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c++ Programming Glossary: headz

Skewed frustum/off-axis projection for head tracking in OpenGL

http://stackoverflow.com/questions/16723674/skewed-frustum-off-axis-projection-for-head-tracking-in-opengl

glMatrixMode GL_MODELVIEW glLoadIdentity gluLookAt headX headZ headY headZ 0 headX headZ headY headZ 1 glTranslate 0 0 headZ.. GL_MODELVIEW glLoadIdentity gluLookAt headX headZ headY headZ 0 headX headZ headY headZ 1 glTranslate 0 0 headZ For a symmetric.. glLoadIdentity gluLookAt headX headZ headY headZ 0 headX headZ headY headZ 1 glTranslate 0 0 headZ For a symmetric frustum..