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2014/10/15 ¤U¤È 10:05:08

iphone Programming Glossary: closepath

CGPathRef intersection

http://stackoverflow.com/questions/1021801/cgpathref-intersection

Is there a way to find out whether two CGPathRefs are intersected or not. In my case all the CGPaths are having closePath. For example I am having two paths. One path is the rectangle which is rotated with some angle and the other path is curved..

iphone UIbezierpath irregular image cropping

http://stackoverflow.com/questions/12670051/iphone-uibezierpath-irregular-image-cropping

CGPointMake 100.0 50.0 aPath addLineToPoint CGPointMake 100.0 100.0 aPath addLineToPoint CGPointMake 50.0 100.0 aPath closePath CAShapeLayer square CAShapeLayer layer square.path aPath.CGPath self.view.layer addSublayer square If I had more time I.. CGPointMake 50.0 0.0 aPath addLineToPoint CGPointMake 50.0 50.0 aPath addLineToPoint CGPointMake 0.0 50.0 aPath closePath UIImageView imgView UIImageView alloc initWithImage UIImage imageNamed @ bar.png imgView.frame CGRectMake 0 0 100 100 self..

How to save the UIImage after multi point cropping the image?

http://stackoverflow.com/questions/13063441/how-to-save-the-uiimage-after-multi-point-cropping-the-image

indexOfObject pointString 0 aPath addLineToPoint CGPointFromString pointString aPath addLineToPoint cropPoint aPath closePath self setClippingPath aPath andView self self setNeedsDisplay void setClippingPath UIBezierPath clippingPath andView UIView..

How to crop the image using UIBezierPath?

http://stackoverflow.com/questions/13153223/how-to-crop-the-image-using-uibezierpath

0 aPath moveToPoint CGPointFromString pointString else aPath addLineToPoint CGPointFromString pointString aPath closePath iphone objective c ios uibezierpath share improve this question You can use a shapeLayer for that. Something like.. 0 aPath moveToPoint CGPointFromString pointString else aPath addLineToPoint CGPointFromString pointString aPath closePath CAShapeLayer shapeLayer CAShapeLayer layer shapeLayer.path aPath.CGPath view.layer setMask shapeLayer or make it as imageview.layer..

Drag UIView around Shape Comprised of CGMutablePaths

http://stackoverflow.com/questions/13664615/drag-uiview-around-shape-comprised-of-cgmutablepaths

NO path_ addArcWithCenter bottomCenter radius radius startAngle M_PI_4 endAngle M_PI M_PI_4 clockwise YES path_ closePath Next we're going to want to compute the array of points along that path. We'll need a helper routine to pick out the endpoint..

What's the correct code to save a CGLayer as a PNG file?

http://stackoverflow.com/questions/4064470/whats-the-correct-code-to-save-a-cglayer-as-a-png-file

addCurveToPoint a controlPoint1 b controlPoint2 c longPath addCurveToPoint m controlPoint1 n controlPoint2 o longPath closePath longPath stroke UIGraphicsPopContext so now you have a nice CGLayer. how to save it to a file you can save it to a file..

How do I detect a touch on a UIBezierPath and move a ball along that?

http://stackoverflow.com/questions/4854035/how-do-i-detect-a-touch-on-a-uibezierpath-and-move-a-ball-along-that

aRef UIGraphicsGetCurrentContext CGContextTranslateCTM aRef 50 50 aShape.lineWidth 5 aShape fill aShape stroke aShape closePath CGPoint x CGPointMake 30 40 if aShape containsPoint x NSLog @ in else NSLog @ out void touchesBegan NSSet touches withEvent..