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2014/10/15 ¤U¤È 10:03:30

iphone Programming Glossary: adbannerview

how to display test IAd banner in the simulator

http://stackoverflow.com/questions/5947552/how-to-display-test-iad-banner-in-the-simulator

.h file #import UIKit UIKit.h #import iAd iAd.h @interface IadTestViewController UIViewController ADBannerViewDelegate BOOL isBannerVisible IBOutlet ADBannerView banner @property nonatomic assign BOOL isBannerVisible.. IadTestViewController UIViewController ADBannerViewDelegate BOOL isBannerVisible IBOutlet ADBannerView banner @property nonatomic assign BOOL isBannerVisible @property nonatomic retain IBOutlet ADBannerView.. banner @property nonatomic assign BOOL isBannerVisible @property nonatomic retain IBOutlet ADBannerView banner @end .m file i implemented delegate methods #import IadTestViewController.h @implementation IadTestViewController..

how to display test IAd banner in the simulator

http://stackoverflow.com/questions/5947552/how-to-display-test-iad-banner-in-the-simulator

implemented code for the iAd.My sample code is below shown .h file #import UIKit UIKit.h #import iAd iAd.h @interface IadTestViewController UIViewController ADBannerViewDelegate BOOL isBannerVisible IBOutlet ADBannerView banner @property nonatomic assign BOOL isBannerVisible @property nonatomic retain IBOutlet ADBannerView banner.. shown .h file #import UIKit UIKit.h #import iAd iAd.h @interface IadTestViewController UIViewController ADBannerViewDelegate BOOL isBannerVisible IBOutlet ADBannerView banner @property nonatomic assign BOOL isBannerVisible @property nonatomic retain IBOutlet ADBannerView banner @end .m file i implemented delegate methods #import.. ADBannerViewDelegate BOOL isBannerVisible IBOutlet ADBannerView banner @property nonatomic assign BOOL isBannerVisible @property nonatomic retain IBOutlet ADBannerView banner @end .m file i implemented delegate methods #import IadTestViewController.h @implementation IadTestViewController @synthesize banner isBannerVisible void..

How do you add a In-app purchase to an iPhone application?

http://stackoverflow.com/questions/19556336/how-do-you-add-a-in-app-purchase-to-an-iphone-application

we use removing adds you will have to add your own code for what happens when the banner view loads. void doRemoveAds ADBannerView banner banner setAlpha 0 adsRemoved YES removeAdsButton.hidden YES removeAdsButton.enabled NO NSUserDefaults standardUserDefaults..

My view is displaying y=-20 dispite its frame set to y=0. After rotation it snaps back to y=0

http://stackoverflow.com/questions/3032773/my-view-is-displaying-y-20-dispite-its-frame-set-to-y-0-after-rotation-it-snap

addSubview rootViewController.view return YES My RootViewController void viewDidLoad super viewDidLoad adBannerView ADBannerView alloc initWithFrame CGRectZero self.view addSubview adBannerView I've tried instanciating buttons instead of the adBanner..

How do I hide iAd banners when no ads are being served?

http://stackoverflow.com/questions/3123259/how-do-i-hide-iad-banners-when-no-ads-are-being-served

Banner View Delegate to Remove a Banner View When Advertisements are Not Available void bannerView ADBannerView banner didFailToReceiveAdWithError NSError error if self.bannerIsVisible UIView beginAnimations @ animateAdBannerOff context..

Are Apps using iAd compatible with older iOS

http://stackoverflow.com/questions/3128457/are-apps-using-iad-compatible-with-older-ios

If you weak link the iAd framework you will encounter no issues with a controller class that conforms to the ADBannerViewDelegate protocol. You will of course need to add the ADBannerView programmatically if it exists on the running OS or otherwise.. issues with a controller class that conforms to the ADBannerViewDelegate protocol. You will of course need to add the ADBannerView programmatically if it exists on the running OS or otherwise load a different Nib file for 3.x vs. 4.x. Even though there.. if it exists on the running OS or otherwise load a different Nib file for 3.x vs. 4.x. Even though there is no ADBannerViewDelegate protocol in iPhone OS 3.x I just tested and no errors are thrown for missing symbols if a class that conforms to..

iAd error “Ad inventory unavailable” (Apple Sample code also not working)

http://stackoverflow.com/questions/4114172/iad-error-ad-inventory-unavailable-apple-sample-code-also-not-working

error &ldquo Ad inventory unavailable&rdquo Apple Sample code also not working I tried to include an ADBannerView into my application. But the ADBannerView always ends up in bannerView didFailToReceiveAdWithError . I'm not able to see.. unavailable&rdquo Apple Sample code also not working I tried to include an ADBannerView into my application. But the ADBannerView always ends up in bannerView didFailToReceiveAdWithError . I'm not able to see any test ad. I've also downloaded the iAd..

