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c++ Programming Glossary: head

What's the Right Way to use the rand() Function in C++?

http://stackoverflow.com/questions/1117292/whats-the-right-way-to-use-the-rand-function-in-c

or some other constantly changing number. Am I in over my head and should I stop now Is option 2 difficult to implement Any..

Why is transposing a matrix of 512x512 much slower than transposing a matrix of 513x513?

http://stackoverflow.com/questions/11413855/why-is-transposing-a-matrix-of-512x512-much-slower-than-transposing-a-matrix-of

is severely reduced. Another disclaimer I just got my head around the explanation and hope I nailed it but I might be mistaken...

Weighted random numbers

http://stackoverflow.com/questions/1761626/weighted-random-numbers

a weighted random numbers. I'm currently just banging my head against the wall and cannot figure this out. In my project Hold'em..

How does delete[] “know” the size of the operand array?

http://stackoverflow.com/questions/197675/how-does-delete-know-the-size-of-the-operand-array

memory you have allocated. This is usually stored in a head segment just before the memory that you get allocated. That..

pure virtual function with implementation

http://stackoverflow.com/questions/2089083/pure-virtual-function-with-implementation

problem A f The use case I can think of off the top of my head is when there's a more or less reasonable default behavior but..

LRU cache design

http://stackoverflow.com/questions/2504178/lru-cache-design

you move the corresponding node in the linked list to the head. When you need to remove a value from the cache you remove from.. When you add a value to cache you just place it at the head of the linked list. Thanks to doublep here is site with a C..

C++ Winsock P2P

http://stackoverflow.com/questions/2843277/c-winsock-p2p

receiving data. But note send is also blocking One of the head scratching errors I got was that send blocked me. This was however..

What techniques can be used to speed up C++ compilation times?

http://stackoverflow.com/questions/373142/what-techniques-can-be-used-to-speed-up-c-compilation-times

The pimpl idiom lets you reduce the dependencies between headers and reduces the amount of recompilation that needs to be.. known for slowing down builds. If you need them in a header file try #including iosfwd instead of iostream and #include.. iosfwd instead of iostream and #include the iostream header in the implementation file only. The iosfwd header holds forward..

What's the rationale for null terminated strings?

http://stackoverflow.com/questions/4418708/whats-the-rationale-for-null-terminated-strings

As much as I love C and C I can't help but scratch my head at the choice of null terminated strings Length prefixed i.e...

Regular expression to detect semi-colon terminated C++ for & while loops

http://stackoverflow.com/questions/524548/regular-expression-to-detect-semi-colon-terminated-c-for-while-loops

expression It's getting too complicated for me to get my head around. c python regex parsing recursion share improve this..

How to emulate C array initialization “int arr[] = { e1, e2, e3, … }” behaviour with std::array?

http://stackoverflow.com/questions/6114067/how-to-emulate-c-array-initialization-int-arr-e1-e2-e3-behaviou

T class... Tail std array T 1 sizeof... Tail make_array T head Tail ... values return std forward T head std forward Tail values.. make_array T head Tail ... values return std forward T head std forward Tail values ... in code auto std_array make_array.. of is template class T class... Tail auto make_array T head Tail... tail std array T 1 sizeof... Tail std array T 1 sizeof.....

Real-world use of X-Macros

http://stackoverflow.com/questions/6635851/real-world-use-of-x-macros

me to X macros and it was like a light bulb went off in my head. Seriously where have you been all my life x macros So now I..

Of Memory Management, Heap Corruption, and C++

http://stackoverflow.com/questions/7525/of-memory-management-heap-corruption-and-c

1000 lines so this is easily do able. Still I'm over my head with this kind of stuff so I thought I'd throw it out there...

How does std::forward work? [duplicate]

http://stackoverflow.com/questions/8526598/how-does-stdforward-work

what it does and when to use it but I still can't wrap my head around how it works. Please be as detailed as possible and explain..

In C++ I Cannot Grasp Pointers and Classes

http://stackoverflow.com/questions/96285/in-c-i-cannot-grasp-pointers-and-classes

but I don't know good ones for beginners of the top of my head. You might have luck with an intro Java book. share improve..

How can I check if a type is an instantiation of a given class template? [duplicate]

http://stackoverflow.com/questions/11251376/how-can-i-check-if-a-type-is-an-instantiation-of-a-given-class-template

of a typelist struct null_type template typename Head typename Tail struct typelist Tail must be a typelist or null_type.. typelist Tail must be a typelist or null_type typedef Head head typedef Tail tail Now I would like to make sure that the.. template only for those cases like this template typename Head typename Tail struct typelist default not defined template typename..

singly linked chain printing c++

http://stackoverflow.com/questions/13390449/singly-linked-chain-printing-c

unsigned Num Current count of items in the set Node Head Link to the head of the chain public Return information about..

Calling member of one class in another

http://stackoverflow.com/questions/20440283/calling-member-of-one-class-in-another

string getCootieName void takeTurn private int numLeg numHead numEye numWing numBody numAntenna string cootieName string playerName.. player.cpp #include player.h player player numLeg 0 numHead 0 numEye 0 numWing 0 numBody 0 numAntenna 0 cootieName Undefined.. rolled a roll . endl if roll 1 numBody else if roll 2 numHead else if roll 3 numLeg else if roll 4 numAntenna else if roll..

Can we increase the re-usability of this key-oriented access-protection pattern?

http://stackoverflow.com/questions/3324898/can-we-increase-the-re-usability-of-this-key-oriented-access-protection-pattern

T T List... std true_type template typename T typename Head typename... List struct is_contained T Head List... is_contained.. T typename Head typename... List struct is_contained T Head List... is_contained T List... this class can only be created..

'Head First' Style Data Structures & Algorithms Book? [closed]

http://stackoverflow.com/questions/455627/head-first-style-data-structures-algorithms-book

First' Style Data Structures Algorithms Book closed I loved.. Style Data Structures Algorithms Book closed I loved the Head First series book on object oriented design. It was a very gentle..

“unpacking” a tuple to call a matching function pointer

http://stackoverflow.com/questions/7858817/unpacking-a-tuple-to-call-a-matching-function-pointer

I'd write another template like template typename Head typename ...Tail to recursively evaluate all of the types one..