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2014/10/16 ¤W¤È 08:14:17

android Programming Glossary: gles20.glenablevertexattribarray

Framebuffer FBO render to texture is very slow, using OpenGL ES 2.0 on Android, why?

http://stackoverflow.com/questions/10729352/framebuffer-fbo-render-to-texture-is-very-slow-using-opengl-es-2-0-on-android

TRIANGLE_VERTICES_DATA_UV_OFFSET GLES20.glEnableVertexAttribArray program.POSITION_LOCATION preparing parameter for texture coords.. mTriangleVertices set projection matrix GLES20.glEnableVertexAttribArray program.TEXTURECOORD_LOCATION GLES20.glUniformMatrix4fv program.MATRIX_LOCATION..

Modifying camera output using SurfaceTexture and OpenGL

http://stackoverflow.com/questions/12519235/modifying-camera-output-using-surfacetexture-and-opengl

GLES20.glGetAttribLocation mProgram position GLES20.glEnableVertexAttribArray mPositionHandle GLES20.glVertexAttribPointer mPositionHandle.. GLES20.glGetAttribLocation mProgram inputTextureCoordinate GLES20.glEnableVertexAttribArray mTextureCoordHandle GLES20.glVertexAttribPointer mTextureCoordHandle..

OpenGL ES Android Matrix Transformations

http://stackoverflow.com/questions/13480043/opengl-es-android-matrix-transformations

vPosition Enable a handle to the triangle vertices GLES20.glEnableVertexAttribArray mPositionHandle Prepare the triangle coordinate data GLES20.glVertexAttribPointer..

What is the easiest way to draw line using OpenGL-ES (android)

http://stackoverflow.com/questions/16027455/what-is-the-easiest-way-to-draw-line-using-opengl-es-android

vPosition Enable a handle to the triangle vertices GLES20.glEnableVertexAttribArray PositionHandle Prepare the triangle coordinate data GLES20.glVertexAttribPointer..

Is Opengl Development GPU Dependant?

http://stackoverflow.com/questions/17229066/is-opengl-development-gpu-dependant

vPosition Enable a handle to the triangle vertices GLES20.glEnableVertexAttribArray mPositionHandle Prepare the triangle coordinate data GLES20.glVertexAttribPointer..

Android Camera will not work. startPreview fails

http://stackoverflow.com/questions/7942378/android-camera-will-not-work-startpreview-fails

gvTexCoordHandle 2 GLES20.GL_FLOAT false 0 texcoords GLES20.glEnableVertexAttribArray maPositionHandle GLES20.glEnableVertexAttribArray gvTexCoordHandle.. GLES20.glEnableVertexAttribArray maPositionHandle GLES20.glEnableVertexAttribArray gvTexCoordHandle GLES20.glActiveTexture GLES20.GL_TEXTURE0 GLES20.glBindTexture..

Framebuffer FBO render to texture is very slow, using OpenGL ES 2.0 on Android, why?

http://stackoverflow.com/questions/10729352/framebuffer-fbo-render-to-texture-is-very-slow-using-opengl-es-2-0-on-android

mTriangleVertices preparing parameter for texture position mTriangleVertices.position TRIANGLE_VERTICES_DATA_UV_OFFSET GLES20.glEnableVertexAttribArray program.POSITION_LOCATION preparing parameter for texture coords GLES20.glVertexAttribPointer program.TEXTURECOORD_LOCATION.. 2 GLES20.GL_FLOAT false TRIANGLE_VERTICES_DATA_STRIDE_BYTES mTriangleVertices set projection matrix GLES20.glEnableVertexAttribArray program.TEXTURECOORD_LOCATION GLES20.glUniformMatrix4fv program.MATRIX_LOCATION 1 false matrix 0 draw triangle with indices..

Modifying camera output using SurfaceTexture and OpenGL

http://stackoverflow.com/questions/12519235/modifying-camera-output-using-surfacetexture-and-opengl

GLES11Ext.GL_TEXTURE_EXTERNAL_OES texture mPositionHandle GLES20.glGetAttribLocation mProgram position GLES20.glEnableVertexAttribArray mPositionHandle GLES20.glVertexAttribPointer mPositionHandle COORDS_PER_VERTEX GLES20.GL_FLOAT false vertexStride vertexBuffer.. false vertexStride vertexBuffer mTextureCoordHandle GLES20.glGetAttribLocation mProgram inputTextureCoordinate GLES20.glEnableVertexAttribArray mTextureCoordHandle GLES20.glVertexAttribPointer mTextureCoordHandle COORDS_PER_VERTEX GLES20.GL_FLOAT false vertexStride..

OpenGL ES Android Matrix Transformations

http://stackoverflow.com/questions/13480043/opengl-es-android-matrix-transformations

member mPositionHandle GLES20.glGetAttribLocation mProgram vPosition Enable a handle to the triangle vertices GLES20.glEnableVertexAttribArray mPositionHandle Prepare the triangle coordinate data GLES20.glVertexAttribPointer mPositionHandle COORDS_PER_VERTEX GLES20.GL_FLOAT..

What is the easiest way to draw line using OpenGL-ES (android)

http://stackoverflow.com/questions/16027455/what-is-the-easiest-way-to-draw-line-using-opengl-es-android

member PositionHandle GLES20.glGetAttribLocation GlProgram vPosition Enable a handle to the triangle vertices GLES20.glEnableVertexAttribArray PositionHandle Prepare the triangle coordinate data GLES20.glVertexAttribPointer PositionHandle COORDS_PER_VERTEX GLES20.GL_FLOAT..

Is Opengl Development GPU Dependant?

http://stackoverflow.com/questions/17229066/is-opengl-development-gpu-dependant

member mPositionHandle GLES20.glGetAttribLocation mProgram vPosition Enable a handle to the triangle vertices GLES20.glEnableVertexAttribArray mPositionHandle Prepare the triangle coordinate data GLES20.glVertexAttribPointer mPositionHandle COORDS_PER_VERTEX GLES20.GL_FLOAT..

Android Camera will not work. startPreview fails

http://stackoverflow.com/questions/7942378/android-camera-will-not-work-startpreview-fails

3 GLES20.GL_FLOAT false 0 vertices GLES20.glVertexAttribPointer gvTexCoordHandle 2 GLES20.GL_FLOAT false 0 texcoords GLES20.glEnableVertexAttribArray maPositionHandle GLES20.glEnableVertexAttribArray gvTexCoordHandle GLES20.glActiveTexture GLES20.GL_TEXTURE0 GLES20.glBindTexture.. gvTexCoordHandle 2 GLES20.GL_FLOAT false 0 texcoords GLES20.glEnableVertexAttribArray maPositionHandle GLES20.glEnableVertexAttribArray gvTexCoordHandle GLES20.glActiveTexture GLES20.GL_TEXTURE0 GLES20.glBindTexture GLES20.GL_TEXTURE_2D camera_texture 0 GLES20.glUniform1i..