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2014/10/15 ¤U¤È 10:03:57

iphone Programming Glossary: armv7

iOS crash reports: atos not working as expected

http://stackoverflow.com/questions/13574933/ios-crash-reports-atos-not-working-as-expected

I submitted to Apple. My atos command Applications Xcode.app Contents Developer usr bin atos arch armv7 o MYAPP.app MYAPP 0x0004fb26 Same result with usr bin atos and for armv7s. Has anyone else experienced.. usr bin atos arch armv7 o MYAPP.app MYAPP 0x0004fb26 Same result with usr bin atos and for armv7s. Has anyone else experienced this issue Can you please advise Thanks. iphone ios crash reports symbolicatecrash.. B 3 A 8 m 2 __TEXT Replace ARCHITECTURE with the actual architecture the crash report shows e.g. armv7 . Replace APP_BUNDLE APP_EXECUTABLE with the path to the actual executable. The stack address is the..

Symbolicating iPhone App Crash Reports

http://stackoverflow.com/questions/1460892/symbolicating-iphone-app-crash-reports

a FOLDER. OPEN terminal application and go to the folder created above using CD command atos arch armv7 o YOURAPP.app YOURAPP MEMORY_LOCATION_OF_CRASH. The memory location should be the one at which the app.. The memory location should be the one at which the app crashed as per the report. Ex atos arch armv7 o 'app name.app' 'app name' 0x0003b508 This would show you the exact line method name which resulted..

How To Make iPhone App compatible with multiple SDK (firmware) versions

http://stackoverflow.com/questions/3027120/how-to-make-iphone-app-compatible-with-multiple-sdk-firmware-versions

w XCode 4.2 To support older devices you need to add armv6 to the build architectures and remove armv7 from the plist of required device capabilities. See these SO questions and answers for more details..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

i386 part http stackoverflow.com questions 2793392 how do i compile a static library fat for armv6 armv7 and i386 Since Apple's latest changes the Simulator part isn't the same as the arm6 arm7 difference..

“Warning: iPhone apps should include an armv6 architecture” even with build config set

http://stackoverflow.com/questions/4198676/warning-iphone-apps-should-include-an-armv6-architecture-even-with-build-conf

this warning and error warning iPhone apps should include an armv6 architecture current ARCHS armv7 iPhone iPod Touch application executable is missing a required architecture. At least one of the following.. 19033 However in my project I thought I had things set correctly Architectures is Standard armv6 armv7 Base SDK Latest iOS currently set to iOS 4.2 Valid Architectures armv6 armv7 I have cleaned all targets... is Standard armv6 armv7 Base SDK Latest iOS currently set to iOS 4.2 Valid Architectures armv6 armv7 I have cleaned all targets. I appreciate any tips. iphone ios xcode share improve this question ..

Is it possible to target older iOS versions when using Xcode 4.2 and iOS 5 SDK?

http://stackoverflow.com/questions/7760946/is-it-possible-to-target-older-ios-versions-when-using-xcode-4-2-and-ios-5-sdk

app will be able to run on iPhone 3G devices. Answer can be found here How to build for armv6 and armv7 architectures with iOS 5 iphone xcode ios5 share improve this question I was having the same issue.. how I was able to get it to run. 1 Change the Target's Build Settings Architecture from Standard armv7 to other . Add armv6 and armv7. 2 Change the Target's Build Settings Valid Architecture to armv6 and.. 1 Change the Target's Build Settings Architecture from Standard armv7 to other . Add armv6 and armv7. 2 Change the Target's Build Settings Valid Architecture to armv6 and armv7. 3 Change the Target's Build..

iOS crash reports: atos not working as expected

http://stackoverflow.com/questions/13574933/ios-crash-reports-atos-not-working-as-expected

again that I'm working with the exact dSYM and IPA that I submitted to Apple. My atos command Applications Xcode.app Contents Developer usr bin atos arch armv7 o MYAPP.app MYAPP 0x0004fb26 Same result with usr bin atos and for armv7s. Has anyone else experienced this issue Can you please advise Thanks. iphone ios crash.. to Apple. My atos command Applications Xcode.app Contents Developer usr bin atos arch armv7 o MYAPP.app MYAPP 0x0004fb26 Same result with usr bin atos and for armv7s. Has anyone else experienced this issue Can you please advise Thanks. iphone ios crash reports symbolicatecrash symbolicate share improve this question You.. it otool arch ARCHITECTURE l APP_BUNDLE APP_EXECUTABLE grep B 3 A 8 m 2 __TEXT Replace ARCHITECTURE with the actual architecture the crash report shows e.g. armv7 . Replace APP_BUNDLE APP_EXECUTABLE with the path to the actual executable. The stack address is the hex value from the crash report. The load address can be is..

