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c++ Programming Glossary: hdc

How to append text to a TextBox?

http://stackoverflow.com/questions/12537456/how-to-append-text-to-a-textbox

delete buffer break case WM_PAINT PAINTSTRUCT ps HDC hdc BeginPaint hwnd ps HBRUSH pedzel pedzel CreateSolidBrush RGB.. pedzel pedzel CreateSolidBrush RGB 10 250 10 FillRect hdc ps.rcPaint pedzel EndPaint hwnd ps return 0 case WM_DESTROY..

How to get screenshot of a window as bitmap object in C++?

http://stackoverflow.com/questions/7292757/how-to-get-screenshot-of-a-window-as-bitmap-object-in-c

pure PrintWindow signature BOOL PrintWindow HWND hwnd HDC hdcBlt UINT nFlags see MSDN for more details http msdn.microsoft.com.. window endl return 0 GetClientRect hwnd rc create HDC hdcScreen GetDC NULL HDC hdc CreateCompatibleDC hdcScreen HBITMAP.. GetClientRect hwnd rc create HDC hdcScreen GetDC NULL HDC hdc CreateCompatibleDC hdcScreen HBITMAP hbmp CreateCompatibleBitmap..

Extract cursor image in Java

http://stackoverflow.com/questions/739870/extract-cursor-image-in-java

hIcon user32 .LoadCursorW Pointer.NULL cursor Pointer hdc gdi32.CreateCompatibleDC Pointer.NULL Pointer bitmap gdi32.CreateCompatibleBitmap.. Pointer.NULL Pointer bitmap gdi32.CreateCompatibleBitmap hdc width height gdi32.SelectObject hdc bitmap user32.DrawIconEx.. hdc width height gdi32.SelectObject hdc bitmap user32.DrawIconEx hdc 0 0 hIcon width height 0 Pointer.NULL..

Multithreaded Rendering on OpenGL

http://stackoverflow.com/questions/11097170/multithreaded-rendering-on-opengl

to make something different. I create a window I get the HDC from it and create the first RC. AFter that I share this HDC.. from it and create the first RC. AFter that I share this HDC between threads and in every new thread I create I obtain a.. every new thread I create I obtain a new RC from the same HDC and I make it current for that thread. Everytime I do it the..

How to append text to a TextBox?

http://stackoverflow.com/questions/12537456/how-to-append-text-to-a-textbox

delete buffer break case WM_PAINT PAINTSTRUCT ps HDC hdc BeginPaint hwnd ps HBRUSH pedzel pedzel CreateSolidBrush..

Get a font filename based on the font handle (HFONT)

http://stackoverflow.com/questions/16769758/get-a-font-filename-based-on-the-font-handle-hfont

HFONT fontHandle std vector char data bool result false HDC hdc CreateCompatibleDC NULL if hdc NULL SelectObject hdc fontHandle..

GDI+ double buffering in C++

http://stackoverflow.com/questions/2473799/gdi-double-buffering-in-c

out how to double buffer GDI void DrawStuff HWND hWnd HDC hdc HDC hdcBuffer PAINTSTRUCT ps hdc BeginPaint hWnd ps hdcBuffer.. how to double buffer GDI void DrawStuff HWND hWnd HDC hdc HDC hdcBuffer PAINTSTRUCT ps hdc BeginPaint hWnd ps hdcBuffer CreateCompatibleDC..

How to read the screen pixels?

http://stackoverflow.com/questions/2659932/how-to-read-the-screen-pixels

SM_CYSCREEN HWND hDesktopWnd GetDesktopWindow HDC hDesktopDC GetDC hDesktopWnd HDC hCaptureDC CreateCompatibleDC.. GetDesktopWindow HDC hDesktopDC GetDC hDesktopWnd HDC hCaptureDC CreateCompatibleDC hDesktopDC HBITMAP hCaptureBitmap..

how to make screen screenshot with win32 in c++?

http://stackoverflow.com/questions/3291167/how-to-make-screen-screenshot-with-win32-in-c

this question get the device context of the screen HDC hScreenDC CreateDC DISPLAY NULL NULL NULL and a device context.. DISPLAY NULL NULL NULL and a device context to put it in HDC hMemoryDC CreateCompatibleDC hScreenDC int x GetDeviceCaps hScreenDC..

