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iphone Programming Glossary: play

Detect the specific iPhone/iPod touch model [duplicate]

http://stackoverflow.com/questions/1108859/detect-the-specific-iphone-ipod-touch-model

the iPhone and probably the iPod touch 2nd generation . However to stop the users from trying to play a multiplayer on an iPod 1st gen and iPhone 2G I need to check for the specific device model. UIDevice.. and probably the iPod touch 2nd generation . However to stop the users from trying to play a multiplayer on an iPod 1st gen and iPhone 2G I need to check for the specific device model. UIDevice currentDevice..

MKMapView Zoom and Region

http://stackoverflow.com/questions/1166444/mkmapview-zoom-and-region

center span so you can pull these values out of Google Maps. As for restricting the region you may play w this delegate method mapView regionWillChangeAnimated e.g. by resizing the region back into your allowed..

iPhone reachability checking

http://stackoverflow.com/questions/1861656/iphone-reachability-checking

of it seems to be exact enough to be of use to me. I can't figure out why this doesn't want to play nice. I have the reachability.h m in my project I'm doing #import SystemConfiguration SystemConfiguration.h..

Grid view in iPhone SDK [closed]

http://stackoverflow.com/questions/2265293/grid-view-in-iphone-sdk

Does UIGestureRecognizer work on a UIWebView?

http://stackoverflow.com/questions/2909807/does-uigesturerecognizer-work-on-a-uiwebview

ipad uigesturerecognizer share improve this question From what I have seen UIWebView does not play well with others. For gesture recognizers you could try returning YES from BOOL gestureRecognizer UIGestureRecognizer..

iphone webkit css animations cause flicker

http://stackoverflow.com/questions/2946748/iphone-webkit-css-animations-cause-flicker

This is the iphone site http www.thevisionairegroup.com projects accessorizer site After you click play now you'll get to a game. The guns will scroll in. You can scroll the purse and accessories up and down...

Bold & Non-Bold Text In A Single UILabel?

http://stackoverflow.com/questions/3586871/bold-non-bold-text-in-a-single-uilabel

our recipient for attributed strings. Furthermore to make the attributed string we don't need to play with CoreText anymore We have new classes in obj c Foundation.framework like NSParagraphStyle and other.. 30 2 10 180 30 _textLayer.contentsScale UIScreen mainScreen scale looks nice in retina displays too _textLayer.alignmentMode kCAAlignmentCenter layer addSublayer _textLayer Create the attributes..

Play sound on iPhone even in silent mode

http://stackoverflow.com/questions/3740528/play-sound-on-iphone-even-in-silent-mode

which creates sound music or system sound when an iPhone is in silent mode. Is it possible to play any type of sound whether music or system tones when it is silent mode iphone objective c ipad avaudioplayer.. type of sound whether music or system tones when it is silent mode iphone objective c ipad avaudioplayer share improve this question It's not advisable but who am I to say you can't do it. You may have.. It's not advisable but who am I to say you can't do it. You may have a good reason to be playing sound. If you are using Audio Sessions then include AVFoundation AVFoundation.h at the start of your..

iPhone app in landscape mode

http://stackoverflow.com/questions/402/iphone-app-in-landscape-mode

is EXTREMELY DIFFICULT to make this work fully properly there are at least three problems bugs at play. try this .. interface builder landscape design Note in particular that where it says and you need to..

Lock-down iPhone/iPod/iPad so it can only run one app

http://stackoverflow.com/questions/5011774/lock-down-iphone-ipod-ipad-so-it-can-only-run-one-app

know about. You can combine this with whatever other enterprise configuration profiles you have in play. EDIT @cocoanetics pointed out that IPCU is not required to remove the profile. However note that to.. PayloadContent key array dict key PayloadDescription key string Disables home string key PayloadDisplayName key string Home Button Lock string key PayloadIdentifier key string com.hbkill.kiosk string key.. dict array dict array key PayloadDescription key string Disables Home Button string key PayloadDisplayName key string Home Button Lock string key PayloadIdentifier key string com.hbkill string key PayloadOrganization..

