c++ Programming Glossary: unnecessarily
C++ vector that *doesn't* initialize its members? http://stackoverflow.com/questions/11149665/c-vector-that-doesnt-initialize-its-members is the data is on the order of megabytes and vector unnecessarily initializes its storage which essentially turns out to cut down..
Problems with Singleton Pattern http://stackoverflow.com/questions/1392315/problems-with-singleton-pattern is small. However if the singleton is massive then you unnecessarily using more memory than you should. This is a bigger issue in..
How to break out of a loop from inside a switch? http://stackoverflow.com/questions/1420029/how-to-break-out-of-a-loop-from-inside-a-switch code that will always execute for each iteration. Leads to unnecessarily complex code. Alternative to Go To The following code is better..
Default template arguments for function templates http://stackoverflow.com/questions/2447458/default-template-arguments-for-function-templates The restriction seriously cramps programming style by unnecessarily making freestanding functions different from member functions..
Designing a thread-safe copyable class http://stackoverflow.com/questions/5070161/designing-a-thread-safe-copyable-class of the class share the same mutex and so block each other unnecessarily. This cannot be cured by making the mutex attribute non static..
What is the C++ iostream endl fiasco? http://stackoverflow.com/questions/5492380/what-is-the-c-iostream-endl-fiasco use std endl blindly instead of ' n' for newline flushing unnecessarily frequently and potentially making their program's performance..
Move semantics - what it's all about? [duplicate] http://stackoverflow.com/questions/6815685/move-semantics-what-its-all-about semantics. void swap A a A b A t a a b b t However this is unnecessarily inefficient. What are we doing We create a copy of a into t..
Returning Large Objects in Functions http://stackoverflow.com/questions/753312/returning-large-objects-in-functions refers to the fact that repeated copies of the object unnecessarily is wasted cycles. Using a reference to a large object void getObjData..
less verbose way to declare multidimensional std::array http://stackoverflow.com/questions/7689288/less-verbose-way-to-declare-multidimensional-stdarray When nested std array can become very hard to read and unnecessarily verbose. The opposite ordering of the dimensions can be especially..
malloc & placement new vs. new http://stackoverflow.com/questions/8959635/malloc-placement-new-vs-new memory to some non random value call default constructors unnecessarily and the only difference really is the fact that one you clean..
Why should I prefer to use member initialization list? http://stackoverflow.com/questions/926752/why-should-i-prefer-to-use-member-initialization-list memory or opening files. You wouldn't want to do that unnecessarily. Furthermore if a class doesn't have a default constructor or..
writing a matrix into a single txt file with mpi http://stackoverflow.com/questions/9777828/writing-a-matrix-into-a-single-txt-file-with-mpi of data as text. It's really really slow it generates unnecessarily large files and it's a pain to deal with. Large amounts of data..
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