on-setselectedanimated

halfway through. I think this happens because it's animating the highlighted property of the cell from 1 to 0 and it snaps to 0 when it drops below 0.5. How can I animate this transition My guess would be to use the usual beginAnimations etc...

How to use UIBezierPath with CoreAnimation?

http://stackoverflow.com/questions/9133610/how-to-use-uibezierpath-with-coreanimation