| jquery Programming Glossary: ctx.fillstyleDynamically resize canvas window with javascript/jquery? http://stackoverflow.com/questions/11368477/dynamically-resize-canvas-window-with-javascript-jquery  var c #canvas ctx c 0 .getContext '2d' var draw function ctx.fillStyle #000 ctx.fillRect 10 10 50 50  function set width and height.. 
 How to drag images / objects within Canvas? http://stackoverflow.com/questions/18333936/how-to-drag-images-objects-within-canvas   ctx.rect img.x panX img.y panY img.width img.height ctx.fillStyle img.color ctx.fill  ctx.stroke  create an array of any hit colored.. 
 Can regular JavaScript be mixed with jQuery? http://stackoverflow.com/questions/3677140/can-regular-javascript-be-mixed-with-jquery  canvas if canvas.getContext var ctx canvas.getContext 2d ctx.fillStyle rgb 200 0 0 ctx.fillRect 10 10 55 50 ctx.fillStyle rgba 0 0.. 2d ctx.fillStyle rgb 200 0 0 ctx.fillRect 10 10 55 50 ctx.fillStyle rgba 0 0 200 0.5 ctx.fillRect 30 30 55 50  script head body.. canvas if canvas.getContext var ctx canvas.getContext 2d ctx.fillStyle rgb 200 0 0 ctx.fillRect 10 10 55 50 ctx.fillStyle rgba 0 0.. 
 capturing html5 canvas output as video or swf or png sequence? http://stackoverflow.com/questions/4781602/capturing-html5-canvas-output-as-video-or-swf-or-png-sequence  var ctx cnv.getContext 2d if ctx var img new Image ctx.fillStyle rgba 255 0 0 0.5 ctx.fillRect 0 0 300 300 ctx.fill img.onload.. 
 Dynamically resize canvas window with javascript/jquery? http://stackoverflow.com/questions/11368477/dynamically-resize-canvas-window-with-javascript-jquery  the size clears the canvas. How I would write it function var c #canvas ctx c 0 .getContext '2d' var draw function ctx.fillStyle #000 ctx.fillRect 10 10 50 50  function set width and height ctx.canvas.height 600 ctx.canvas.width 600 draw draw wait 2.. 
 How to drag images / objects within Canvas? http://stackoverflow.com/questions/18333936/how-to-drag-images-objects-within-canvas  for var i 0 i images.length i  var img images i ctx.beginPath  ctx.rect img.x panX img.y panY img.width img.height ctx.fillStyle img.color ctx.fill  ctx.stroke  create an array of any hit colored images function imagesHitTests x y adjust for panning.. 
 Can regular JavaScript be mixed with jQuery? http://stackoverflow.com/questions/3677140/can-regular-javascript-be-mixed-with-jquery  javascript function draw var canvas document.getElementById canvas if canvas.getContext var ctx canvas.getContext 2d ctx.fillStyle rgb 200 0 0 ctx.fillRect 10 10 55 50 ctx.fillStyle rgba 0 0 200 0.5 ctx.fillRect 30 30 55 50  script head body onload draw.. canvas if canvas.getContext var ctx canvas.getContext 2d ctx.fillStyle rgb 200 0 0 ctx.fillRect 10 10 55 50 ctx.fillStyle rgba 0 0 200 0.5 ctx.fillRect 30 30 55 50  script head body onload draw canvas id canvas width 150 height 150 canvas body.. handler like this function var canvas document.getElementById canvas if canvas.getContext var ctx canvas.getContext 2d ctx.fillStyle rgb 200 0 0 ctx.fillRect 10 10 55 50 ctx.fillStyle rgba 0 0 200 0.5 ctx.fillRect 30 30 55 50   share improve this answer.. 
 capturing html5 canvas output as video or swf or png sequence? http://stackoverflow.com/questions/4781602/capturing-html5-canvas-output-as-video-or-swf-or-png-sequence  I used the following code var cnv document.getElementById myCanvas var ctx cnv.getContext 2d if ctx var img new Image ctx.fillStyle rgba 255 0 0 0.5 ctx.fillRect 0 0 300 300 ctx.fill img.onload function ctx.drawImage img 0 0 img.src my external image path.. 
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