¡@

Home 

java Programming Glossary: mx

Verify email in Java

http://stackoverflow.com/questions/153716/verify-email-in-java

check I know of will let you check if the domain has an MX record. It looks like this Hashtable String String env new Hashtable.. Attributes attrs ictx.getAttributes domainName new String MX Attribute attr attrs.get MX if attr null No MX record else If.. domainName new String MX Attribute attr attrs.get MX if attr null No MX record else If attr.size 0 there is an MX..

Request java heap dump (core dump) from within application

http://stackoverflow.com/questions/1818897/request-java-heap-dump-core-dump-from-within-application

the application itself. I can't seem to find it with the MX beans stuff. Although the MX Beans can give very nice stack.. seem to find it with the MX beans stuff. Although the MX Beans can give very nice stack traces with monitor and ownable..

Can you get basic GC stats in Java?

http://stackoverflow.com/questions/466878/can-you-get-basic-gc-stats-in-java

JVM for as would be with JConsole or JVisualVM. Edit2 The MX bean looks like what I want does anyone have a working code.. this question Here's an example using GarbageCollectorMXBean to print out GC stats. Presumably you would call this method.. 0 long garbageCollectionTime 0 for GarbageCollectorMXBean gc ManagementFactory.getGarbageCollectorMXBeans long count..

How does one record audio from a Javascript based webapp?

http://stackoverflow.com/questions/64010/how-does-one-record-audio-from-a-javascript-based-webapp

you to use a media server note I'm still using Flash MX but a quick Google search brings up documentation for Flash..

Android color picker to be included in the activity

http://stackoverflow.com/questions/16363235/android-color-picker-to-be-included-in-the-activity

canvas.drawPath circlePath circlePaint private float mX mY private static final float TOUCH_TOLERANCE 4 private void.. touch_start float x float y mPath.reset mPath.moveTo x y mX x mY y private void touch_move float x float y float dx Math.abs.. void touch_move float x float y float dx Math.abs x mX float dy Math.abs y mY if dx TOUCH_TOLERANCE dy TOUCH_TOLERANCE..