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2014/10/15 ¤U¤È 10:03:57

iphone Programming Glossary: arm7

No provisioned iOS devices are available with a compatible iOS version,Why i am getting this error?

http://stackoverflow.com/questions/10548748/no-provisioned-ios-devices-are-available-with-a-compatible-ios-version-why-i-am

How do i compile a static library (fat) for armv6, armv7 and i386

http://stackoverflow.com/questions/2793392/how-do-i-compile-a-static-library-fat-for-armv6-armv7-and-i386

libraries universal binary fat binaries share improve this question Just use libtool to link the two arm6 and arm7 versions together its what XCode does. However you will have problems if you try to combine these static libraries into..

Building/Testing a Universal iPhone/iPad application

http://stackoverflow.com/questions/2862537/building-testing-a-universal-iphone-ipad-application

with SDK 3.2 will it still run on iPhones with OS 3.1 What's the right configuration for device and architecture arm6 arm7 2 How do I test the scenario above built with SDK 3.2 but installed on a device running OS 3.1 If I build with SDK 3.2 when..

Can I restrict my iPhone app from being used by iPhone3G's?

http://stackoverflow.com/questions/3283189/can-i-restrict-my-iphone-app-from-being-used-by-iphone3gs

a 3G I'll guess it is because of performance and therefore you'd want to require a newer processor. Look into setting arm7 as one of your required device capabilities. For more info look here http developer.apple.com iphone library documentation..

iOS 4 app crashes at startup on iOS 3.1.3: Symbol not found: __NSConcreteStackBlock

http://stackoverflow.com/questions/3313786/ios-4-app-crashes-at-startup-on-ios-3-1-3-symbol-not-found-nsconcretestackbl

I built my app with Base SDK iphoneos4.0 Active SDK iphoneos4.0 Deployment Target 3.1.3 and Architecture standard arm6 arm7 . Compiler GCC 4.2. As I understand it this is the correct way to build an app for both iOS 4 and 3. The app runs fine on..

Build fat static library (device + simulator) using Xcode and SDK 4+

http://stackoverflow.com/questions/3520977/build-fat-static-library-device-simulator-using-xcode-and-sdk-4

targets Another SO questioner asked how to do it WITHOUT xcode and with responses that focussed on the arm6 vs arm7 part but ignored the i386 part http stackoverflow.com questions 2793392 how do i compile a static library fat for armv6.. static library fat for armv6 armv7 and i386 Since Apple's latest changes the Simulator part isn't the same as the arm6 arm7 difference any more it's a different problem see above iphone xcode share improve this question ALTERNATIVES https..

How to build ICU so I can use it in an iPhone app?

http://stackoverflow.com/questions/8126233/how-to-build-icu-so-i-can-use-it-in-an-iphone-app

alas. I also realized that the last line of the error not found for architecture arm6 didn't mean it would work for arm7 it was only an fyi that this was a cross compile. When I specified an arm7 build it failed with the same messages. Alas... arm6 didn't mean it would work for arm7 it was only an fyi that this was a cross compile. When I specified an arm7 build it failed with the same messages. Alas. Edit #4 Success Summary @sergio's build flags were essentially correct. I..