Embedding YouTube videos on iOS

http://stackoverflow.com/questions/5117617/embedding-youtube-videos-on-ios

which the code created. I have two questions regarding it How do I know if the video will play it is just a plain white box does the simulator play videos from youtube How can I position this box.. regarding it How do I know if the video will play it is just a plain white box does the simulator play videos from youtube How can I position this box iphone objective c ios youtube share improve this..

Play music in the background using AVAudioplayer

http://stackoverflow.com/questions/7619794/play-music-in-the-background-using-avaudioplayer

music in the background using AVAudioplayer I want to play music even if the app goes in background. I checked all stackoverflow links but none.. music in the background using AVAudioplayer I want to play music even if the app goes in background. I checked all stackoverflow links but none of them worked... The Beach ofType @ mp3 NSURL fileURL NSURL alloc initFileURLWithPath soundFilePath NSError error playerTemp AVAudioPlayer alloc initWithContentsOfURL fileURL error error playerTemp.numberOfLoops 0 AudioSessionSetActive..

program access to iPhone volume buttons

http://stackoverflow.com/questions/772832/program-access-to-iphone-volume-buttons

already and are still there The only way to do this now is to have an AVAudioPlayer prepared to play but not playing player prepareToPlay . This seems to take care of adjusting the app's volume according.. are still there The only way to do this now is to have an AVAudioPlayer prepared to play but not playing player prepareToPlay . This seems to take care of adjusting the app's volume according to the rocker.. there The only way to do this now is to have an AVAudioPlayer prepared to play but not playing player prepareToPlay . This seems to take care of adjusting the app's volume according to the rocker buttons...

how to create iphone's wobbling icon effect?

http://stackoverflow.com/questions/929364/how-to-create-iphones-wobbling-icon-effect

boolValue UIView item UIView context item.transform CGAffineTransformIdentity Probably have to play with timing and angles but this should get you started. EDIT I edited the response to add code to put..

Detect the specific iPhone/iPod touch model [duplicate]

http://stackoverflow.com/questions/1108859/detect-the-specific-iphone-ipod-touch-model

game that utilizes the peer to peer bluetooth capabilities of the iPhone and probably the iPod touch 2nd generation . However to stop the users from trying to play a multiplayer on an iPod 1st gen and iPhone 2G I need to check for the specific device model. UIDevice currentDevice model will only tell me if the device is an.. the peer to peer bluetooth capabilities of the iPhone and probably the iPod touch 2nd generation . However to stop the users from trying to play a multiplayer on an iPod 1st gen and iPhone 2G I need to check for the specific device model. UIDevice currentDevice model will only tell me if the device is an iPhone or an..

MKMapView Zoom and Region

http://stackoverflow.com/questions/1166444/mkmapview-zoom-and-region

their view regions in the same way that MKMapView does as a center span so you can pull these values out of Google Maps. As for restricting the region you may play w this delegate method mapView regionWillChangeAnimated e.g. by resizing the region back into your allowed zoom levels. Kind of like how table views will let you..

iPhone reachability checking

http://stackoverflow.com/questions/1861656/iphone-reachability-checking

of code to do what I want check for reachability but none of it seems to be exact enough to be of use to me. I can't figure out why this doesn't want to play nice. I have the reachability.h m in my project I'm doing #import SystemConfiguration SystemConfiguration.h And I have the framework added. I also have #import..

