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2014/10/15 ¤U¤È 10:03:54

iphone Programming Glossary: archs_standard_32_bit

How to use ldid?

http://stackoverflow.com/questions/12768109/how-to-use-ldid

to support old devices iPhone 3GS I would set Architectures to only armv6 making sure to remove the default setting of ARCHS_STANDARD_32_BIT . If you only need support for relatively new ones then pick armv7 but make sure you use a version of ldid that can sign..

What can cause “invalid binary” with no email followup from iTunes Connect?

http://stackoverflow.com/questions/3433360/what-can-cause-invalid-binary-with-no-email-followup-from-itunes-connect

Here are the build settings copied and pasted from my App Store Distribution configuration ADDITIONAL_SDKS ARCHS ARCHS_STANDARD_32_BIT SDKROOT iphoneos4.0 ONLY_ACTIVE_ARCH YES VALID_ARCHS armv6 armv7 SYMROOT Users cduhn Documents workspace xcode_build_output..

“Warning: iPhone apps should include an armv6 architecture” even with build config set

http://stackoverflow.com/questions/4198676/warning-iphone-apps-should-include-an-armv6-architecture-even-with-build-conf

'Release' or 'Distribution' row under 'Architectures' and choose 'Other...' Double click the highlighted row named ' ARCHS_STANDARD_32_BIT ' in the popover that appears and replace it by typing 'armv6'. Then add a new row with the plus button in the bottom left..

Multiple Targets in Xcode: “Failed to launch simulated application: Unknown error.”

http://stackoverflow.com/questions/717453/multiple-targets-in-xcode-failed-to-launch-simulated-application-unknown-erro

to load in Xcode afterwards. Original target's Debug build settings buildSettings ALWAYS_SEARCH_USER_PATHS YES ARCHS ARCHS_STANDARD_32_BIT CODE_SIGN_IDENTITY sdk iphoneos iPhone Developer GCC_C_LANGUAGE_STANDARD c99 GCC_WARN_ABOUT_RETURN_TYPE YES GCC_WARN_UNUSED_VARIABLE..

Xcode 4.2 Lion not installing / running project on older devices. iPhone 3G 4.2.1

http://stackoverflow.com/questions/7770221/xcode-4-2-lion-not-installing-running-project-on-older-devices-iphone-3g-4-2

then click on the Target. Double click on 'Architectures' and delete what's current there probably something like ARCHS_STANDARD_32_BIT using the ' ' button. Next click on the ' ' button and add 'armv7' then add 'armv6'. Hopefully that should help. share..

How to set up CMake to build an app for the iPhone

http://stackoverflow.com/questions/822404/how-to-set-up-cmake-to-build-an-app-for-the-iphone

an app. My CMakeLists.txt looks like project TEST set CMAKE_OSX_SYSROOT iphoneos2.2.1 set CMAKE_OSX_ARCHITECTURES ARCHS_STANDARD_32_BIT set CMAKE_EXE_LINKER_FLAGS framework Foundation framework OpenGLES framework AudioToolbox framework CoreGraphics framework.. NAME test file GLOB headers .h file GLOB sources .cpp set CMAKE_OSX_SYSROOT iphoneos2.2.1 set CMAKE_OSX_ARCHITECTURES ARCHS_STANDARD_32_BIT set CMAKE_CXX_FLAGS x objective c set CMAKE_EXE_LINKER_FLAGS framework AudioToolbox framework CoreGraphics framework QuartzCore..