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c# Programming Glossary: graphicsdevicemanager

How to resize window using XNA

http://stackoverflow.com/questions/11283294/how-to-resize-window-using-xna

been scouring the documentation for the GraphicsDevice and GraphicsDeviceManager classes but I have been unable to find any information indicating.. them. public class MainApp Microsoft.Xna.Framework.Game GraphicsDeviceManager graphics SpriteBatch spriteBatch Player player public MainApp.. spriteBatch Player player public MainApp graphics new GraphicsDeviceManager this Content.RootDirectory Content protected override void Initialize..

Converting .dds to .png: is XNA really this convoluted?

http://stackoverflow.com/questions/3849161/converting-dds-to-png-is-xna-really-this-convoluted

Hmm it looks like one usually gets one of those via a GraphicsDeviceManager ... oh wait I'm not going down that path again no more Manager..

Asset not found XNA

http://stackoverflow.com/questions/4644325/asset-not-found-xna

Vector2 mPosition new Vector2 0 0 Texture2D mSpriteTexture GraphicsDeviceManager graphics SpriteBatch spriteBatch public Game1 graphics new.. SpriteBatch spriteBatch public Game1 graphics new GraphicsDeviceManager this Content.RootDirectory Content protected override void Initialize..

Can't seem to get touch input from TouchPanel in Windows Phone 7

http://stackoverflow.com/questions/4837747/cant-seem-to-get-touch-input-from-touchpanel-in-windows-phone-7

types also in the constructor public Game1 graphics new GraphicsDeviceManager this TargetElapsedTime TimeSpan.FromTicks 333333 TouchPanel.EnabledGestures..

Interface defining a constructor signature?

http://stackoverflow.com/questions/619856/interface-defining-a-constructor-signature

edge of screen etc and draw itself it will always need a GraphicsDeviceManager . So I want to make sure the object has a reference to it. This.. I think what I'm implementing here is IObservable and the GraphicsDeviceManager should take the IDrawable ... It seems either I don't get the..

Why use services (IServiceProvider)?

http://stackoverflow.com/questions/6802090/why-use-services-iserviceprovider

optional and is in a dependent assembly . It cannot take a GraphicsDeviceManager the commonly used implementation of IGraphicsDeviceService because..