Grid view in iPhone SDK [closed]

http://stackoverflow.com/questions/2265293/grid-view-in-iphone-sdk

Does UIGestureRecognizer work on a UIWebView?

http://stackoverflow.com/questions/2909807/does-uigesturerecognizer-work-on-a-uiwebview

inside the area of the webview. iphone objective c cocoa ipad uigesturerecognizer share improve this question From what I have seen UIWebView does not play well with others. For gesture recognizers you could try returning YES from BOOL gestureRecognizer UIGestureRecognizer gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer..

iphone webkit css animations cause flicker

http://stackoverflow.com/questions/2946748/iphone-webkit-css-animations-cause-flicker

webkit css animations cause flicker This is the iphone site http www.thevisionairegroup.com projects accessorizer site After you click play now you'll get to a game. The guns will scroll in. You can scroll the purse and accessories up and down. You can see that when you let go they snap into place...

Bold & Non-Bold Text In A Single UILabel?

http://stackoverflow.com/questions/3586871/bold-non-bold-text-in-a-single-uilabel

strings which means we don't need to create CATextLayer s as our recipient for attributed strings. Furthermore to make the attributed string we don't need to play with CoreText anymore We have new classes in obj c Foundation.framework like NSParagraphStyle and other constants that will make our life easier. Yay So if we have.. CGRectMake layer.bounds.size.width 180 2 10 layer.bounds.size.height 30 2 10 180 30 _textLayer.contentsScale UIScreen mainScreen scale looks nice in retina displays too _textLayer.alignmentMode kCAAlignmentCenter layer addSublayer _textLayer Create the attributes for the attributed string CGFloat fontSize 13 UIFont boldFont..

Play sound on iPhone even in silent mode

http://stackoverflow.com/questions/3740528/play-sound-on-iphone-even-in-silent-mode

on iPhone even in silent mode I want to make an application which creates sound music or system sound when an iPhone is in silent mode. Is it possible to play any type of sound whether music or system tones when it is silent mode iphone objective c ipad avaudioplayer share improve this question It's not advisable.. an iPhone is in silent mode. Is it possible to play any type of sound whether music or system tones when it is silent mode iphone objective c ipad avaudioplayer share improve this question It's not advisable but who am I to say you can't do it. You may have a good reason to be playing sound. If you are using Audio.. iphone objective c ipad avaudioplayer share improve this question It's not advisable but who am I to say you can't do it. You may have a good reason to be playing sound. If you are using Audio Sessions then include AVFoundation AVFoundation.h at the start of your file and AVAudioSession sharedInstance setCategory AVAudioSessionCategoryPlayback..

iPhone app in landscape mode

http://stackoverflow.com/questions/402/iphone-app-in-landscape-mode

and solution to repeat this is totally irrelevant now It is EXTREMELY DIFFICULT to make this work fully properly there are at least three problems bugs at play. try this .. interface builder landscape design Note in particular that where it says and you need to use shouldAutorotateToInterfaceOrientation properly everywhere..

Lock-down iPhone/iPod/iPad so it can only run one app

http://stackoverflow.com/questions/5011774/lock-down-iphone-ipod-ipad-so-it-can-only-run-one-app

Configuration Utility as it uses keys that IPCU doesn't know about. You can combine this with whatever other enterprise configuration profiles you have in play. EDIT @cocoanetics pointed out that IPCU is not required to remove the profile. However note that to get your device back to normal you would need to do the following.. DTDs PropertyList 1.0.dtd plist version 1.0 dict key PayloadContent key array dict key PayloadDescription key string Disables home string key PayloadDisplayName key string Home Button Lock string key PayloadIdentifier key string com.hbkill.kiosk string key PayloadOrganization key string My Org string key PayloadType.. key dict key SBStoreDemoAppLock key true dict dict array dict array key PayloadDescription key string Disables Home Button string key PayloadDisplayName key string Home Button Lock string key PayloadIdentifier key string com.hbkill string key PayloadOrganization key string My Org string key PayloadType key string..

Embedding YouTube videos on iOS

http://stackoverflow.com/questions/5117617/embedding-youtube-videos-on-ios

and when I open it I see a white box positioned incorrectly which the code created. I have two questions regarding it How do I know if the video will play it is just a plain white box does the simulator play videos from youtube How can I position this box iphone objective c ios youtube share improve this question.. incorrectly which the code created. I have two questions regarding it How do I know if the video will play it is just a plain white box does the simulator play videos from youtube How can I position this box iphone objective c ios youtube share improve this question Just tested your code it works fine on an iPhone..