Symbolicating iPhone App Crash Reports

http://stackoverflow.com/questions/1460892/symbolicating-iphone-app-crash-reports

time of release and the crash report receive from APPLE into a FOLDER. OPEN terminal application and go to the folder created above using CD command atos arch armv7 o YOURAPP.app YOURAPP MEMORY_LOCATION_OF_CRASH. The memory location should be the one at which the app crashed as per the report. Ex atos arch armv7 o 'app name.app'.. atos arch armv7 o YOURAPP.app YOURAPP MEMORY_LOCATION_OF_CRASH. The memory location should be the one at which the app crashed as per the report. Ex atos arch armv7 o 'app name.app' 'app name' 0x0003b508 This would show you the exact line method name which resulted in crash. Ex classname functionName 510 Symbolicating IPA if..

How To Make iPhone App compatible with multiple SDK (firmware) versions

http://stackoverflow.com/questions/3027120/how-to-make-iphone-app-compatible-with-multiple-sdk-firmware-versions

particular features that need newer SDK support. NEW w XCode 4.2 To support older devices you need to add armv6 to the build architectures and remove armv7 from the plist of required device capabilities. See these SO questions and answers for more details deployment target vs base active sdk recommended way to support..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

that focussed on the arm6 vs arm7 part but ignored the i386 part http stackoverflow.com questions 2793392 how do i compile a static library fat for armv6 armv7 and i386 Since Apple's latest changes the Simulator part isn't the same as the arm6 arm7 difference any more it's a different problem see above iphone xcode ..

“Warning: iPhone apps should include an armv6 architecture” even with build config set

http://stackoverflow.com/questions/4198676/warning-iphone-apps-should-include-an-armv6-architecture-even-with-build-conf

building my ad hoc distribution configuration. Build generates this warning and error warning iPhone apps should include an armv6 architecture current ARCHS armv7 iPhone iPod Touch application executable is missing a required architecture. At least one of the following architecture s must be present armv6 19033 However in.. one of the following architecture s must be present armv6 19033 However in my project I thought I had things set correctly Architectures is Standard armv6 armv7 Base SDK Latest iOS currently set to iOS 4.2 Valid Architectures armv6 armv7 I have cleaned all targets. I appreciate any tips. iphone ios xcode share improve.. my project I thought I had things set correctly Architectures is Standard armv6 armv7 Base SDK Latest iOS currently set to iOS 4.2 Valid Architectures armv6 armv7 I have cleaned all targets. I appreciate any tips. iphone ios xcode share improve this question If using Xcode 4.2 or higher try the following Click your Project..

Is it possible to target older iOS versions when using Xcode 4.2 and iOS 5 SDK?

http://stackoverflow.com/questions/7760946/is-it-possible-to-target-older-ios-versions-when-using-xcode-4-2-and-ios-5-sdk

Settings for both your Target and your Project. Then your app will be able to run on iPhone 3G devices. Answer can be found here How to build for armv6 and armv7 architectures with iOS 5 iphone xcode ios5 share improve this question I was having the same issue trying to get a newly created Xcode 4.2 project running.. Xcode 4.2 project running on an iPhone 3G 4.2.1. Here is how I was able to get it to run. 1 Change the Target's Build Settings Architecture from Standard armv7 to other . Add armv6 and armv7. 2 Change the Target's Build Settings Valid Architecture to armv6 and armv7. 3 Change the Target's Build Settings iOS Deployment.. on an iPhone 3G 4.2.1. Here is how I was able to get it to run. 1 Change the Target's Build Settings Architecture from Standard armv7 to other . Add armv6 and armv7. 2 Change the Target's Build Settings Valid Architecture to armv6 and armv7. 3 Change the Target's Build Settings iOS Deployment Target to iOS 4.2. 4 Open the projects..