Is it a problem when an iAd may be obscured?

http://stackoverflow.com/questions/4160010/is-it-a-problem-when-an-iad-may-be-obscured

it a problem when an iAd may be obscured I added the ADBannerView to a view and when I load the app I get the following message ADBannerView WARNING A banner view 0x7a023c0 has an ad but.. when an iAd may be obscured I added the ADBannerView to a view and when I load the app I get the following message ADBannerView WARNING A banner view 0x7a023c0 has an ad but may be obscured. This message is only printed once per banner view. As far..

iAd — cannot click banner

http://stackoverflow.com/questions/5475404/iad-cannot-click-banner

NSString P ADBannerContentSizeIdentifierPortrait NSString L ADBannerContentSizeIdentifierLandscape self.adBannerView ADBannerView alloc initWithFrame CGRectZero autorelease self.adBannerView.delegate self self.adBannerView.autoresizingMask UIViewAutoresizingFlexibleWidth.. ADBannerContentSizeIdentifierPortrait #pragma mark Banner void bannerViewDidLoadAd ADBannerView banner if showingBanner showingBanner YES ... optionally animate in void bannerView ADBannerView banner didFailToReceiveAdWithError.. ADBannerView banner if showingBanner showingBanner YES ... optionally animate in void bannerView ADBannerView banner didFailToReceiveAdWithError NSError error NSLog @ FAIL if showingBanner showingBanner NO ... optionally animate..

how to display test IAd banner in the simulator

http://stackoverflow.com/questions/5947552/how-to-display-test-iad-banner-in-the-simulator

code is below shown .h file #import UIKit UIKit.h #import iAd iAd.h @interface IadTestViewController UIViewController ADBannerViewDelegate BOOL isBannerVisible IBOutlet ADBannerView banner @property nonatomic assign BOOL isBannerVisible @property nonatomic.. #import iAd iAd.h @interface IadTestViewController UIViewController ADBannerViewDelegate BOOL isBannerVisible IBOutlet ADBannerView banner @property nonatomic assign BOOL isBannerVisible @property nonatomic retain IBOutlet ADBannerView banner @end .m file.. IBOutlet ADBannerView banner @property nonatomic assign BOOL isBannerVisible @property nonatomic retain IBOutlet ADBannerView banner @end .m file i implemented delegate methods #import IadTestViewController.h @implementation IadTestViewController..

Why does test iAd for barebones project not display? [duplicate]

http://stackoverflow.com/questions/5953418/why-does-test-iad-for-barebones-project-not-display

I have tried really hard with several blogs and videos to implement iAd in my application. It still fails with ADBannerView Unhandled error no delegate or delegate does not implement didFailToReceiveAdWithError Error Domain ADErrorDomain Code 5..

My view is displaying y=-20 dispite its frame set to y=0. After rotation it snaps back to y=0

http://stackoverflow.com/questions/3032773/my-view-is-displaying-y-20-dispite-its-frame-set-to-y-0-after-rotation-it-snap

window addSubview rootViewController.view return YES My RootViewController void viewDidLoad super viewDidLoad adBannerView ADBannerView alloc initWithFrame CGRectZero self.view addSubview adBannerView I've tried instanciating buttons instead of.. void viewDidLoad super viewDidLoad adBannerView ADBannerView alloc initWithFrame CGRectZero self.view addSubview adBannerView I've tried instanciating buttons instead of the adBanner and I get the same result. My RootViewController's nib has not.. it for me. My MainWindow_iPhone.xib also is stock. What's causing this Update After changing the app's orientation the adBannerView or button... will snap into the correct place at y 0. I've tried setting adBannerView's y location to 20 presumably to compensate..