Play music in the background using AVAudioplayer

http://stackoverflow.com/questions/7619794/play-music-in-the-background-using-avaudioplayer

music in the background using AVAudioplayer I want to play music even if the app goes in background. I checked all stackoverflow links but none of them worked. Please help need to do it today. I had used.. music in the background using AVAudioplayer I want to play music even if the app goes in background. I checked all stackoverflow links but none of them worked. Please help need to do it today. I had used following code.. soundFilePath NSBundle mainBundle pathForResource @ Day At The Beach ofType @ mp3 NSURL fileURL NSURL alloc initFileURLWithPath soundFilePath NSError error playerTemp AVAudioPlayer alloc initWithContentsOfURL fileURL error error playerTemp.numberOfLoops 0 AudioSessionSetActive true playerTemp play iphone objective c ipad..

program access to iPhone volume buttons

http://stackoverflow.com/questions/772832/program-access-to-iphone-volume-buttons

note here that quite some apps on the App Store use this already and are still there The only way to do this now is to have an AVAudioPlayer prepared to play but not playing player prepareToPlay . This seems to take care of adjusting the app's volume according to the rocker buttons. There's no other published way currently.. that quite some apps on the App Store use this already and are still there The only way to do this now is to have an AVAudioPlayer prepared to play but not playing player prepareToPlay . This seems to take care of adjusting the app's volume according to the rocker buttons. There's no other published way currently to handle.. quite some apps on the App Store use this already and are still there The only way to do this now is to have an AVAudioPlayer prepared to play but not playing player prepareToPlay . This seems to take care of adjusting the app's volume according to the rocker buttons. There's no other published way currently to handle this...

how to create iphone's wobbling icon effect?

http://stackoverflow.com/questions/929364/how-to-create-iphones-wobbling-icon-effect

finished NSNumber finished context void context if finished boolValue UIView item UIView context item.transform CGAffineTransformIdentity Probably have to play with timing and angles but this should get you started. EDIT I edited the response to add code to put the item back in its original state when done. Also note that..

Detect the specific iPhone/iPod touch model [duplicate]

http://stackoverflow.com/questions/1108859/detect-the-specific-iphone-ipod-touch-model

capabilities of the iPhone and probably the iPod touch 2nd generation . However to stop the users from trying to play a multiplayer on an iPod 1st gen and iPhone 2G I need to check for the specific device model. UIDevice currentDevice model.. of the iPhone and probably the iPod touch 2nd generation . However to stop the users from trying to play a multiplayer on an iPod 1st gen and iPhone 2G I need to check for the specific device model. UIDevice currentDevice model will only..

MKMapView Zoom and Region

http://stackoverflow.com/questions/1166444/mkmapview-zoom-and-region

MKMapView does as a center span so you can pull these values out of Google Maps. As for restricting the region you may play w this delegate method mapView regionWillChangeAnimated e.g. by resizing the region back into your allowed zoom levels...

iPhone reachability checking

http://stackoverflow.com/questions/1861656/iphone-reachability-checking

reachability but none of it seems to be exact enough to be of use to me. I can't figure out why this doesn't want to play nice. I have the reachability.h m in my project I'm doing #import SystemConfiguration SystemConfiguration.h And I have the..

Grid view in iPhone SDK [closed]

http://stackoverflow.com/questions/2265293/grid-view-in-iphone-sdk

Does UIGestureRecognizer work on a UIWebView?

http://stackoverflow.com/questions/2909807/does-uigesturerecognizer-work-on-a-uiwebview

objective c cocoa ipad uigesturerecognizer share improve this question From what I have seen UIWebView does not play well with others. For gesture recognizers you could try returning YES from BOOL gestureRecognizer UIGestureRecognizer gestureRecognizer..

iphone webkit css animations cause flicker

http://stackoverflow.com/questions/2946748/iphone-webkit-css-animations-cause-flicker

cause flicker This is the iphone site http www.thevisionairegroup.com projects accessorizer site After you click play now you'll get to a game. The guns will scroll in. You can scroll the purse and accessories up and down. You can see that..

