c++ Programming Glossary: b.y
Exception to the Rule of Three? http://stackoverflow.com/questions/15557406/exception-to-the-rule-of-three of a default copy constructor x other.x b other.b b.y has been copied over correctly b.ap has been copied over and..
C++ std::sort with predicate function in Class http://stackoverflow.com/questions/1605400/c-stdsort-with-predicate-function-in-class int y bool cmp struct s a struct s b if a.x b.x return a.y b.y else return a.x b.x int func void std vector struct s vec ..... int y bool cmp struct s a struct s b if a.x b.x return a.y b.y else return a.x b.x class sample ... 2 struct s int x int y..
how to organize or sort a std::vector <cv::Point2f> http://stackoverflow.com/questions/16939147/how-to-organize-or-sort-a-stdvector-cvpoint2f distance from the origin return a.x a.x a.y a.y b.x b.x b.y b.y In case you can't use C 11 functionality here's the equivalent.. from the origin return a.x a.x a.y a.y b.x b.x b.y b.y In case you can't use C 11 functionality here's the equivalent..
Edges on polygon outlines not always correct http://stackoverflow.com/questions/3039026/edges-on-polygon-outlines-not-always-correct input i 1 0 nxt.y input i 1 1 POINTFLOAT b b.x nxt.x cur.x b.y nxt.y cur.y b normalize b POINTFLOAT b_perp b_perp.x b.y b_perp.y.. b.y nxt.y cur.y b normalize b POINTFLOAT b_perp b_perp.x b.y b_perp.y b.x POINTFLOAT p0 POINTFLOAT p1 POINTFLOAT p2 POINTFLOAT.. POINTFLOAT a_perp a_perp.x a.y a_perp.y a.x float det a.x b.y b.x a.y if det 0 a_perp.x a_perp.x a_perp.y a_perp.y b_perp.x..
Difference between char and char[1] http://stackoverflow.com/questions/4120658/difference-between-char-and-char1 SomeStruct a a.x 'a' a.y 0 'a' SomeStruct b b.x a.x OK b.y a.y not OK b.y 0 a.y 0 OK But the fact that y isn't assignable.. a a.x 'a' a.y 0 'a' SomeStruct b b.x a.x OK b.y a.y not OK b.y 0 a.y 0 OK But the fact that y isn't assignable doesn't stop..
distance calculation error in c++ [closed] http://stackoverflow.com/questions/4217733/distance-calculation-error-in-c a const Point b int k int sqrt float a.x b.x a.x b.x a.y b.y a.y b.y return k int main vector Point a 10 for int i 0 i 10.. Point b int k int sqrt float a.x b.x a.x b.x a.y b.y a.y b.y return k int main vector Point a 10 for int i 0 i 10 i cin a..
Finding nearest point in an efficient way http://stackoverflow.com/questions/4509798/finding-nearest-point-in-an-efficient-way point a point b if a.x b.x return a.x b.x else return a.y b.y c algorithm geometry share improve this question Use a..
xutility file? http://stackoverflow.com/questions/4707310/xutility-file a CvPoint b float dist sqrt float a.x b.x a.x b.x a.y b.y a.y b.y return dist void expirePositions for int i 0 i posBuffer.. b float dist sqrt float a.x b.x a.x b.x a.y b.y a.y b.y return dist void expirePositions for int i 0 i posBuffer i ..
Again - parallax mapping issue in OpenGL, GLSL. It's not as usual as it seem to be http://stackoverflow.com/questions/4750707/again-parallax-mapping-issue-in-opengl-glsl-its-not-as-usual-as-it-seem-to b cross t n tangent.w mat3 tbnMatrix mat3 t.x b.x n.x t.y b.y n.y t.z b.z n.z lightDir gl_LightSource 0 .position.xyz vertexPos..
C++ int float casting http://stackoverflow.com/questions/5456801/c-int-float-casting float getSlope someClass a someClass b float m a.y b.y a.x b.x cout m m n return m c casting floating point share..
Cuda version not working while serial working http://stackoverflow.com/questions/13630817/cuda-version-not-working-while-serial-working dot const Point2D A const Point2D B return A.x B.x A.y B.y __device__ Point2D operator double a const Point2D P return.. Point2D A const Point2D B return Point2D A.x B.x A.y B.y __device__ Point2D operator Point2D A const Point2D B return.. Point2D A const Point2D B return Point2D A.x B.x A.y B.y __device__ Point2D inter const Point2D A const Point2D B const..
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