iAd — cannot click banner

http://stackoverflow.com/questions/5475404/iad-cannot-click-banner

self.uberView.clipsToBounds YES UIWindow w self.view.window w.clipsToBounds YES self setView uberView showingBanner NO adBannerView nil if IADS_ENABLED NSString P ADBannerContentSizeIdentifierPortrait NSString L ADBannerContentSizeIdentifierLandscape.. IADS_ENABLED NSString P ADBannerContentSizeIdentifierPortrait NSString L ADBannerContentSizeIdentifierLandscape self.adBannerView ADBannerView alloc initWithFrame CGRectZero autorelease self.adBannerView.delegate self self.adBannerView.autoresizingMask.. ADBannerContentSizeIdentifierLandscape self.adBannerView ADBannerView alloc initWithFrame CGRectZero autorelease self.adBannerView.delegate self self.adBannerView.autoresizingMask UIViewAutoresizingFlexibleWidth UIViewAutoresizingFlexibleHeight UIViewAutoresizingFlexibleTopMargin..

iAds not working in Simulator and device

http://stackoverflow.com/questions/8254920/iads-not-working-in-simulator-and-device

void createAdBannerView Class classAdBannerView NSClassFromString @ ADBannerView if classAdBannerView nil self.adBannerView classAdBannerView alloc initWithFrame CGRectZero autorelease adBannerView setRequiredContentSizeIdentifiers NSSet setWithObjects.. @ ADBannerView if classAdBannerView nil self.adBannerView classAdBannerView alloc initWithFrame CGRectZero autorelease adBannerView setRequiredContentSizeIdentifiers NSSet setWithObjects ADBannerContentSizeIdentifierPortrait ADBannerContentSizeIdentifierLandscape.. ADBannerContentSizeIdentifierLandscape nil if UIInterfaceOrientationIsLandscape UIDevice currentDevice .orientation adBannerView setCurrentContentSizeIdentifier ADBannerContentSizeIdentifierLandscape else adBannerView setCurrentContentSizeIdentifier..

is it a good practice to delete the AdBannerView on viewWillDisappear and add it back on viewWillAppear?

http://stackoverflow.com/questions/9422177/is-it-a-good-practice-to-delete-the-adbannerview-on-viewwilldisappear-and-add-it

is that assume before the viewWillDisappear there was an ad request send out and then when the ad come back the adBannerView instance has gone. Would that be a big problem Should I only do hideAdBanner instead void viewWillAppear BOOL animated super.. void viewWillAppear BOOL animated super viewWillAppear animated create the ad banner view self createAdBannerView if adBannerView nil UIInterfaceOrientation orientation self.interfaceOrientation self changeBannerOrientation orientation void viewWillDisappear.. self changeBannerOrientation orientation void viewWillDisappear BOOL animated super viewWillDisappear animated iAd if adBannerView nil self hideAdBanner adBannerView.delegate nil adBannerView release adBannerView nil iphone iad adbannerview share..

iAd left white blank screen after closed

http://stackoverflow.com/questions/3166977/iad-left-white-blank-screen-after-closed

a container view at the top of the apps whose view controller is AdViewController. When the view is loaded I create a AdBannerView programmatically and add it as a subview to the AdViewController.view. Here is the code in the viewDidLoad method Class.. figured it out myself. It turns out the ADBannerView's parent view must be a fullscreen view. I my case above I added AdBannerView to my adView which is a view with size 320x50. When I changed its parent view to a fullscreen view everything works. I am..

Is it a problem when an iAd may be obscured?

http://stackoverflow.com/questions/4160010/is-it-a-problem-when-an-iad-may-be-obscured

CGRectMake 0.0 0.0 bannerView.frame.size.width bannerView.frame.size.height Assuming you had an iVar IBOutlet to your AdBannerView called bannerView this would take care of any interface builder positioning issues and make sure bannerView wasn't covered.. offscreen however the iAd will not load new ads until it knows it is fully onscreen. So as you start up your app Your AdBannerView will attempt to load an advertisement whether it is onscreen or not. Depending on whether or not it is successful your AdBannerViewDelegate.. will attempt to load an advertisement whether it is onscreen or not. Depending on whether or not it is successful your AdBannerViewDelegate will receive either a bannerViewDidLoadAd proceed to step 3 or b bannerView didFailToReceiveAdWithError the AdBannerView..

is it a good practice to delete the AdBannerView on viewWillDisappear and add it back on viewWillAppear?

http://stackoverflow.com/questions/9422177/is-it-a-good-practice-to-delete-the-adbannerview-on-viewwilldisappear-and-add-it

it a good practice to delete the AdBannerView on viewWillDisappear and add it back on viewWillAppear I am currently doing the following in my code avoid the issue of.. instead void viewWillAppear BOOL animated super viewWillAppear animated create the ad banner view self createAdBannerView if adBannerView nil UIInterfaceOrientation orientation self.interfaceOrientation self changeBannerOrientation orientation..