Bold & Non-Bold Text In A Single UILabel?

http://stackoverflow.com/questions/3586871/bold-non-bold-text-in-a-single-uilabel

CATextLayer s as our recipient for attributed strings. Furthermore to make the attributed string we don't need to play with CoreText anymore We have new classes in obj c Foundation.framework like NSParagraphStyle and other constants that will.. 10 layer.bounds.size.height 30 2 10 180 30 _textLayer.contentsScale UIScreen mainScreen scale looks nice in retina displays too _textLayer.alignmentMode kCAAlignmentCenter layer addSublayer _textLayer Create the attributes for the attributed..

Play sound on iPhone even in silent mode

http://stackoverflow.com/questions/3740528/play-sound-on-iphone-even-in-silent-mode

to make an application which creates sound music or system sound when an iPhone is in silent mode. Is it possible to play any type of sound whether music or system tones when it is silent mode iphone objective c ipad avaudioplayer share improve.. to play any type of sound whether music or system tones when it is silent mode iphone objective c ipad avaudioplayer share improve this question It's not advisable but who am I to say you can't do it. You may have a good reason to.. share improve this question It's not advisable but who am I to say you can't do it. You may have a good reason to be playing sound. If you are using Audio Sessions then include AVFoundation AVFoundation.h at the start of your file and AVAudioSession..

iPhone app in landscape mode

http://stackoverflow.com/questions/402/iphone-app-in-landscape-mode

irrelevant now It is EXTREMELY DIFFICULT to make this work fully properly there are at least three problems bugs at play. try this .. interface builder landscape design Note in particular that where it says and you need to use shouldAutorotateToInterfaceOrientation..

Lock-down iPhone/iPod/iPad so it can only run one app

http://stackoverflow.com/questions/5011774/lock-down-iphone-ipod-ipad-so-it-can-only-run-one-app

that IPCU doesn't know about. You can combine this with whatever other enterprise configuration profiles you have in play. EDIT @cocoanetics pointed out that IPCU is not required to remove the profile. However note that to get your device back.. 1.0 dict key PayloadContent key array dict key PayloadDescription key string Disables home string key PayloadDisplayName key string Home Button Lock string key PayloadIdentifier key string com.hbkill.kiosk string key PayloadOrganization.. key true dict dict array dict array key PayloadDescription key string Disables Home Button string key PayloadDisplayName key string Home Button Lock string key PayloadIdentifier key string com.hbkill string key PayloadOrganization key string..

Embedding YouTube videos on iOS

http://stackoverflow.com/questions/5117617/embedding-youtube-videos-on-ios

box positioned incorrectly which the code created. I have two questions regarding it How do I know if the video will play it is just a plain white box does the simulator play videos from youtube How can I position this box iphone objective c.. I have two questions regarding it How do I know if the video will play it is just a plain white box does the simulator play videos from youtube How can I position this box iphone objective c ios youtube share improve this question Just tested..

Play music in the background using AVAudioplayer

http://stackoverflow.com/questions/7619794/play-music-in-the-background-using-avaudioplayer

music in the background using AVAudioplayer I want to play music even if the app goes in background. I checked all stackoverflow links but none of them worked. Please.. music in the background using AVAudioplayer I want to play music even if the app goes in background. I checked all stackoverflow links but none of them worked. Please help need to.. @ Day At The Beach ofType @ mp3 NSURL fileURL NSURL alloc initFileURLWithPath soundFilePath NSError error playerTemp AVAudioPlayer alloc initWithContentsOfURL fileURL error error playerTemp.numberOfLoops 0 AudioSessionSetActive true..