iOS crash reports: atos not working as expected

http://stackoverflow.com/questions/13574933/ios-crash-reports-atos-not-working-as-expected

dSYM and IPA that I submitted to Apple. My atos command Applications Xcode.app Contents Developer usr bin atos arch armv7 o MYAPP.app MYAPP 0x0004fb26 Same result with usr bin atos and for armv7s. Has anyone else experienced this issue Can you.. Contents Developer usr bin atos arch armv7 o MYAPP.app MYAPP 0x0004fb26 Same result with usr bin atos and for armv7s. Has anyone else experienced this issue Can you please advise Thanks. iphone ios crash reports symbolicatecrash symbolicate.. APP_EXECUTABLE grep B 3 A 8 m 2 __TEXT Replace ARCHITECTURE with the actual architecture the crash report shows e.g. armv7 . Replace APP_BUNDLE APP_EXECUTABLE with the path to the actual executable. The stack address is the hex value from the..

Symbolicating iPhone App Crash Reports

http://stackoverflow.com/questions/1460892/symbolicating-iphone-app-crash-reports

from APPLE into a FOLDER. OPEN terminal application and go to the folder created above using CD command atos arch armv7 o YOURAPP.app YOURAPP MEMORY_LOCATION_OF_CRASH. The memory location should be the one at which the app crashed as per the.. The memory location should be the one at which the app crashed as per the report. Ex atos arch armv7 o 'app name.app' 'app name' 0x0003b508 This would show you the exact line method name which resulted in crash. Ex classname..

How To Make iPhone App compatible with multiple SDK (firmware) versions

http://stackoverflow.com/questions/3027120/how-to-make-iphone-app-compatible-with-multiple-sdk-firmware-versions

SDK support. NEW w XCode 4.2 To support older devices you need to add armv6 to the build architectures and remove armv7 from the plist of required device capabilities. See these SO questions and answers for more details deployment target vs..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

but ignored the i386 part http stackoverflow.com questions 2793392 how do i compile a static library fat for armv6 armv7 and i386 Since Apple's latest changes the Simulator part isn't the same as the arm6 arm7 difference any more it's a different..

“Warning: iPhone apps should include an armv6 architecture” even with build config set

http://stackoverflow.com/questions/4198676/warning-iphone-apps-should-include-an-armv6-architecture-even-with-build-conf

Build generates this warning and error warning iPhone apps should include an armv6 architecture current ARCHS armv7 iPhone iPod Touch application executable is missing a required architecture. At least one of the following architecture.. must be present armv6 19033 However in my project I thought I had things set correctly Architectures is Standard armv6 armv7 Base SDK Latest iOS currently set to iOS 4.2 Valid Architectures armv6 armv7 I have cleaned all targets. I appreciate any.. correctly Architectures is Standard armv6 armv7 Base SDK Latest iOS currently set to iOS 4.2 Valid Architectures armv6 armv7 I have cleaned all targets. I appreciate any tips. iphone ios xcode share improve this question If using Xcode 4.2..

XCode 4 says “finished running <my app>” on the targeted device — Nothing happens

http://stackoverflow.com/questions/5292286/xcode-4-says-finished-running-my-app-on-the-targeted-device-nothing-happe

e.g. iPhone 3G 2G iPod 1st gen etc I have another solution. New projects created in Xcode 4.2 by default specify 'armv7' in the 'Required Device Capabilities'. You'll need to remove this if wanting to support devices that run armv6 e.g. the.. Capabilities'. You'll need to remove this if wanting to support devices that run armv6 e.g. the iPhone 3G . Delete armv7 from the 'Required device capabilities' in yourProjectName Info.plist You may also need to change the build settings to.. in yourProjectName Info.plist You may also need to change the build settings to compile with armv6 instead of armv7. This is the default Double click on 'Standard armv7 ' to add another then click the ' ' in the popup and type in 'armv6'..

