c++ Programming Glossary: unfair
Fast intersection of sets: C++ vs C# http://stackoverflow.com/questions/1060648/fast-intersection-of-sets-c-vs-c-sharp on unsorted vectors 10140ms The last one is a bit unfair because it has to both copy and sort the vectors. Ideally only..
How difficult is it to turn a “Java School” programmer into a C or C++ programmer? http://stackoverflow.com/questions/251007/how-difficult-is-it-to-turn-a-java-school-programmer-into-a-c-or-c-programme I need to be disabused of this stereotype. Am I just being unfair Anyway whats your experience with turning the Java School programmer..
“Inherited” types using CRTP and typedef http://stackoverflow.com/questions/2748969/inherited-types-using-crtp-and-typedef share improve this question You are being a bit unfair to the compiler here C is incomplete without B C fully known..
Fair comparison of fork() Vs Thread [closed] http://stackoverflow.com/questions/3934992/fair-comparison-of-fork-vs-thread the children count. But doing a single test also seems unfair so here is a range of values. c c multithreading unix fork..
Gui toolkits, which should I use? [closed] http://stackoverflow.com/questions/584734/gui-toolkits-which-should-i-use I can't and since I am looking at two things it would be unfair to only accept one of the answers perhaps in a week or two then..
What makes this header file slow VS2005 to a crawl? (IntelliSense exonerated?) http://stackoverflow.com/questions/7032551/what-makes-this-header-file-slow-vs2005-to-a-crawl-intellisense-exonerated
Need for predictable random generator http://stackoverflow.com/questions/910215/need-for-predictable-random-generator small runs of some games is undesirable it does seem too unfair for some use cases. I wrote a simple Shuffle Bag like implementation.. If the observed probability from past rolls makes it seem unfair it returns a fair ifying hit. It is deemed unfair based on boundary.. it seem unfair it returns a fair ifying hit. It is deemed unfair based on boundary probabilities. For instance for a probability..
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