¡@

Home 

c++ Programming Glossary: sfml

How do I input variables using cin without creating a new line?

http://stackoverflow.com/questions/15209370/how-do-i-input-variables-using-cin-without-creating-a-new-line

The application failed to initialize properly (0xc0150002)

http://stackoverflow.com/questions/3537429/the-application-failed-to-initialize-properly-0xc0150002

initialize properly 0xc0150002 I'm trying to compile an SFML program I've writting in Visual C 2010. It compiles fine but.. happens every time I try to run an application that uses SFML I have included the libraries that I used in the external dependances.. problem EDIT Here is the debug output from the debugger 'SFML.exe' Loaded 'C Documents and Settings Greg My Documents Visual..

libstdc++-6.dll not found

http://stackoverflow.com/questions/6404636/libstdc-6-dll-not-found

.a extension these files include Bullet PHysics Ogre3D and SFML In the search directories i have links to the MinGW bin and..

What modern C++ libraries should be in my toolbox? [closed]

http://stackoverflow.com/questions/777764/what-modern-c-libraries-should-be-in-my-toolbox

Documents LibreOffice API PoDoFo Graphics Allegro OGRE SFML GUI FLTK GTK Qt wxWidgets Hashing MurmurHash3 Imaging Boost.GIL..

Using Quaternions for OpenGL Rotations

http://stackoverflow.com/questions/9715776/using-quaternions-for-opengl-rotations

and E control Roll. I capture player input thus I am using SFML 1.6 SPEEDS float ForwardSpeed 0.05 float TurnSpeed 0.5 Rotation..

The application failed to initialize properly (0xc0150002)

http://stackoverflow.com/questions/3537429/the-application-failed-to-initialize-properly-0xc0150002

Greg My Documents Visual Studio 2010 Projects SFML Debug sfml graphics.dll' Cannot find or open the PDB file LDR LdrpWalkImportDescriptor.. Greg my documents visual studio 2010 Projects SFML Debug sfml graphics.dll for its manifest ntstatus 0xc0150002 Debugger An.. TargetPath C SFML 1.5 build vc2008 .. .. Temp vc2008 sfml network Debug DLL sfml network.dll does not match the Linker's..

How would I build Box2D to work in Code::Blocks/Mingw32(Windows)

http://stackoverflow.com/questions/5491007/how-would-i-build-box2d-to-work-in-codeblocks-mingw32windows

that would be nice. thanks for reading. c cmake box2d sfml mingw32 share improve this question Assumptions You have..

#error gl.h included before glew.h

http://stackoverflow.com/questions/8580675/error-gl-h-included-before-glew-h

I'm not mentioning here . c opengl include codeblocks sfml share improve this question Some other library is including..

Using Quaternions for OpenGL Rotations

http://stackoverflow.com/questions/9715776/using-quaternions-for-opengl-rotations

in my ways. Can somebody help me out here c opengl 3d sfml quaternion share improve this question All you have done..