program access to iPhone volume buttons

http://stackoverflow.com/questions/772832/program-access-to-iphone-volume-buttons

the App Store use this already and are still there The only way to do this now is to have an AVAudioPlayer prepared to play but not playing player prepareToPlay . This seems to take care of adjusting the app's volume according to the rocker buttons... use this already and are still there The only way to do this now is to have an AVAudioPlayer prepared to play but not playing player prepareToPlay . This seems to take care of adjusting the app's volume according to the rocker buttons. There's.. already and are still there The only way to do this now is to have an AVAudioPlayer prepared to play but not playing player prepareToPlay . This seems to take care of adjusting the app's volume according to the rocker buttons. There's no other..

how to create iphone's wobbling icon effect?

http://stackoverflow.com/questions/929364/how-to-create-iphones-wobbling-icon-effect

context if finished boolValue UIView item UIView context item.transform CGAffineTransformIdentity Probably have to play with timing and angles but this should get you started. EDIT I edited the response to add code to put the item back in its..

Play a short sound in iOS

http://stackoverflow.com/questions/10329291/play-a-short-sound-in-ios

a short sound in iOS I guess I could use AVAudioPlayer to play a sound however what I need is to just play a short sound.. a short sound in iOS I guess I could use AVAudioPlayer to play a sound however what I need is to just play a short sound and I don't need any loops or fine grained control over.. viewDidLoad AudioServicesCreateSystemSoundID .... URL .... mySound void playMySoundLikeRightNowReally AudioServicesPlaySystemSound mySound void dealloc AudioServicesDisposeSystemSoundID mySound super dealloc only in manual retain release delete..

Play/Forward video in 2x 3x 4x speed - iPhone SDK

http://stackoverflow.com/questions/10514185/play-forward-video-in-2x-3x-4x-speed-iphone-sdk

Forward video in 2x 3x 4x speed iPhone SDK I want to play forward video in MPMoviePlayerController with different speeds... Forward video in 2x 3x 4x speed iPhone SDK I want to play forward video in MPMoviePlayerController with different speeds. Can any one suggest me how i do this. Right now i am doing fast forward On single speed.. come back on normal speed. Please suggest. iphone ios mpmovieplayercontroller share improve this question MPMoviePlayerController Conforms to MPMediaPlayback protocol you can see the property currentPlaybackRate as @property nonatomic float..

UIWebView Movie Player getting dismissed iOS 6 bug

http://stackoverflow.com/questions/12660857/uiwebview-movie-player-getting-dismissed-ios-6-bug

Movie Player getting dismissed iOS 6 bug When I try to initiate a video to play via YouTube in a UIWebView the video opens then the.. MPAVController Autoplay Skipping autoplay disabled for current item 0 on player 1 Here's a similar question MPMoviePlayerController stops playing after a few seconds this is the code im using My only problem is that with a UIWebView I can't.. after a few seconds this is the code im using My only problem is that with a UIWebView I can't set up an MPMoviePlayerController to prepareToPlay . At least not as far as my knowledge goes. If anyone can help fix this problem that would..

IPhone Text Glow Effect

http://stackoverflow.com/questions/1420131/iphone-text-glow-effect

for shadows in the SDK. label.layer.shadowColor label.textColor CGColor label.layer.shadowOffset CGSizeMake 0.0 0.0 Play with the parameters label.layer.shadowRadius 3.0 label.layer.shadowOpacity 0.5 And to avoid shadow being clipped by the..

Play MP3 Files with iPhone SDK

http://stackoverflow.com/questions/1973902/play-mp3-files-with-iphone-sdk

MP3 Files with iPhone SDK what 's the easiest way to play a music file such as Mp3 with pause botton very very simple a.. that code iphone audio playing share improve this question These are the codes for the requested actions appSoundPlayer is a property of AVAudioPlayer declared in h file. Also this example plays a song in the resource folder. #pragma mark.. share improve this question These are the codes for the requested actions appSoundPlayer is a property of AVAudioPlayer declared in h file. Also this example plays a song in the resource folder. #pragma mark #pragma mark play IBAction playaction..

