¡@

Home 

2014/10/15 ¤U¤È 10:12:42

iphone Programming Glossary: playerid

Game Center Invitations Not Displayed

http://stackoverflow.com/questions/15666479/game-center-invitations-not-displayed

self.presentingViewController delegate if self.currentPlayerID self.currentPlayerID isEqualToString localPlayer.playerID Current playerID has changed. Create Load a game state around the new user. self.currentPlayerID localPlayer.playerID.. delegate if self.currentPlayerID self.currentPlayerID isEqualToString localPlayer.playerID Current playerID has changed. Create Load a game state around the new user. self.currentPlayerID localPlayer.playerID get friends of local.. Current playerID has changed. Create Load a game state around the new user. self.currentPlayerID localPlayer.playerID get friends of local player localPlayer loadFriendsWithCompletionHandler ^ NSArray friends NSError error if friends nil..

Game Center - Sending and receiving data

http://stackoverflow.com/questions/4574119/game-center-sending-and-receiving-data

if error nil handle the error And receiving void match GKMatch match didReceiveData NSData data fromPlayer NSString playerID Packet p Packet data bytes if p.messageKind PositionMessage handle a position message. My big question about this code form.. you call them like so self sendPosition or self match GKMatch match didReceiveData NSData data fromPlayer NSString playerID What do I enter as the match data and playerID E.g. I have an int named 'score' but is there not a special key I need to.. self match GKMatch match didReceiveData NSData data fromPlayer NSString playerID What do I enter as the match data and playerID E.g. I have an int named 'score' but is there not a special key I need to use something iphone objective c multiplayer..

iOS Stream Audio from one iOS Device to Another

http://stackoverflow.com/questions/8357514/ios-stream-audio-from-one-ios-device-to-another

this Game Center method for receiving data void match GKMatch match didReceiveData NSData data fromPlayer NSString playerID I'm having a LOT of trouble figuring out how to send this AVAsset via GameCenter and then have it play on the receiving..