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2014/10/15 ¤U¤È 10:11:30

iphone Programming Glossary: molecules

Where can I find an iPhone OpenGL ES Example that responds to touch?

http://stackoverflow.com/questions/1039481/where-can-i-find-an-iphone-opengl-es-example-that-responds-to-touch

the cube with the texture iphone objective c ios opengl es share improve this question My iPhone application Molecules has its source code available via a BSD license. It uses OpenGL ES to render a molecular structure using single touches..

How do I associate file types with an iPhone application?

http://stackoverflow.com/questions/2774343/how-do-i-associate-file-types-with-an-iphone-application

a document controller can hand off processing of these documents to your own application. For example my application Molecules for which the source code is available handles the .pdb and .pdb.gz file types if received via email or in another supported.. string Document molecules 320.png string string Document molecules 64.png string array key CFBundleTypeName key string Molecules Structure File string key CFBundleTypeRole key string Viewer string key LSHandlerRank key string Owner string key LSItemContentTypes.. key array string public.plain text string string public.text string array key UTTypeDescription key string Molecules Structure File string key UTTypeIdentifier key string com.sunsetlakesoftware.molecules.pdb string key UTTypeTagSpecification..

How do I make a universal iPhone / iPad application that programmatically uses UISplitViewController and UINavigationController?

http://stackoverflow.com/questions/2796587/how-do-i-make-a-universal-iphone-ipad-application-that-programmatically-uses-u

programmatic iPhone iPad interface that uses a split view you can download the source code of my application Molecules . Within that application I use one application delegate but I set up the interface differently depending on which user..

Where to start openGL ES to create and rotate a cube in an iPhone? [closed]

http://stackoverflow.com/questions/2857463/where-to-start-opengl-es-to-create-and-rotate-a-cube-in-an-iphone

error when import zlib in iphone sdk

http://stackoverflow.com/questions/289274/error-when-import-zlib-in-iphone-sdk

zlib in iphone sdk I have included in my iphone application and the source code I was mocking up the sample code of Molecules provided by Brad Larson however when I build the project it returns the error as below. Can anyone point out for me whether..

Can I mix OpenglES with standard Cocoa widgets on an iPhone app?

http://stackoverflow.com/questions/3057529/can-i-mix-opengles-with-standard-cocoa-widgets-on-an-iphone-app

You can easily overlay other UIViews on top of it. For an example of this you can look at the source code to my Molecules application where I place two UIButtons on top of my OpenGL ES view. In my benchmarks you lose ~1 5 of your OpenGL framerate..

iPhone: What is the best way to use both OpenGL and the native user interface in an application?

http://stackoverflow.com/questions/357823/iphone-what-is-the-best-way-to-use-both-opengl-and-the-native-user-interface-in

a UIView instance and is a good place to start. For a more complex example I can direct you to the source code for Molecules my 3 D molecular viewer. In that application I use a lot of the view functionality for touch detection and place an info..

Is there a way to make drawRect work right NOW?

http://stackoverflow.com/questions/4739748/is-there-a-way-to-make-drawrect-work-right-now

how to use both NSOperations and queues for performing background work and then updating the UI when done. Also my Molecules application uses background threads for processing new structures with a status bar that is updated as this progresses...

What do I have to learn to get done with a 3D racing game for the iPhone? What Tools do I need?

http://stackoverflow.com/questions/581784/what-do-i-have-to-learn-to-get-done-with-a-3d-racing-game-for-the-iphone-what-t

ES on the iPhone took me about 3 weeks. I post some of my observations on the subject here . The source code to my Molecules iPhone application which uses OpenGL ES is available here . Maybe you'll be able to find something useful in that example...

CADisplayLink OpenGL rendering breaks UIScrollView behaviour

http://stackoverflow.com/questions/5944050/cadisplaylink-opengl-rendering-breaks-uiscrollview-behaviour

actions on a background thread by using a Grand Central Dispatch serial queue. I did this in my recent update to Molecules source code for which can be found at that link and in testing with using NSRunLoopCommonModes on my CADisplayLink I don't..