Play multiple audio files using AVAudioPlayer

http://stackoverflow.com/questions/2586284/play-multiple-audio-files-using-avaudioplayer

multiple audio files using AVAudioPlayer I am planning on releasing 10 of my song recordings for free but bundled in an.. multiple audio files using AVAudioPlayer I am planning on releasing 10 of my song recordings for free but bundled in an iphone app. They are not available on.. NSURL fileURL NSURL alloc initFileURLWithPath NSBundle mainBundle pathForResource @ sample ofType @ m4a void audioPlayerDidFinishPlaying AVAudioPlayer player successfully BOOL flag if flag NO NSLog @ Playback finished unsuccessfully player..

iphone webkit css animations cause flicker

http://stackoverflow.com/questions/2946748/iphone-webkit-css-animations-cause-flicker

the transform is the only way I move things around. The biggest issue though is when you click Match items then click Play again . You'll see as the guns animate in the entire background of the accessories purses goes white. Can someone please..

Sound not working in iPhone Simulator?

http://stackoverflow.com/questions/302399/sound-not-working-in-iphone-simulator

iPhone Simulator Somehow my iPhone Simulator is unable to play sounds. First an app I'm working on using AudioServicesPlaySystemSound stopped working.. I spent a while debugging this but sound is still working on the iPhone when I run the app.. share improve this question On your Mac go to System Preferences Sound Sound Effects and then uncheck and recheck Play user interface sound effects . You need to re activate your system sounds see the end of that page http discussions.apple.com..

Play local notification default sound when displaying UIAlertView?

http://stackoverflow.com/questions/3277811/play-local-notification-default-sound-when-displaying-uialertview

local notification default sound when displaying UIAlertView I'm writing a reminders app for iPhone that displays reminders.. I'd like to mimic this in the app when displaying the UIAlertView . I can vibrate the device by calling AudioServicesPlaySystemSound kSystemSoundID_Vibrate but I can't figure out how to play the local notification default sound. There's no equivalent..

iOS 4: Remote controls for background audio

http://stackoverflow.com/questions/3456435/ios-4-remote-controls-for-background-audio

which makes the task a bit more confusing. I've set the appropriate Info.plist settings correctly and have an AVAudioPlayer object in my app delegate which is accessible from everywhere. When the user plays a song I replace the AVAudioPlayer.. object in my app delegate which is accessible from everywhere. When the user plays a song I replace the AVAudioPlayer with a new one initialized with the song and play it. This all works great except now I have no idea how to go about supporting.. YES void remoteControlReceivedWithEvent UIEvent event switch event.subtype case UIEventSubtypeRemoteControlTogglePlayPause if iPhoneAppDelegate backgroundAudioPlayer .playing iPhoneAppDelegate pauseBackgroundAudioPlayer else iPhoneAppDelegate..

Play sound on iPhone even in silent mode

http://stackoverflow.com/questions/3740528/play-sound-on-iphone-even-in-silent-mode

sound on iPhone even in silent mode I want to make an application which creates sound music or system sound when an iPhone.. AVFoundation.h at the start of your file and AVAudioSession sharedInstance setCategory AVAudioSessionCategoryPlayback error nil should do the trick. Note if you play music or sounds then iPod playback will be paused. Once this has been.. of one of your classes that plays the sounds you can instanciate sounds like this probably an instance variable AVAudioPlayer player NSString path NSBundle mainBundle pathForResource... NSURL url NSURL fileURLWithPath path player AVAudioPlayer..

iOS multitasking for an Audio Recording application

http://stackoverflow.com/questions/3848172/ios-multitasking-for-an-audio-recording-application

Using MPMediaItems with AVAudioPlayer

http://stackoverflow.com/questions/5222464/using-mpmediaitems-with-avaudioplayer

MPMediaItems with AVAudioPlayer Is it possible to pick media items using MPMediaPickerController and then load them into an AVAudioPlayer object iphone.. with AVAudioPlayer Is it possible to pick media items using MPMediaPickerController and then load them into an AVAudioPlayer object iphone objective c share improve this question If MPMusicPlayerController doesn't meet your needs you can.. and then load them into an AVAudioPlayer object iphone objective c share improve this question If MPMusicPlayerController doesn't meet your needs you can copy the audio to your local bundle so you can use AVAudioPlayer . EDIT You..

