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c++ Programming Glossary: disconnect

C++ FTP Library? [closed]

http://stackoverflow.com/questions/1244095/c-ftp-library

upload NewName.txt ftpClient.Delete upload NewName.txt disconnect ftpClient.Logout http www.codeproject.com KB IP ftpclientclass.aspx..

Boost::signals2 - descruction of an object with the slot

http://stackoverflow.com/questions/14882867/boostsignals2-descruction-of-an-object-with-the-slot

of its slots I mean when the slot is destroyed it gets disconnected. The question number 3 is the most important as I need to.. in any way. 3 You could use slot track to automatically disconnect when the tracked object gets deleted. Boost.Signals2 could track..

Qt - Handle QTcpSocket in a new thread

http://stackoverflow.com/questions/16895989/qt-handle-qtcpsocket-in-a-new-thread

if m_socket waitForDisconnected 1 qDebug Failed to receive disconnect message from client else qDebug Disconnected from client I..

Where to delete QTcpSocket in thread to avoid valgrind errors

http://stackoverflow.com/questions/19280903/where-to-delete-qtcpsocket-in-thread-to-avoid-valgrind-errors

error tcpSocketPtr error return .... When my app wants to disconnect the client I call void TelnetConnection disconnectClient tcpSocketPtr.. to disconnect the client I call void TelnetConnection disconnectClient tcpSocketPtr disconnectFromHost and the slot which is.. I call void TelnetConnection disconnectClient tcpSocketPtr disconnectFromHost and the slot which is called upon socket disconnect..

How to get available memory C++/g++?

http://stackoverflow.com/questions/2513505/how-to-get-available-memory-c-g

hell they want disk buffers I O devices . There is a huge disconnect between the memory space you have access to and the physical..

C++ Winsock P2P

http://stackoverflow.com/questions/2843277/c-winsock-p2p

This is a basic program to connect send a message and disconnect. It's great for getting a feel for socket programming. With.. Finally there are two ways to shutdown. You either just disconnect by closing your program or you call the shutdown function. Calling..

How to set a timeout on blocking sockets in boost asio?

http://stackoverflow.com/questions/291871/how-to-set-a-timeout-on-blocking-sockets-in-boost-asio

asio Is there a way to cancel a pending operation without disconnect or set a timeout for the boost library functions I.e. I want..

Using Qt signals and slots with multiple inheritance

http://stackoverflow.com/questions/3259728/using-qt-signals-and-slots-with-multiple-inheritance

public MyInterface I need to be able to use connect and disconnect on MyInterface . But it appears that connect and disconnect.. on MyInterface . But it appears that connect and disconnect only work on QObject instances. Since Qt does not support multiple..

Win32 programming hiding console window

http://stackoverflow.com/questions/622592/win32-programming-hiding-console-window

If you're writing a console program and you want to disconnect your program from the console it started with then call FreeConsole..

Messaging system: Callbacks can be anything

http://stackoverflow.com/questions/6884041/messaging-system-callbacks-can-be-anything

compare functions functors so I know which one I need to disconnect from the event manager. Initially I tried using boost function.. int sig Functor f sig.connect test sig.connect f sig 7 sig.disconnect f Error Any other suggestions about how I might implement this.. is still connected to the signal sig Prints Hello World c.disconnect Disconnect the HelloWorld object assert c.connected c isn't..

Is there a library that provides a (directed) hypergraph implementation in C++?

http://stackoverflow.com/questions/8348459/is-there-a-library-that-provides-a-directed-hypergraph-implementation-in-c

v void connect const edgeiter ei const vertexiter vi void disconnect const E e const V v void disconnect const edgeiter ei const.. vertexiter vi void disconnect const E e const V v void disconnect const edgeiter ei const vertexiter vi vertexset vertices const.. PV class PE class A inline void hypergraph V E PV PE A disconnect const E e const V v edgeiter ei edges_.find e vertexiter vi..

Comparing std::tr1::function<> objects

http://stackoverflow.com/questions/89488/comparing-stdtr1function-objects

attach to an event and this connection object is used to disconnect if needed. So it looks like whether you use Boost or roll your..

Win32 determining when keyboard is connected/disconnected

http://stackoverflow.com/questions/9930958/win32-determining-when-keyboard-is-connected-disconnected

determining when keyboard is connected disconnected I am trying to determine when my keyboard is connected or.. I am trying to determine when my keyboard is connected or disconnected. I have tried the following strategies RegisterDeviceNotification.. on MSDN was suggested in how to determine keyboard disconnected in DirectInput . When I tried this I get DB_DEVNODES_CHANGED..