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c++ Programming Glossary: unmanagedtype.lparray

passing an array of structs from c# to C++ using com callable wrapper

http://stackoverflow.com/questions/12503041/passing-an-array-of-structs-from-c-sharp-to-c-using-com-callable-wrapper

public interface IMyService int GetData MarshalAs UnmanagedType.LPArray out MyStruct data The client code is like this Lib MyStruct..

Pointers in C# to Retrieve Reference From DllImport Function

http://stackoverflow.com/questions/2344929/pointers-in-c-sharp-to-retrieve-reference-from-dllimport-function

static extern void FeeCalculation string cin MarshalAs UnmanagedType.LPArray SizeConst 100 out byte cout MarshalAs UnmanagedType.LPArray.. SizeConst 100 out byte cout MarshalAs UnmanagedType.LPArray SizeConst 100 out byte flimit .... share improve this answer..

SWIG: C++ to C#, pointer to pointer marshalling

http://stackoverflow.com/questions/2479764/swig-c-to-c-pointer-to-pointer-marshalling

FooClass typemap imtype inattributes In Out MarshalAs UnmanagedType.LPArray FooClass FooClass typemap csin FooClass csinput typemap in FooClass..

pinvokestackimbalance — how can I fix this or turn it off?

http://stackoverflow.com/questions/3506796/pinvokestackimbalance-how-can-i-fix-this-or-turn-it-off

static extern void FasterFunction MarshalAs UnmanagedType.LPArray ushort inImage IntPtr inImage MarshalAs UnmanagedType.LPArray.. ushort inImage IntPtr inImage MarshalAs UnmanagedType.LPArray byte outImage IntPtr outImage int inTotalSize int inWindow int..

Creating a basic C++ .dll for p/invoke in C#

http://stackoverflow.com/questions/4679858/creating-a-basic-c-dll-for-p-invoke-in-c-sharp

System.IntPtr hWnd System.Int32 index MarshalAs UnmanagedType.LPArray byte buffer Unfortunately it's up to you to make sure that buffer..

Marshaling unmanaged char** to managed string[]

http://stackoverflow.com/questions/4914999/marshaling-unmanaged-char-to-managed-string

private static extern void TestArray MarshalAs UnmanagedType.LPArray IntPtr OutBuff int Count int MaxLength But should I prepare..