Play alert sound (same as default message ringtone)

http://stackoverflow.com/questions/5250200/play-alert-sound-same-as-default-message-ringtone

alert sound same as default message ringtone Is it possible to play some default sounds such as when an incoming SMS push.. it is possible but they use undocumented enum values that means you should not use it on AppStore apps. AudioServicesPlaySystemSound 1003 iOS SDK does not bundle these sound files but you can find them on the device in the System Library Audio..

Play music in the background using AVAudioplayer

http://stackoverflow.com/questions/7619794/play-music-in-the-background-using-avaudioplayer

music in the background using AVAudioplayer I want to play music even if the app goes in background. I checked all stackoverflow.. At The Beach ofType @ mp3 NSURL fileURL NSURL alloc initFileURLWithPath soundFilePath NSError error playerTemp AVAudioPlayer alloc initWithContentsOfURL fileURL error error playerTemp.numberOfLoops 0 AudioSessionSetActive true playerTemp play.. viewDidLoad NSURL url NSURL fileURLWithPath NSBundle mainBundle pathForResource @ in the storm ofType @ mp3 AVAudioPlayer audioPlayer AVAudioPlayer alloc initWithContentsOfURL url error nil AVAudioSession sharedInstance setCategory AVAudioSessionCategoryPlayback..

Moving a Stick figure, anchorpoints, animation, or something else…?

http://stackoverflow.com/questions/7808981/moving-a-stick-figure-anchorpoints-animation-or-something-else

and images to be right aligned exactly with the right border of the screen. All buttons and images differ in width ie Play Game Credits Settings More Cool Games Instead of figuring out the individual positions for each image button it is easier..

How to Pause/Play NSTimer?

http://stackoverflow.com/questions/9975562/how-to-pause-play-nstimer

to Pause Play NSTimer I need to start NSTimer by 0 0 0 that I am doing and I have a Pause button on click of that the timer has to pause..

AVAsset and AVAssetTrack - Track Management in IOS 4.0

http://stackoverflow.com/questions/3298290/avasset-and-avassettrack-track-management-in-ios-4-0

self performSelectorOnMainThread @selector doPostExportSuccess withObject nil waitUntilDone NO break If you want to PLAY your videos use code like this I assume you have access to your view create an AVPlayer with your composition AVPlayer mp..

iPhone: Playing Movies from ITunes using MPMoviePlayerController?

http://stackoverflow.com/questions/5693804/iphone-playing-movies-from-itunes-using-mpmovieplayercontroller

in Hillegass' sample 3 Silent failure in Apple's sample 3 When the view is launched I get a black screen and the PLAY button is available. Tapping PLAY causes the player to attempt the operation but it fails and the PLAY button is shown again... failure in Apple's sample 3 When the view is launched I get a black screen and the PLAY button is available. Tapping PLAY causes the player to attempt the operation but it fails and the PLAY button is shown again. Checking the state of the movie.. screen and the PLAY button is available. Tapping PLAY causes the player to attempt the operation but it fails and the PLAY button is shown again. Checking the state of the movie controller shows it is Ready. When PLAY is tapped the state goes..

iOS Stream Audio from one iOS Device to Another

http://stackoverflow.com/questions/8357514/ios-stream-audio-from-one-ios-device-to-another

through those packets and sending it through gamekit then parsing that data AS it comes in on the receiving device as PLAY it AS it comes in. iphone objective c ios ipad stream share improve this question The API you need to look at is Audio..