Apple Mach-O Linker Error when compiling for device

http://stackoverflow.com/questions/5329001/apple-mach-o-linker-error-when-compiling-for-device

iParcel fkeqjcjcbbhjwhdssjptkdxzzzxh Build Intermediates iParcel.build Debug iphoneos iParcel.build Objects normal armv7 iParcel normal armv7 cd Users yveswheeler iParcel setenv IPHONEOS_DEPLOYMENT_TARGET 3.2 setenv PATH Developer Platforms.. Build Intermediates iParcel.build Debug iphoneos iParcel.build Objects normal armv7 iParcel normal armv7 cd Users yveswheeler iParcel setenv IPHONEOS_DEPLOYMENT_TARGET 3.2 setenv PATH Developer Platforms iPhoneOS.platform Developer.. usr bin Developer usr bin usr bin bin usr sbin sbin Developer Platforms iPhoneOS.platform Developer usr bin g 4.2 arch armv7 isysroot Developer Platforms iPhoneOS.platform Developer SDKs iPhoneOS4.3.sdk L Users yveswheeler Library Developer Xcode..

Is it possible to target older iOS versions when using Xcode 4.2 and iOS 5 SDK?

http://stackoverflow.com/questions/7760946/is-it-possible-to-target-older-ios-versions-when-using-xcode-4-2-and-ios-5-sdk

Project. Then your app will be able to run on iPhone 3G devices. Answer can be found here How to build for armv6 and armv7 architectures with iOS 5 iphone xcode ios5 share improve this question I was having the same issue trying to get a.. 3G 4.2.1. Here is how I was able to get it to run. 1 Change the Target's Build Settings Architecture from Standard armv7 to other . Add armv6 and armv7. 2 Change the Target's Build Settings Valid Architecture to armv6 and armv7. 3 Change the.. able to get it to run. 1 Change the Target's Build Settings Architecture from Standard armv7 to other . Add armv6 and armv7. 2 Change the Target's Build Settings Valid Architecture to armv6 and armv7. 3 Change the Target's Build Settings iOS Deployment..

Cross compiling FreeTDS to iPhone

http://stackoverflow.com/questions/11424846/cross-compiling-freetds-to-iphone

the majority of a semester figuring it I thought I would post how to Cross compiling FreeTDS 0.91 to iPhone ARMv6 ARMv7 architecture. This was done using Xcode 4.2 and iOS 5 SDK. The reason this question is asked it because you are developing.. complied file into it to be dynamically linked. You must do this for both files and when done correctly the file under ARMv7 will be used when building for the device and the one for Any iOS Simulator SDK will be used when running on the simulator...

Workflow for writing ARM assembly code on the iphone

http://stackoverflow.com/questions/1579950/workflow-for-writing-arm-assembly-code-on-the-iphone

6 pages long as well as the 2 full documents for your exact CPU. For example the iPhone 3GS and iPhone 4 both have an ARMv7 A Cortex A8 CPU so you can download the ARM Architecture Reference Manual ARMv7 A and ARMv7 R Edition 2000 pages long that.. iPhone 3GS and iPhone 4 both have an ARMv7 A Cortex A8 CPU so you can download the ARM Architecture Reference Manual ARMv7 A and ARMv7 R Edition 2000 pages long that tells you exactly which instructions are available and exactly how they work.. and iPhone 4 both have an ARMv7 A Cortex A8 CPU so you can download the ARM Architecture Reference Manual ARMv7 A and ARMv7 R Edition 2000 pages long that tells you exactly which instructions are available and exactly how they work and the Cortex..

Building with LLVM and any optimization causes app to crash on startup

http://stackoverflow.com/questions/5490432/building-with-llvm-and-any-optimization-causes-app-to-crash-on-startup

Why does this code cause “EXC_BAD_INSTRUCTION”?

http://stackoverflow.com/questions/8287621/why-does-this-code-cause-exc-bad-instruction

So I did some digging and found that it's dying in _dispatch_semaphore_dispose. So let's look at what that is ARMv7 here because it's easy to understand __dispatch_semaphore_dispose 000040a0 b590 push r4 r7 lr 000040a2 4604 mov r4 r0 000040a4..

Why is XCode archive acting different than XCode build/run on iPhone

http://stackoverflow.com/questions/8813711/why-is-xcode-archive-acting-different-than-xcode-build-run-on-iphone