GetDIBits and loop through pixels using X, Y

http://stackoverflow.com/questions/3688409/getdibits-and-loop-through-pixels-using-x-y

to padding as described in the Remarks section . Code HDC hdcSource NULL the source device context HBITMAP hSource NULL..

Creating a transparent window in C++ Win32

http://stackoverflow.com/questions/3970066/creating-a-transparent-window-in-c-win32

2 create a memory DC holding the splash bitmap HDC hdcScreen GetDC NULL HDC hdcMem CreateCompatibleDC hdcScreen.. DC holding the splash bitmap HDC hdcScreen GetDC NULL HDC hdcMem CreateCompatibleDC hdcScreen HBITMAP hbmpOld HBITMAP..

Creating HBITMAP from memory buffer

http://stackoverflow.com/questions/4598872/creating-hbitmap-from-memory-buffer

16 bmi.bmiHeader.biWidth 16 bmi.bmiHeader.biPlanes 1 HDC dc CreateCompatibleDC NULL HBITMAP hbitmap CreateDIBSection..

efficiently acquiring a screenshot of the windows desktop

http://stackoverflow.com/questions/5292700/efficiently-acquiring-a-screenshot-of-the-windows-desktop

desktop using GDI or any other library than the code below HDC dcDesktop HDC dcMem HBITMAP hbmpMem HBITMAP hOriginal BITMAP.. GDI or any other library than the code below HDC dcDesktop HDC dcMem HBITMAP hbmpMem HBITMAP hOriginal BITMAP bmpDesktopCopy..

How to get screenshot of a window as bitmap object in C++?

http://stackoverflow.com/questions/7292757/how-to-get-screenshot-of-a-window-as-bitmap-object-in-c

the pure PrintWindow signature BOOL PrintWindow HWND hwnd HDC hdcBlt UINT nFlags see MSDN for more details http msdn.microsoft.com.. 'note' window endl return 0 GetClientRect hwnd rc create HDC hdcScreen GetDC NULL HDC hdc CreateCompatibleDC hdcScreen HBITMAP.. 0 GetClientRect hwnd rc create HDC hdcScreen GetDC NULL HDC hdc CreateCompatibleDC hdcScreen HBITMAP hbmp CreateCompatibleBitmap..

Creating 8bpp bitmap with GDI and saving it as a file

http://stackoverflow.com/questions/14859138/creating-8bpp-bitmap-with-gdi-and-saving-it-as-a-file

vector of bytes prepare bitmap BYTE bitmap_data NULL HDC hDC GetDC NULL HDC memHDC CreateCompatibleDC hDC BITMAPINFO bmi.. NULL HDC hDC GetDC NULL HDC memHDC CreateCompatibleDC hDC BITMAPINFO bmi memset bmi 0 sizeof BITMAPINFO bmi.bmiHeader.biSize.. 31 ~31 3 desiredHeight HBITMAP bitmap CreateDIBSection hDC bmi DIB_RGB_COLORS void bitmap_data NULL NULL ReleaseDC NULL..

How can I change the background color of a button WinAPI C++

http://stackoverflow.com/questions/18745447/how-can-i-change-the-background-color-of-a-button-winapi-c

PS_INSIDEFRAME 0 RGB 0 0 0 Select our brush into hDC HGDIOBJ old_pen SelectObject item hdc pen HGDIOBJ old_brush..

How to save the client area of a child Window to a Bitmap file?

http://stackoverflow.com/questions/5950259/how-to-save-the-client-area-of-a-child-window-to-a-bitmap-file

PrintWindow should do the trick. To save as HBITMAP HDC hDC GetDC hwnd HDC hTargetDC CreateCompatibleDC hDC RECT rect 0.. HDC hDC GetDC hwnd HDC hTargetDC CreateCompatibleDC hDC RECT rect 0 GetWindowRect hwnd rect HBITMAP hBitmap CreateCompatibleBitmap.. hwnd rect HBITMAP hBitmap CreateCompatibleBitmap hDC rect.right rect.left rect.bottom rect.top SelectObject hTargetDC..